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» Adventure Logs - At the Ready!
Ferrence and Vren - Page 7 EmptyMon May 13, 2024 9:09 pm by Teramotos

» Women's Self Defense Class - Saturday June 8th 2024 1PM to 3:00 PM - Seattle
Ferrence and Vren - Page 7 EmptyThu May 02, 2024 10:48 am by Teramotos

» Adventure Logs - Wisdom Warriors of Newport - Beginner Series 4e
Ferrence and Vren - Page 7 EmptySun Apr 28, 2024 12:50 am by Teramotos

» Adventure Logs - RIFTS
Ferrence and Vren - Page 7 EmptySun Apr 21, 2024 2:53 pm by Teramotos

» Pathfinder 2e Wanderer's Guide Upgrade
Ferrence and Vren - Page 7 EmptyThu Apr 18, 2024 12:21 pm by Ross

» Fallout on Amazon Prime Video
Ferrence and Vren - Page 7 EmptyMon Apr 15, 2024 9:15 am by Ross

» Adventure Logs - Shaelrick Adventures - PF2e
Ferrence and Vren - Page 7 EmptyFri Apr 12, 2024 7:34 pm by Teramotos

» Game On! Saturday April 6th Pathfinder 2e Continued
Ferrence and Vren - Page 7 EmptyThu Apr 04, 2024 8:26 am by Krystoff

» Adventure Logs - The Eastern Knights
Ferrence and Vren - Page 7 EmptySun Mar 31, 2024 9:39 pm by Teramotos

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Krystoff
Mick
Dwarmaj
7 posters

    Ferrence and Vren

    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Tue May 12, 2009 3:20 pm

    Miri now has +4 to AC and Ref until the end of her next turn. She also gets 8hp back.
    Teramotos
    Teramotos


    Number of posts : 4854
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Ferrence and Vren - Page 7 Empty It''''s Kaddim''''s Turn

    Post by Teramotos Tue May 12, 2009 4:23 pm

    It's Kaddim's turn, but he only has a Standard Action left.
    Then would it be Thia's turn (posted at 2:13 PM today),
    and then Quinn, then Sonya. I think I'm correct.


    Last edited by Teramotos on Tue May 12, 2009 4:39 pm; edited 1 time in total (Reason for editing : correct time of Thia's post)


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Ross
    Ross
    Admin


    Number of posts : 3868
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Ross Tue May 12, 2009 4:24 pm

    Kaddim will do a Swordmage Shielding Fire on Vren.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Tue May 12, 2009 7:46 pm

    Kaddim uses Swordmage Shielding Fire 29 vs Fort hits for 11hp of damage. Vren is now marked.

    Thia's turn, then Quinn
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Tue May 12, 2009 8:01 pm

    Krystoff wrote:I'm really hurt so I am going to go for cover rather than get closer. I will move SW until I am at the wall. I believe I should be just SE of the left pillar.

    Minor
    HQ the Human since he is now the closest.

    Standard
    Twin Strike the Human

    The footman fighting Quinn, Candelos, and Sonya is a closer target, so I'm assuming he's your target.

    Twin Strike
    #1 27 vs AC hit 13hp
    #2 26 vs AC hit 19hp
    HQ 1hp Total damage is 33hp OUCH...

    Quinn's turn (making up for the error last round so only a minor and standard action)...
    Ferrence and Vren - Page 7 Player56
    David
    David


    Number of posts : 392
    Registration date : 2008-12-02
    Age : 39
    Location : Everett, WA

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by David Tue May 12, 2009 9:53 pm

    I will satnd up (fighters are a little slow and forget they are even on the ground sometimes) and the human takes 1W damage from my martial stance and then if he is not dead I will reaping strike him.

