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» Adventure Logs - Wisdom Warriors of Newport - Beginner Series 4e
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» Pathfinder 2e Wanderer's Guide Upgrade
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» Adventure Logs - Shaelrick Adventures - PF2e
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» Adventure Logs - The Eastern Knights
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» Savage Rifts Advancement/Rank
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+2
Teramotos
Dwarmaj
6 posters

    Into the darkness...

    Teramotos
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Teramotos Wed Sep 01, 2010 12:53 pm

    ...correct, if using a Hvy Shield, off hand is not usable.
    Still Miri's turn.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Mick
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Mick Wed Sep 01, 2010 12:53 pm

    Is it a free action to drop shield?
    Teramotos
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Teramotos Wed Sep 01, 2010 12:54 pm

    I'll need everyone's exact status before I make my next turn. We're taking a lot of damage....


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Dwarmaj Wed Sep 01, 2010 1:01 pm

    Mick wrote:Is it a free action to drop shield?

    Standard action to equip or stow a shield.
    Mick
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    Post by Mick Wed Sep 01, 2010 1:06 pm

    stowing a shield - putting away, not the same as dropping
    Dwarmaj
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    Post by Dwarmaj Wed Sep 01, 2010 1:08 pm

    Mick wrote:stowing a shield - putting away, not the same as dropping

    There's no rule for taking off a shield and dropping it.

    If I had to say, then I'd say a Move action to take it off, then a Minor to put it away or a Free action to drop it.
    Mick
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    Post by Mick Wed Sep 01, 2010 1:21 pm

    What about dropping my sword? That's a free action.

    Luckblade
    Power (Daily): Free Action
    Reroll an attack roll you just made. Use the second result even if it's lower.

    I don't need the sword to re-roll the attack.
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Kenji Wed Sep 01, 2010 1:28 pm

    Teramotos wrote:...Still Miri's turn.

    Miri posted her actions right after Candelos went (post #87):

    bradly wrote:I think Miri is after Candelos...

    Miri will:

    Move action: move 1 N (2 movements because can't see) + 1 N (2 more movements because of difficult terrain) + 1 N + 1 NW. That should be her full movement & put her flanking the wounded Undead with Kaddim

    standard action: (my close burst 3 encounter power) cast 'Scorching Burst' (I think)

    minor action: activate 'Intelligent Blademaster' for +1 AC (or +3 if I free a hand) for this encounter

    free action: using 1h1m, "I KNEW this room would be trouble!..."

    done.
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Kenji Wed Sep 01, 2010 1:30 pm

    'Fire Shroud', not 'Scorching Burst'.

    (I get these 2 spell names confused)
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Dwarmaj Wed Sep 01, 2010 1:41 pm

    bradly wrote:Miri will:

    Move action: move 1 N (2 movements because can't see) + 1 N (2 more movements because of difficult terrain) + 1 N + 1 NW. That should be her full movement & put her flanking the wounded Undead with Kaddim

    standard action: (my close burst 3 encounter power) cast 'Scorching Burst' (I think)

    minor action: activate 'Intelligent Blademaster' for +1 AC (or +3 if I free a hand) for this encounter

    free action: using 1h1m, "I KNEW this room would be trouble!..."

    done.

    Miri's turn:
    Move: move into flanking position with Kaddim

    Standard: use Fire Shroud (assuming this is what you want...)
    FS on Guardian #1 23 vs Fort hits for 9hp of fire damage.
    FS on Guardian #2 23 vs Fort hits for 9hp of fire damage.
    FS on Guardian #3 20+2 vs Fort hits for 9hp of fire damage.

    Each guardian gains 5 ongoing fire damage.

    Minor: TBD...

    What does Miri have in her hands?

