====== Created Using Wizards of the Coast D&D Character Builder ======
Sabah En Nur, level 21
Tiefling, Psion, Dreamwalker, Radiant One
Build: Telepathic Psion
Discipline Focus Option: Telepathy Focus
Dark Sun
Arcane Tracker (Nature class skill)
Theme: Scholar
FINAL ABILITY SCORES
STR 10, CON 13, DEX 12, INT 26, WIS 12, CHA 22
STARTING ABILITY SCORES
STR 8, CON 11, DEX 10, INT 18, WIS 10, CHA 14
AC: 38 Fort: 27 Ref: 33 Will: 36
HP: 105 Surges: 12 Surge Value: 26
TRAINED SKILLS
Arcana +23, Insight +16, Nature +16, Perception +16, Religion +23
UNTRAINED SKILLS
Acrobatics +11, Athletics +10, Bluff +18, Diplomacy +16, Dungeoneering +11, Endurance +11, Heal +11, History +18, Intimidate +16, Stealth +17, Streetwise +16, Thievery +11
POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Scholar Utility: Use Vulnerability
Tiefling Racial Power: Infernal Wrath
Psion Feature: Distract
Psion Feature: Send Thoughts
Wild Talent Cantrip: Sensing Eye
Dreamwalker Feature: Manifest Dream Form
Psion Attack 1: Mind Thrust
Psion Utility 2: Transport Self
Psion Attack 5: Force Spheres
Wizard Utility 6: Fire Shield
Psion Attack 9: Inflict Pain
Psion Utility 10: Dimensional Shortcut
Dreamwalker Attack 11: Dream Blade
Dreamwalker Utility 12: Dream Stride
Psion Attack 13: Void Shard
Psion Attack 13: Dual Hallucination
Tiefling Utility 16: Eternal Returns
Psion Attack 19: Summon Mind Weirds
Dreamwalker Attack 20: True Dream Form
FEATS
Level 1: Ritual Caster
Level 1: Unarmored Agility
Level 2: Superior Implement Training (Mindwarp staff)
Level 4: Implement Focus (Staff)
Level 6: Staff Expertise
Level 8: Superior Will
Level 10: Imperious Majesty
Level 11: Enduring Mountain
Level 12: Fleet-Footed
Level 14: Danger Sense
Level 16: Secrets of Belial
Level 18: Hafted Defense
Level 20: Dispater's Iron Discipline
Level 21: Superior Initiative
ITEMS
Ritual Book
Purify Water
Tenser's Floating Disk
Enchant Magic Item
Change Self
Endure Elements
Raise Dead
Tongues
Bag of Holding
Dice of Auspicious Fortune
Cognizance Crystal (heroic tier)
Potion of Resistance (heroic tier)
Resplendent Gloves (paragon tier) x1
Brew Potion
Water Breathing
Detect Secret Doors
Winged Boots x3
Primordial Ring x1
Battle Harness Feyweave Armor +4 x1
Bracers of Escape (paragon tier) x1
Diamond Cincture (paragon tier) x1
Ring of Tenacious Will x1
Elixir of Speed
Potion of Spectral Form
Elixir of Invisibility (heroic tier)
Elixir of Levitation
Amulet of Life +4 x1
Veil of Night x1
Focusing Astral Helm
Eager Hero's Tattoo (paragon tier) x1
Comprehend Language
Dark Light
Find Traps
Mindwarp staff of Ruin +4 x1
Siberys Shard of the Mage (paragon tier)
Elven Chain Shirt (paragon tier)
Ebony Fly
Whistle of Warning
Salve of Power
Elixir of Flying (paragon tier)
Cognizance Crystal (paragon tier)
====== End ======
1. Real role on the Drudge: Ship backup pilot
2. Real relationship with the Captain: He follows orders and maintains order on the ship and which insure he special treatment.
3. Real relationship with the First mate: She voids him, she doesn't knows exactly the extent of his powers. There something about her he doesn't like.
4. Keystone event that you want/need to attempt an escape or mutiny: Prison break at a location with easy access to transportation home.
5. Keystone event that led to you to serving on the Drudge: The assasination of his mentor and he was sold into slavery by the assasin instead of being killed also.
6. A love left behind on your home world (does not have to be a person, can be a career, material item, pet, etc): Take revenge on the murderers of his mentor.
7. A phobia (does not have to be debilitating): Fear insects - mainly spiders.
8. Extent of phobia (can be debilitating): Will be the first thing he attackes! Also lots of cursing!
9. Someone you know, or like, on the Drudge that other people may not: Hazz
10. A secret that your fellow PCs know about you, but others at large do not: None
11. A secret you've not yet shared with any of your fellow PCs, but would be interesting if it came out during play: He like revenge
12. A secret that you shared with the Captain: Has a crush on Hazz.
13. A secret that you shared with the First mate: None
14. A recurring dream: The death of his mentor.
15. PC Role on your Home world: Scavenger.
16. Motivation to get back to your Home world: Revenge for his mentor
17. Racial makeup of the world you’re from (just the major races):70% humans, 15% elves & Eladrins, 5% Tiefling & remaining are misc races.
18. Name of a Big City on your Home world: Bellsdown
19. What the Big City is known for: Trade & black market trade.
20. Name of your village/town/city you’re actually from: Bellsdown
21. What your village/town/city is known for: Trade & black market trade
22. Racial makeup of the village/town/city you’re from: same as above</U>
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