    If he is dead from 1W damage I will charge Vren.
    Krystoff
    Krystoff


    Number of posts : 1677
    Registration date : 2008-12-02
    Age : 47

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Krystoff Tue May 12, 2009 9:59 pm

    Free action during the last part of my round

    "Quinn, Sonya, and Miri; Move to the other side of Vren when you can, give Ferrance a target"
    Teramotos
    Teramotos


    Number of posts : 4854
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Ferrence and Vren - Page 7 Empty Quinn\''s Turn

    Post by Teramotos Tue May 12, 2009 10:03 pm

    ...cool, I like the stance thing where they take damage just by you being there.

    Even if your 1W from the stance kills the Footman, you can't charge Vren because you're too close. You must move at least two squares and you must attack from the closest square you can. You can move one square toward Vren and be in striking range and as such, you didn't move at least two squares so you can't charge.

    If the footman is down from 1W, you can ready an action to charge if Vren or Ferrence moves far enough away from you to enable a charge, or you can just move in closer for next round. If don't swing at Vren, but at least move in closer, Sonya might be able to allow you to swing on her turn (which is next).


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Tue May 12, 2009 10:07 pm

    Quinn's [1W] damage does 6hp, the footman is still up.
    Quinn uses Reaping Strike 17 vs AC miss

    Sonya's turn...
    Teramotos
    Teramotos


    Number of posts : 4854
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Ferrence and Vren - Page 7 Empty Part 1 of Sonya''s Turn

    Post by Teramotos Tue May 12, 2009 10:14 pm

    Standard Action: Use Brash Assault on the footman. I strike (hopefully I down him), if not, he gets to swing back at me and then I've give Quinn a free basic attack and another chance to finish off the footman.

    I want to see if I down the footman and how much damage I took before I take the rest of my turn.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Tue May 12, 2009 10:20 pm

    Sonya's turn:
    Standard: Brash Assult 22 vs AC miss
    Footman free swing on Sonya 28 vs AC hits for 15hp
    Quinn's free swing on the footman 24 vs AC hits for 15hp ... the footman falls
    Teramotos
    Teramotos


    Number of posts : 4854
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Ferrence and Vren - Page 7 Empty Rest of Sonya''s Turn

    Post by Teramotos Tue May 12, 2009 10:31 pm

    ...dang, down to 22 hits. Well, at least the footman is down.

    Free Action "Good job Quinn!"
    Move Action: Move 3 squares due West (that's left Ken... Smile ) and then one square NW. I should end up just to the South of the pillar in the NW part of the room.
    Done, Miri's turn


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    David
    David


    Number of posts : 392
    Registration date : 2008-12-02
    Age : 39
    Location : Everett, WA

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by David Tue May 12, 2009 10:34 pm

    FYI reaping strike does my STR in damage when I miss. Not sure if that was taken into account but sometimes every HP helps.
    Teramotos
    Teramotos


    Number of posts : 4854
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Ferrence and Vren - Page 7 Empty Reaping Strike

    Post by Teramotos Tue May 12, 2009 10:37 pm

    ...cool, waiting to see if the footman was actually down before I took my turn.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Tue May 12, 2009 10:45 pm

    The footman had 14 then -6(stance) -4 (reaping miss) -15 (free basic from Sonya).
    Teramotos
    Teramotos


    Number of posts : 4854
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Ferrence and Vren - Page 7 Empty So Close

    Post by Teramotos Tue May 12, 2009 10:52 pm

    ...my turn as previously stated stands...so the footman falls after Quinn's free basic attack from Sonya due to Brash Assault and then Sonya moves as stated.