    The Blade Initiate encounter power only works if you are wielding a blade. I thought Miri was wielding a staff two-handed.
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Dwarmaj Wed Sep 01, 2010 1:45 pm

    Into the darkness... - Page 3 Player72




    Current PC status:
    Kaddim 33/79hp with 5/11 surges
    Sonya 38/66hp with 3/9 surges
    Candelos 61/78+10 hp with 9/14 surges
    Miri 58/58+10 hp with 8/9 surges
    Thia 65/65+10 hp with 0/7 surges


    Sonya's turn
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    Post by Dwarmaj Wed Sep 01, 2010 2:09 pm

    Mick wrote:What about dropping my sword? That's a free action.

    Luckblade
    Power (Daily): Free Action
    Reroll an attack roll you just made. Use the second result even if it's lower.

    I don't need the sword to re-roll the attack.

    Yes, I think you could drop your sword as a free action, draw the dagger as a minor action.

    But I don't think you would be able to reroll the attack since you wouldn't have your sword in hand any more. The power doesn't let you get a new attack with a different weapon.
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Kenji Wed Sep 01, 2010 3:50 pm

    Dwarmaj wrote:Minor: TBD...

    What does Miri have in her hands?

    The Blade Initiate encounter power only works if you are wielding a blade. I thought Miri was wielding a staff two-handed.

    Really? I thought her default was Long Sword/Staff. She uses the staff for MBAs because it's +2 & her LS is non-magic (+2 v +0 makes a big difference), but I assumed she wields both. She is planning on going 'Wizard of the High Tower' paragon path, so I picture her holding the sword always. Have you been giving her x1.5 damage on her MBAs?

    Either way, going forward she'll always have LS/Staff out when fighting & can draw her sword this round & use the power starting next. If she's been getting extra damage up until now, seems fair enough to wait another turn to activate the power...
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Teramotos Wed Sep 01, 2010 3:51 pm

    For sure, dropping your sword is a free action.
    Yes, equipping a large shield is a standard action. Putting a large shield away is a move action. I'd let a PC drop it as a free action, but if they wanted to pick it up and strap it on again, it'd be a minor and a standard action.

    Sonya -
    Move Action - 1E, 1SE, 1S, 1SW (so I'm north of Miri and there's a monster SW)
    Standard Action - Hammer and Anvil, give the free blow to Candelos
    Minor Action - IW on Kaddim, give him the extra hits instead of a save (of course)
    (I'll have to heal myself next round)
    done...


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Dwarmaj Wed Sep 01, 2010 4:02 pm

    bradly wrote:
    Dwarmaj wrote:Minor: TBD...

    What does Miri have in her hands?

    The Blade Initiate encounter power only works if you are wielding a blade. I thought Miri was wielding a staff two-handed.

    Really? I thought her default was Long Sword/Staff. She uses the staff for MBAs because it's +2 & her LS is non-magic (+2 v +0 makes a big difference), but I assumed she wields both. She is planning on going 'Wizard of the High Tower' paragon path, so I picture her holding the sword always. Have you been giving her x1.5 damage on her MBAs?

    Either way, going forward she'll always have LS/Staff out when fighting & can draw her sword this round & use the power starting next. If she's been getting extra damage up until now, seems fair enough to wait another turn to activate the power...


    To use a staff as a melee weapon you have to use two hands. You can use it as an implement one-handed.

    Since Miri has been hitting things with her staff on occasion, I assumed you didn't have your sword out.

    I don't think you get 1.5 damage in 4.0 for two handed. A weapon is either one-handed, two-handed, or versatile. If a versatile weapon is used two handed then you get +1 damage, that's all...

    If you only have the sword out you'll have +3 AC, sword/staff +1.

    You can activate the power this round and take out the sword next.
    Dwarmaj
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    Post by Dwarmaj Wed Sep 01, 2010 4:10 pm

    Teramotos wrote:For sure, dropping your sword is a free action.
    Yes, equipping a large shield is a standard action. Putting a large shield away is a move action. I'd let a PC drop it as a free action, but if they wanted to pick it up and strap it on again, it'd be a minor and a standard action.

    Sonya -
    Move Action - 1E, 1SE, 1S, 1SW (so I'm north of Miri and there's a monster SW)
    Standard Action - Hammer and Anvil, give the free blow to Candelos
    Minor Action - IW on Kaddim, give him the extra hits instead of a save (of course)
    (I'll have to heal myself next round)
    done...


