You grant combat advantage.
You can take either a standard action, a move action, or a minor action on your turn (you can also take free actions).
You can’t take immediate actions or opportunity actions.
You can’t flank an enemy.
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...move as indicated above to the NE, since starting in a slippery square causes an acrobatics, not an athletic's check, I'll just move (not run) two squares to the NE, ignoring the fact that there might be a trap there....assuming I fail, I just fall in the square I'm in and can't do anything else this round.
If that's the case, then I'll run three squares to the NE (I'm granting combat advantage already) and ignore the trap. If running would also cause an acrobatics check because I'm starting, not entering, a slippery stairway square, then I'll just use a move action to go two squares to the NE.
Yes, she wanted to move 1 square south of where she was after she attacked. (She didn't think Thia could see the big Lizardman where she was & wanted to get out of her way in case Sonya could undaze her.)Dwarmaj wrote:Sonya and Candelos are infront of Miri, is Miri going to move one square backwards?
Whoo Hoo! ...but:Dwarmaj wrote:Oh, forgot to roll Miri's attack.
Miri fired off a Magic Missile
20 vs Ref hit for 9 points of damage.
That means Thai downed the large lizardman on her attack...
One down...
Hunter's Quarry is a minor action and if she's dazed, she would only have been able to Twin Stike. Hopefully those 5 points didn't make a difference, but wanted to point that out...Dwarmaj wrote:Thia ues Twin Strike (-2 from cover)
21 vs AC hit for 18 damage.
27 vs AC hit for 12 damage.
Hunter Quarry 5
Total 35 points of damage. The lizardman looks badly wounded...
She would like to use her remaining movement to move 1 square N onto the stairway. but...Dwarmaj wrote:Miri has 2 squares of movement left but is unable to take her standard action..
If there's no wall, what's keeping the water from flooding the stairs going down?Dwarmaj wrote:
Sonya, you can see Quinn and Kaddim and both lizardmen their fighting. There's no wall on the water side of the stairs that the lizardman is on.
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