    Miri's turn.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    avatar
    Kenji


    Number of posts : 3459
    Registration date : 2008-12-02

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Kenji Wed May 13, 2009 12:26 am

    Teramotos wrote:Miri's turn.
    Miri's minor action: Sustain Flaming Sphere
    Standard action: use 2nd wind
    Move action: move 4 squares W (directly N of Thia)
    (that will provoke an AoO from Ferrence, but I'm AC24 +4 shield, +2 2nd wind, and if it still hits, I'll use Staff of Defense as an immediate interupt for AC33!)
    Free action: (pointing as I move & talk) "Ferrence, looky there, it's your old pal Vren! Wanna say 'hi' to him?"
    Teramotos
    Teramotos


    Number of posts : 4854
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Ferrence and Vren - Page 7 Empty Looking Better

    Post by Teramotos Wed May 13, 2009 7:11 am

    ...I think the monsters are going to go, then I think it will be Candelos and then Kaddim, followed by Thia.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Wed May 13, 2009 8:27 am

    Miri's turn:
    Miri uses her Second Wind to regain health and temporarily increase her defenses
    Miri moves provoking an AoO from Ferrence.
    Ferrence bite attack 21 vs AC miss
    Miri sustains her sphere (which is 9 squares away...)

    Ferrence's turn:
    Ferrence doesn't seem to be responding to your conversations or gestures.
    Move: moves adjacent to Quinn and makes two claw attacks
    #1 28 vs AC hits for 20hp (7 reduced by Kaddim's mark)
    #2 17 vs AC miss

    Vren sounds like he is yelling orders in Draconic...

    Archers turn:
    The NW archer shoots at Kaddim:
    Bullseys shot 28 vs AC hits for 20hp (Kaddim is dazed save ends)

    Nathan stands and shoots at Kaddim (-2 for cover)
    Crossbow 16 vs AC miss

    Footmens turn: (no one knows what the footman to the SE is doing...)

    Vren's turn:
    Minor: Inspiring Word (on self...)
    Move: Vren shifts NE and swings on Kaddim
    Standard: Bastardsword 37 vs AC (critical) for 18hp (Kaddim is at -2hp)

    Candelos' turn, then Kaddim and Thia
    Ferrence and Vren - Page 7 Player57
    Mick
    Mick


    Number of posts : 1671
    Registration date : 2008-12-03

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Mick Wed May 13, 2009 8:59 am

    Minor: Lay on Hands to Kaddim
    Move: Shift 1 space NW to be in flanking position with Kaddim
    Free: Reckless Sword power
    Standard: Staggering Smite +2att flank & +4dam RS (last encounter power only at-will after this)
    Free: Say "Vren this is your last chance to surrender or you will be shown no mercy!"


    Free: Think to myself "Damn this is a touch encounter!"
    Ross
    Ross
    Admin


    Number of posts : 3868
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Ross Wed May 13, 2009 9:00 am

    When Ferrence attacks Quinn I will use Transposing Lunge as an immediate interrupt to move him to the square west of me.

    Mick you might have to change your action.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Mick
    Mick


    Number of posts : 1671
    Registration date : 2008-12-03

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Mick Wed May 13, 2009 9:02 am

    How can you move Quinn to the square west of you if Vren is in that space?
    Ross
    Ross
    Admin


    Number of posts : 3868
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Ross Wed May 13, 2009 9:12 am

    I'm actually moving Ferrence.
    When Ferrence, who is marked by me, attacked Quinn, it allowed me to activate my immediate interrupt which lets me attack Ferrence and teleport him to a square adjacent to me, regardless of range. I do have to succeed in attacking Ferrence though.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Ross
    Ross
    Admin


    Number of posts : 3868
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Ross Wed May 13, 2009 9:13 am

    Oh and the reason I can teleport him where Vren currently is, is because Ferrence attacked Quinn before Vren's turn.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Mick
    Mick


    Number of posts : 1671
    Registration date : 2008-12-03

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Mick Wed May 13, 2009 9:19 am

    OK, I'll likely have to revise my action after things are worked out.
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Wed May 13, 2009 9:56 am

    Another great move...

    I've rewound things a bit adding back Quinn and Kaddim's hit points and am redoing the round...

    Ferrence attacks Quinn, but Kaddim uses an Immediate Interrupt
    Kaddim: Transposing Lunge 28 vs AC hits for 17 damage. Ferrence is now west of Kaddim.

    Vren shouts a slightly different set of orders...