    Sonya's turn:
    Move: move north of Miri

    Standard: use Hammer and Anvil on Guardian #3
    H&A 27-2 vs Ref hits for 7hp of damage.

    Candelos gets a MBA 28 vs Ac hits for 15+5 hp of damage. (the monster is now bloodied).

    NPC's turn...
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    Post by Kenji Wed Sep 01, 2010 4:11 pm

    Oh. Okay, didn't know I couldn't strike with staff if sword out too.

    "You can activate the power this round and take out the sword next."

    I assume you mean vice versa, but sounds good.

    Teramotos wrote:For sure, dropping your sword is a free action.
    Yes, equipping a large shield is a standard action. Putting a large shield away is a move action. I'd let a PC drop it as a free action...

    Off topic, but I believe all sm shields are strapped to the arm (that's why you have a free hand), as are most styles of heavy shields (I know some styles aren't though). I'd rule the same as Ken is leaning, move action to drop a shield, unless there are written rules for discarding any other worn items such as a helmet, belt, etc., in which case it's probably a standard. I'd need to see something written to let it go as a free action.

    Note: think "300" when the Immortal brute grabbed Lioneides' shield & chucked him to the ground... not that Frank Miller represents the 'real world' (by any means!), but it's not that easy to drop a shield.
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    Post by Dwarmaj Wed Sep 01, 2010 4:12 pm

    NPCs... no noticable movement/attacks...


    Kaddim's turn, then Thia...
    Mick
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    Post by Mick Wed Sep 01, 2010 4:52 pm

    Off topic, but I believe all sm shields are strapped to the arm (that's why you have a free hand), as are most styles of heavy shields (I know some styles aren't though). I'd rule the same as Ken is leaning, move action to drop a shield, unless there are written rules for discarding any other worn items such as a helmet, belt, etc., in which case it's probably a standard. I'd need to see something written to let it go as a free action.

    Note: think "300" when the Immortal brute grabbed Lioneides' shield & chucked him to the ground... not that Frank Miller represents the 'real world' (by any means!), but it's not that easy to drop a shield.

    OK, but it sure comes off easy when he throws it!
    Let move on with the battle.
    Dwarmaj
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Dwarmaj Wed Sep 01, 2010 5:49 pm

    Mick wrote:
    Off topic, but I believe all sm shields are strapped to the arm (that's why you have a free hand), as are most styles of heavy shields (I know some styles aren't though). I'd rule the same as Ken is leaning, move action to drop a shield, unless there are written rules for discarding any other worn items such as a helmet, belt, etc., in which case it's probably a standard. I'd need to see something written to let it go as a free action.

    Note: think "300" when the Immortal brute grabbed Lioneides' shield & chucked him to the ground... not that Frank Miller represents the 'real world' (by any means!), but it's not that easy to drop a shield.

    OK, but it sure comes off easy when he throws it!
    Let move on with the battle.


    Hehe, maybe there's a detachable piece that you throw...



    Into the darkness... - Page 3 Player73





    Kaddim's turn, then Thia...
    Teramotos
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Teramotos Wed Sep 01, 2010 6:28 pm

    Ken, did you heal Kaddim on Sonya's turn?


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Post by Dwarmaj Wed Sep 01, 2010 6:40 pm

    Teramotos wrote:Ken, did you heal Kaddim on Sonya's turn?

    forgot... Thanks for the reminder.


    Sonya used Inspiring Word on Kaddim. Kaddim uses a healing surge and regains 19+7hp.

    Kaddim is currently at 59/79hp with 4/11 surges.
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    Post by Dwarmaj Wed Sep 01, 2010 7:46 pm

    Kaddim's turn, then Thia...
    Krystoff
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    Post by Krystoff Wed Sep 01, 2010 8:09 pm

    Thia moves w, w, w, N, N, N, NE
    HQ is still on the closest one
    Standard: Biting Volley on the one who is flanked. +2 for Distant advantage

    Ross
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    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Ross Wed Sep 01, 2010 8:13 pm

    Minor: Promise of Storm
    Standard: Booming Blade on the one between me and Miri.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Dwarmaj Wed Sep 01, 2010 8:18 pm

    Ross wrote:Minor: Promise of Storm
    Standard: Booming Blade on the one between me and Miri.

