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Kenji
Dwarmaj
6 posters

    Pyramid - Level 2 (cont...)

    Dwarmaj
    Dwarmaj


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    Pyramid - Level 2 (cont...) Empty Pyramid - Level 2 (cont...)

    Post by Dwarmaj Mon Mar 08, 2010 1:05 pm

    Items to be crafted:
    1. Throwing Shield for Candelos
    2. ???
    3. ???


    What items will Miri be crafting?
    Dwarmaj
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    Post by Dwarmaj Mon Mar 08, 2010 1:13 pm

    As of January 18th, this is what the Character builder showed.
    Thia 3,775gp
    Candelos 3,055gp
    Sonya 1,735gp
    Miri 295gp
    Kaddim 0 (Breeze has 3,575gp he took from Kaddim)

    After Jan 18th, the girls have found 3 + 1 daggers.
    I think all of the below battles took place prior to Jan 18th. So, you have any items that you're carrying that we previously found. i.e. Each of the girls has a + 1 dagger. Sonya is carrying the + 2 Acidic Bastard Sword. I don't know who is carrying anything else. If you're not carrying it, it was assumed to be dusted and is reflected in either new items your PC has, or GP in the character builder. Any non-magic items or regular GP was used to make items or is GP in the character buildier. Discuss...
    Vren
    Checking the bodies the party finds the following (Miri and Kaddim can evaluate):
    Vren's armor: +3 Dwarven Chainmail
    Ferrence's sword: +2 Acidic Bastardsword (silver)
    Nathan's horn: Horn of Summons (special, only humans can hear the horn)
    There's a chest in the room Ferrence was in. Nathan tells you that there are no traps and helps open it if requested. Inside is:
    6 moonstones (100gp each)
    1 black pearl (500gp)
    1,000gp

    Arborean Gift:
    Shield type: Light
    Property: Guardian

    Mirror Hallway:
    2 Healing potions
    1 Potion of Fortitude ( lvl 8 )
    Master's Wand of Magic Missile ( lvl 8 )

    Danna
    Priestly Vestments (Miri evalueates them to be cloth armor +3)
    1,000gp

    Library1 (Oct 2009)
    Rituals:
    Raise Dead
    Speak with Dead
    Mordenkainen's Ascent
    Cure Disease
    Object Reading
    Magic Circle
    Transfer Enchantment
    Eavesdropper's Foil
    Delay Affliction
    Dark Light
    Arcane Lock
    Fool's Gold
    Water Walk
    Wizard's Curtain
    Secret Page
    Make Whole
    Tenser's Binding (found by Kaddim by listening to the books)

    Library2 (Nov 2009)
    Ivory statue of an angle (similar to the statue in the front room, not magical) (250gp)
    Silver necklace (250gp)
    4 pieces of jade (100gp each)
    800gp

    The PC gold totals above do not reflect any gold/item found while in the pyramid. The totals are from when the PC was created minus any items Miri crafted for them.
    avatar
    Kenji


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    Post by Kenji Tue Mar 09, 2010 10:11 am

    So Stu, how are we going to divide all this treasure up? I think we want to figure this out now, so we can make items. (I say liquidate everything except the Orb & the healing potions) Everyone please post whether you do or do not want an item crafted so we know what we're doing. So far we know that:

    Candelos: wants throwing shield,
    Miri: can't afford anything,
    Kaddim: ??
    Thia: ??
    Sonya: ??

    Please speak up either way if you want something, Ken is asking me what I'm crafting. so far it looks like just a throwing shield.
    Krystoff
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    Pyramid - Level 2 (cont...) Empty Re: Pyramid - Level 2 (cont...)

    Post by Krystoff Tue Mar 09, 2010 10:37 am

    Thia just paid the 1300 (1600?) for the boots. I don't believe she wants anything else in the ~2K range. The stuff she wants is all higher level.
    Teramotos
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    Post by Teramotos Tue Mar 09, 2010 11:26 am

    ...sure, we can liquidate everything...
    If Sonya's share is equal to or greater than the +2 Acidic BS Sword, Sonya will carry at least a portion of her share in the form of the sword in case we run across something that's vulnerable to acid. Sonya wants to save up for a better item so Sonya doesn't need a new item at this time.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Teramotos
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    Pyramid - Level 2 (cont...) Empty Re: Pyramid - Level 2 (cont...)