    Archers turn:
    The west archer shoots Ferrence
    Bullseye Shot 28 vs AC hits for 20hp. Ferrence falls and reverts to human form.

    Nathan shoots at Kaddim and misses

    Footman... (no one knows what he's up to...)

    Vren:
    Minor: Inspiring Word
    Move: shift NW into Ferrence's space
    Standard action Broadsword critical on Kaddim for 18hp (Kaddim is at 18/71hp)

    Here's the current map. It shows Ferrence to the north of Vren, but he's really prone in the same square.

    Ferrence and Vren - Page 7 Player58

    Mickey, you can revise your turn because of the new events if you like.
    Mick
    Mick


    Number of posts : 1671
    Registration date : 2008-12-03

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Mick Wed May 13, 2009 10:03 am

    Minor: save LoH
    Move: Shift 1 space NW to be in flanking position with Kaddim
    Free: Reckless Sword power
    Standard: Staggering Smite +2att flank & +4dam RS (last encounter power only at-will after this)
    Free: Say "Vren this is your last chance to surrender or you will be shown no mercy!"


    Free: Think to myself "Damn this is a touch encounter!"
    Ross
    Ross
    Admin


    Number of posts : 3868
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Ross Wed May 13, 2009 10:14 am

    Minor Action: Promise of Storm
    Standard Action: Booming Blade on Vren
    Move Action: Move back 5' and then move towards him 5', provoking an attack of opportunity from him. If he hits I will use my Sunleaf Hide Armor and inflict 1d10 radiant damage on him.
    David
    David


    Number of posts : 392
    Registration date : 2008-12-02
    Age : 39
    Location : Everett, WA

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by David Wed May 13, 2009 10:45 am

    Does it look like they killed Ferrence?
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Wed May 13, 2009 10:55 am

    Candelos turn:
    Move: shift NW
    Standard: Valiant Strike 25+2 vs AC hits for 15+4 damage

    Kaddim's turn:
    Minor: Promise of Storm
    Standard: Booming Blade 30+2 vs AC hits for 11+6 damage
    Move: Kaddim moves back and forth to draw an AoO
    Vren swings on Kaddim 35 vs AC hits for 16 damage. Kaddim is at 2/71hp
    Kaddim activates his armor which deal 4hp of damage to Vren (not a good trade off...)

    Thia's turn...

    Ferrence and Vren - Page 7 Player59
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Wed May 13, 2009 10:57 am

    David wrote:Does it look like they killed Ferrence?
    Ferrence looks to be unconscious and breathing. He also looks to be still regenerating...
    Ross
    Ross
    Admin


    Number of posts : 3868
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Ross Wed May 13, 2009 10:59 am

    Kaddim thinks, "Who was the idiot who gave me this stupid armor."


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Wed May 13, 2009 11:02 am

    Ross wrote:Kaddim thinks, "Who was the idiot who gave me this stupid armor."

    Guess it would work better on the ranger who has high dex since it's 1d10 + dex damage...

    Kaddim must have gotten it as treasure somewhere and was stuck with it. Twisted Evil
    Mick
    Mick


    Number of posts : 1671
    Registration date : 2008-12-03

    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Mick Wed May 13, 2009 12:14 pm

    Candelos used Staggering Smite, not Valiant Strike. It should be another 1d8 damage.
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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Wed May 13, 2009 12:15 pm

    Mick wrote:Minor: save LoH
    Move: Shift 1 space NW to be in flanking position with Kaddim
    Free: Reckless Sword power
    Standard: Staggering Smite +2att flank & +4dam RS (last encounter power only at-will after this)
    Free: Say "Vren this is your last chance to surrender or you will be shown no mercy!"


    Free: Think to myself "Damn this is a touch encounter!"

    Ok, extra 1W damage. I rolled 1d8 and got 3, I'll subtract the HP from Vren.

    You can push Vren 2 squares if you like...