    Kaddim's turn:

    Minor: activate Promise of Storm

    Standard: use Booming Blade on guardian #3
    BB 30+2 vs Ac hits for 15+3hp of lightning damage.


    Into the darkness... - Page 3 Player74

    Thia's turn...
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    Post by Dwarmaj Wed Sep 01, 2010 8:20 pm

    Krystoff wrote:Thia moves w, w, w, N, N, N, NE
    HQ is still on the closest one
    Standard: Biting Volley on the one who is flanked. +2 for Distant advantage

    Thia's turn:
    Move: Thia moves 1W, then detects an unseen creature to the west and can't move into that square.


    What would you like to do next? You have 6 square of movement left, but may provoke an AoO if you move or fire.
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    Post by Kenji Wed Sep 01, 2010 8:47 pm

    Dwarmaj wrote:
    What would you like to do next? You have 6 square of movement left, but may provoke an AoO if you move or fire.

    Thia, your boots' encounter power lets you shift 2 as a minor...
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    Into the darkness... - Page 3 Empty Re: Into the darkness...

    Post by Krystoff Wed Sep 01, 2010 8:55 pm

    Can I tell if there is one to my SW? Or if there is one past the one to my west?

    If I use the boots then I lose the rest of my movement.

    I do have the defensive mobility feat so I am at a +2 plus Sonya's +1. If I can't detect anyone else I might try to move around them.

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    Post by Dwarmaj Wed Sep 01, 2010 8:58 pm

    Krystoff wrote:Can I tell if there is one to my SW? Or if there is one past the one to my west?

    If I use the boots then I lose the rest of my movement.

    I do have the defensive mobility feat so I am at a +2 plus Sonya's +1. If I can't detect anyone else I might try to move around them.


    You don't think there is... (ie if there is a monster there they beat your passive perception like the first monster did).
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    Post by Dwarmaj Wed Sep 01, 2010 9:00 pm

    Note: The party detected at least 3 monsters that were in the SW that are now unaccounted for.

    They could be anywhere other than the lit area of the NE.
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    Post by Krystoff Wed Sep 01, 2010 11:57 pm

    Bah, dont want to be out here alone so ...

    SW, NW, N, N, N, NE

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    Post by Dwarmaj Thu Sep 02, 2010 5:31 am

    Krystoff wrote:Bah, dont want to be out here alone so ...

    SW, NW, N, N, N, NE


    Thia tries to go southwest and detects another unseen creature. Twisted Evil


    It looks like the doorway is blocked.
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    Post by Krystoff Thu Sep 02, 2010 7:41 am

    Thia uses her armor to shift W, W, N which should put me in the north section. She then uses the boots encounter power to shift N, NE

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    Post by Dwarmaj Thu Sep 02, 2010 8:01 am

    Krystoff wrote:Thia uses her armor to shift W, W, N which should put me in the north section. She then uses the boots encounter power to shift N, NE

    Thia's turn:
    Move: move 1

    Standard: use Daily Item power off of the armor.
    Shift through the enemies and into the north section.

    Minor: shift N+NE

    Note: Shifting past guardian #3 provokes an AoO. The guardian uses Twin Scimitar Strike as a MBA.

    TSS #1 27 vs Ac hits for 11hp of damage.
    TSS #2 20 vs Ac miss


    Next up will be the NPCs...
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    Post by Dwarmaj Thu Sep 02, 2010 8:22 am

    NPC's turn:
    An unseen creature moves SW (2S+1W) of Candelos. I believe Thia gets a RBA on it. Let me know if you want to take the shot at -7.

    The unseen creature uses Fear on Miri
    Fear 32 vs Will hits for 6hp of cold damage. Miri is pushed north.

