Dwarmaj wrote:The fleshy area affected by the WoF is regenerating
The hallway to the north and east are now blocked by a fleshy wall
A purplish cloud can be see heading north...
Message to DM: Fuck You!
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Dwarmaj wrote:The fleshy area affected by the WoF is regenerating
The hallway to the north and east are now blocked by a fleshy wall
A purplish cloud can be see heading north...
Ross wrote:Dwarmaj wrote:The fleshy area affected by the WoF is regenerating
The hallway to the north and east are now blocked by a fleshy wall
A purplish cloud can be see heading north...
Message to DM: Fuck You!
Teramotos wrote:So, it is my understanding that the squares E and SW of Miri are now totally impassable?
The squares NE, N, and NW of Kaddim are likewise totally impassable?
Further, do I think that the WoF is keeping the hallway to the S of Sonya open; even the squares currently S and SE of Sonya since those squares would take fire damage each turn from being next to the WoF?
Teramotos wrote:If all of my assumptions above are true, then I will take my turn as follows:
Move Action: Move 1 N
Standard: Charge 1 N and then 1 NE, basic attack on the wounded monster.
...done (if my assumptions were correct).
Teramotos wrote:I meant NW so that I'm to his SE. Recall, I'm assuming that the squares W and SW of Miri are now impassable. My goof.
Teramotos wrote:?? if the square isn't blocked, how can we not be able to leave?
Ross wrote:Since I'm adjacent to the corner of the wall I should be able to see all the way down the corridor. Can you Illuminate it for me. Want to see if there are at least 3 deep of empty squares on the other side of the Destrachan.
Ross wrote:Is the cloud West of the Destrachan as well?
Minor: Aegis of Shielding on full up Robed Figure.
Move: Armathor's Step [1 North(from my actual position, not visual location), 3 West].
Standard: Transposing Lunge on Destrachan. If I hit I will Teleport him to my South.
Dwarmaj wrote:
Miri's turn...
At the start of Miri's turn she takes 5hp of acid damage. Miri is still dazed.
Teramotos wrote:Okay, I'll go.
Minor Action: IW w Saving Inspiration on Candelos.
Standard Action: If Candelos did NOT make the save, then I'll do Inspiring War Cry on the monster and give the save to Candelos. If Candelos did make the save, then I'll do Lion's Roar on the monster and give the heal to Miri.
Move Action: Shift 1 N.
done.
Krystoff wrote:Thia is not dazed so she will:
Minor: HQ the robed figure (as long as he is the closest)
Standard: Biting Volley
Dwarmaj wrote:Robed Figure #1: (more damaged)
Standard: attack Miri with greatsword
Greatsword 30 vs Ac hits for 12hp of damage...
bradly wrote:
Finally not dazed! (One of the few now, it seems...)
Interrupt with 'Shield'. AC normally 26, but +1 from swordwarding & +4 from shield = AC 31 miss.
Sound like they've been double crossedThe two robed figures seem to be just as surprised by the corridor shutting and the acid cloud as the PCs.
Ross wrote:Free: Activate Fire Damage on Sword
Use my 2nd Wind.
Dwarmaj wrote:
Miri's turn... then Sonya
At the start of Miri's turn she takes 5hp of acid damage.
bradly wrote:Dwarmaj wrote:
Miri's turn... then Sonya
At the start of Miri's turn she takes 5hp of acid damage.
Still can't delay because of the WoF...
minor action: sustain WoF
standard action: 2nd wind (AC 33 right now from swordwarding, shield, & 2nd wind)
move action: move 3 S
save v. acid
done.
Teramotos wrote:I don't think Miri's turn will affect my turn much...
She might even delay to see if I down the wounded one so she can move back (can't shift) easier.
Standard Action: Brash Assault on the wounded one. + 13 vs. AC for 1d12+6. If I don't down it, it gets to make a basic attack against me w CA. If it takes the swing, I'll give Thia a free basic attack against it.
If Miri went ahead a went before me and happened to have downed the wounded one with a close blast or close burst, then I guess I'll use Brash Assault on the fresh one, same deal, give Thia the free basic attack if it decides to swing on me.
Done, saving my last two heals assuming my record of the party's condition posted just above is fairly close.
Krystoff wrote:The conditions aren't quite right. That is where I got that Thia isn't dazed but she is still dazed.
Thia will twin strike whatever is still in range.
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