    I also subtracted another 2hp from Vren. Kaddim's armor ability should have added the armor enhancement to the damage (at least I'm pretty sure it should...).


    Last edited by Dwarmaj on Wed May 13, 2009 12:20 pm; edited 1 time in total
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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Mick Wed May 13, 2009 12:19 pm

    no push
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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Mick Wed May 13, 2009 12:22 pm

    "Kaddim's armor ability should have added the armor enhancement to the attack (at least I'm pretty sure it should..."

    You should know Ken, you gave him that scrap armor. Wink
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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by David Wed May 13, 2009 12:27 pm

    Whos turn is it? Shift into position and then Reaping Strike on Vren is my turn.
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    Ferrence and Vren - Page 7 Empty Armor Enhancement Value Add to Damage

    Post by Teramotos Wed May 13, 2009 12:29 pm

    ...sorry, but I have to disagree; I find no basis for adding the armor's enhancement value to the damage dealt. For similar armors, it is always a die (be it d6, d8, d10 etc) and then usually an additional amount of damage based on a specific attribute (e.g. CHA, DEX, etc.). Crying or Very sad


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    Ferrence and Vren - Page 7 Empty Who''s Turn

    Post by Teramotos Wed May 13, 2009 12:29 pm

    Thia's turn, then Quinn, then Sonya, then Miri.

    Ken, the map link doesn't seem to be working...


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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Wed May 13, 2009 12:50 pm

    Teramotos wrote:...sorry, but I have to disagree; I find no basis for adding the armor's enhancement value to the damage dealt. For similar armors, it is always a die (be it d6, d8, d10 etc) and then usually an additional amount of damage based on a specific attribute (e.g. CHA, DEX, etc.). Crying or Very sad

    You're probably right...

    I guess armor enhancement bonues only apply to AC unless otherwise stated.

    I'll add two hp back to Vren...


    Sometimes the map links don't work and you need to refresh the page one or more times times.
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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Krystoff Wed May 13, 2009 1:13 pm

    Thia will HQ and Twin Strike Vren. I believe Vren is closest to me.
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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Wed May 13, 2009 1:22 pm

    Thia uses HQ and Twin Strike on Vren
    #1 30 vs AC hits for 21hp of damage
    #2 25 vs AC miss
    HQ damage is 6

    Vren takes 27hp of damage (good thing he got those two hp back...)

    Vren says in common: I yield, Men stand down.

    Quinn's turn, what will Quinn do...
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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Ross Wed May 13, 2009 1:41 pm

    Oh, Quinn's turn. I'm not liking Vren's chances based on previous Quinn action. Smile


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    Ferrence and Vren - Page 7 Empty Didn''''t David Post Earlier? Quinn''''s Turn...

    Post by Teramotos Wed May 13, 2009 1:42 pm

    David said: Whos turn is it? Shift into position and then Reaping Strike on Vren is my turn.

    Ahh, yee thinks that because Vren said that he yields, Quinn is going to stand down?! Maybe he'll only strike to subdue...

    Free Action: Sonya will say "...." I don't think she'll say anything this second. silent


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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Mick Wed May 13, 2009 2:08 pm

    Doh, should have surrendered earlier.
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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by David Wed May 13, 2009 2:43 pm

    Quinn states "You have shown your true side and for that reason you will die."
    I shift into position and attack, no subdue.
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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Ross Wed May 13, 2009 2:50 pm

    Whoo hoo. I knew we could count on Quinn.


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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by Dwarmaj Wed May 13, 2009 3:28 pm

    Quinn uses Reaping strike 30 vs AC hits for 15hp of damage. Vren falls.

    Sonya's turn...

    There are two human archers in sight and you know at least two other humans in the hallway to the south east (where the sphere is).
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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

    Post by David Wed May 13, 2009 3:31 pm

    Quinn yells as loud as he can, "Vren is Dead! Your leader has left you! Surrender now or join his fate!"

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    Ferrence and Vren - Page 7 Empty Re: Ferrence and Vren

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