    The unseen creature uses Fire on Candelos
    Fire 35 vs Fort (critical) hit for 15hp of Fire&Necrotic damage.


    Guardian #1 attacks Kaddim with Cascade of Steel
    Cos #1 20+2 vs Ac miss
    Cos #2 24+2 vs Ac miss
    Cos #3 18+2 vs Ac miss
    Cos #4 25+2 vs Ac miss

    Guardian #1 took 5hp of fire damage at the start of his turn.
    At the end of his turn it looks like he's still on fire.

    Guardian #3:
    Move: shift 1S
    Standard: attacks Candelos with Cascade of Steel
    Cos #1 22+2 vs Ac miss
    Cos #2 14+2 vs Ac miss
    Cos #3 17+2 vs Ac miss
    Cos #4 25+2 vs Ac hits for 7hp of damage

    Guardian #3 took 5hp of fire damage at the start of his turn.
    At the end of his turn it looks like he's still on fire.


    Into the darkness... - Page 3 Player10


    Candelos' turn, then guardian #2
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    Post by Krystoff Thu Sep 02, 2010 8:27 am

    I put Thia's AC at 28

    Normal AC of 24
    +1 for shifting with the boots
    +1 from Sonya's power
    +2 for defensive mobility

    Thia will take the shot at a -7.

    Dwarmaj
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    Post by Dwarmaj Thu Sep 02, 2010 8:31 am

    Krystoff wrote:I put Thia's AC at 28

    Normal AC of 24
    +1 for shifting with the boots
    +1 from Sonya's power
    +2 for defensive mobility

    Thia will take the shot at a -7.

    Correct, I forgot about the other conditional modifiers. The attack missed Thia. I added back the 1hp and 10temp hp.

    The RBA roll was 21-7=14 vs Ac miss.


    Candelos' turn...
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    Post by Mick Thu Sep 02, 2010 8:52 am

    Cos #4 25+2 vs Ac hits for 7hp of damage
    Is this Necrotic damage? if so, did this include the 5 resist?

    If Candelos shifts 1S, will the one to his NE get cover if I attack?

    If not, I'll shift 1S
    minor: Divine Str for +4 dam
    standard: attack with Holy Strike
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    Post by Dwarmaj Thu Sep 02, 2010 8:58 am

    Mick wrote:
    Cos #4 25+2 vs Ac hits for 7hp of damage
    Is this Necrotic damage? if so, did this include the 5 resist?

    If Candelos shifts 1S, will the one to his NE get cover if I attack?

    If not, I'll shift 1S
    minor: Divine Str for +4 dam
    standard: attack with Holy Strike

    The Fire attack is fire and necrotic. You have to have resistance to both for your resistance to work.


    Candelos has seen the guardians attack when PCs shift. Do you still want to shift?

    Yes, if you did shift 1S you'd get cover from the one marked by Kaddim. And it'll have cover from you.
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    Post by Mick Thu Sep 02, 2010 9:48 am

    The Fire attack is fire and necrotic. You have to have resistance to both for your resistance to work.
    Wasn't asking about that attack.
    Guardian #3:
    Move: shift 1S
    Standard: attacks Candelos with Cascade of Steel
    Cos #1 22+2 vs Ac miss
    Cos #2 14+2 vs Ac miss
    Cos #3 17+2 vs Ac miss
    Cos #4 25+2 vs Ac hits for 7hp of damage
    Isn't this attack Necrotic only?

    If it'll give it cover, then I won't shift.

    If I hit and it goes down I'll use my move action as a minor to mark the one to my W.
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    Post by Dwarmaj Thu Sep 02, 2010 9:54 am

    Mick wrote:
    The Fire attack is fire and necrotic. You have to have resistance to both for your resistance to work.
    Wasn't asking about that attack.
    Guardian #3:
    Move: shift 1S
    Standard: attacks Candelos with Cascade of Steel
    Cos #1 22+2 vs Ac miss
    Cos #2 14+2 vs Ac miss
    Cos #3 17+2 vs Ac miss
    Cos #4 25+2 vs Ac hits for 7hp of damage
    Isn't this attack Necrotic only?

    The guardians do untyped damage.

    I think I did post that it was necrotic initially, then corrected the damage type when Kaddim went down the first time.

    Bloodied targets take extra damage from nectotic damage and Kaddim didn't take extra damage from the guardians.
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    Post by Dwarmaj Thu Sep 02, 2010 9:57 am

    Mick wrote:
    minor: Divine Str for +4 dam
    standard: attack with Holy Strike


    Candelos' turn:
    Minor: use Divine Strength

    Standard: attack G# using Holy Strike
    HS 27 vs Ac hits for 12+4hp of damage. It looks like he took extra damage from radiant, but is still up.
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    Post by Dwarmaj Thu Sep 02, 2010 10:07 am

    Guardian #2's turn:
    Standard: Cascade of Steel on Candelos
    Cos #1 29+2-2 vs Ac hits for 9hp of damage
    CoS #2 25+2-2 vs Ac miss
    CoS #2 21+2-2 vs Ac miss
    CoS #2 30+2-2 vs Ac hits for 11hp of damage

    Move: Shift 1SE

    Kaddim can interrupt one of the attacks...


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    Next up is Miri's turn, then Sonya
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    Post by Mick Thu Sep 02, 2010 10:32 am

    As my move action, can I use it as a minor to mark the one to the NW.
    I'm hoping someone will finish it off before their next turn.
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    Post by Kenji Thu Sep 02, 2010 10:40 am

    Dwarmaj wrote:Next up is Miri's turn, then Sonya

    (G#2 should also have taken 5 fire & needed to save @ end of turn)

    Miri will:

    Standard action: cast 'Force Orb' on bloodied Gaurdian E of Candelos, 2ndary target the 1 S of Candelos

    move action: move 5 S, then 1 W to flank G#2 w/Candelos

    minor action: finish activating 'blade initiate' for +1 AC

    free action: say (not using 1h1m), "Thia, welcome back girl! I was afraid they'd have cut you off from us."

    Note: move will be the same spot even if G#2 falls to help keep the baddies off of Thia

    done.
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    Post by Dwarmaj Thu Sep 02, 2010 10:44 am

    Mick wrote:As my move action, can I use it as a minor to mark the one to the NW.
    I'm hoping someone will finish it off before their next turn.

    Sure, the one to Candelos NW is now marked.
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    Post by Dwarmaj Thu Sep 02, 2010 10:46 am

    bradly wrote:(G#2 should also have taken 5 fire & needed to save @ end of turn)

    Forgetting a lot lately...

    Guardian #2 took 5hp of fire damage at the start of his turn.

    At the end of his turn it looks like he's still on fire.
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    Post by Dwarmaj Thu Sep 02, 2010 11:03 am

    bradly wrote:
    Dwarmaj wrote:Next up is Miri's turn, then Sonya

    (G#2 should also have taken 5 fire & needed to save @ end of turn)

    Miri will:

    Standard action: cast 'Force Orb' on bloodied Gaurdian E of Candelos, 2ndary target the 1 S of Candelos

    move action: move 5 S, then 1 W to flank G#2 w/Candelos

    minor action: finish activating 'blade initiate' for +1 AC

    free action: say (not using 1h1m), "Thia, welcome back girl! I was afraid they'd have cut you off from us."

    Note: move will be the same spot even if G#2 falls to help keep the baddies off of Thia

    done.


    Miri's turn:
    Standard: use Force Orb on G3
    FO 18 vs Ref miss

    Move: move to flank G3

    Minor: draw sword to gain +1AC from Blade Initiate

    Sonya's turn...
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    Post by Dwarmaj Thu Sep 02, 2010 11:16 am

    Current PC status:
    Kaddim 59/79hp with 4/11 surges
    Candelos 36/78hp with 9/14 surges (assuming Kaddim used an interrupt to negate 7hp of damage).
    Miri 58/58hp +4temp with 8/9 surges
    Sonya 38/66hp with 3/9 surges
    Thia 65/65hp +10temp with 0/7 surges

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