    Post by Teramotos Tue Mar 09, 2010 11:48 am

    Okay, since Miri is 9th, there are a lot of items we can't dust; +3 Dwarven Chain (12), Guardian Shield Light (10), Cloth Armor + 3 (11), and maybe the Bastard Sword (8th to 11th) because Miri can only dust items of her level or lower. I'm thinking all the other gold is reflected in the character builder unless people are carrying items on them. So, if we haven't dusted all the items that are 9th level or lower, we should do that (2x8th, 3x1st) and that will yield 7,880 GP/ 5 = 1,576 GP or 315 GP per PC.

    Candelos, my throwing shield is a heavy shield. The Guardian Shield is a light shield and we can't dust it yet. Sonya can be talked into selling her shield to Candelos (I'll make you a deal) and Sonya will carry the Guardian Shield until Miri is high enough to dust it. Sonya doesn't want the Guardain Shield to be Sonya's portion of the treasure, I'll just use it to heal / protect the party until we can dust it. Sonya's AC and Reflex would be 1 lower by using the Guardain Shield, but Sonya would gain the benefit to protect the party. If Sonya can find an ordinary heavy shield and an ordinary longbow and arrows, I'll pick those up.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Mick
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    Post by Mick Tue Mar 09, 2010 12:27 pm

    Candelos can give you the GP for the throwing shield and in the future you get another if thats what you want.
    Is that what you had in mind?
    Dwarmaj
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    Post by Dwarmaj Tue Mar 09, 2010 12:30 pm

    Teramotos wrote:Okay, since Miri is 9th, there are a lot of items we can't dust; +3 Dwarven Chain (12), Guardian Shield Light (10), Cloth Armor + 3 (11), and maybe the Bastard Sword (8th to 11th) because Miri can only dust items of her level or lower. I'm thinking all the other gold is reflected in the character builder unless people are carrying items on them. So, if we haven't dusted all the items that are 9th level or lower, we should do that (2x8th, 3x1st) and that will yield 7,880 GP/ 5 = 1,576 GP or 315 GP per PC.

    Candelos, my throwing shield is a heavy shield. The Guardian Shield is a light shield and we can't dust it yet. Sonya can be talked into selling her shield to Candelos (I'll make you a deal) and Sonya will carry the Guardian Shield until Miri is high enough to dust it. Sonya doesn't want the Guardain Shield to be Sonya's portion of the treasure, I'll just use it to heal / protect the party until we can dust it. Sonya's AC and Reflex would be 1 lower by using the Guardain Shield, but Sonya would gain the benefit to protect the party. If Sonya can find an ordinary heavy shield and an ordinary longbow and arrows, I'll pick those up.


    The gold, gems, and other non-magical items have not been factored into the Character Builder gp totals for the PCs.

    Miri can create small to medium mundane items as well as magic items. I'll let her create a limited number with each rest (as long as she doesn't go overboard...). So yes, Miri could create Sonya a non-magical bow and arrows. Being in a prison with limited resources I wanted a way for the PCs to get some items. Otherwise Thia would have run out of arrows long ago. Pyramid - Level 2 (cont...) Icon_wink
    Teramotos
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    Post by Teramotos Tue Mar 09, 2010 1:05 pm

    okay, all, if we dust everything we can, then we'll have 1,275 GP per PC. The party as a whole will also have the following group owned items:

    2 Healing Potions
    +3 Dw Chain
    +3 Cloth Armor
    Guardian Shield, Light
    +2 Acidic Bastard Sword
    Nathan's Horn
    All the Rituals (Miri carrying)

    If Candelos wishes to give Sonya GP for her shield Sonya will accept if she can carry the group owned Guardian Shield in the meantime. I'll be giving up 1 AC and 1 Reflex but I will be able to better protect the party.

    Sonya will provide Miri a list of the normal items Sonya would like before we head out again.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Krystoff
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    Post by Krystoff Tue Mar 09, 2010 1:25 pm

    Otherwise Thia would have run out of arrows long ago

    I was wondering about that.
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    Kenji


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    Post by Kenji Tue Mar 09, 2010 3:04 pm

    Okay, so only waiting to hear from Kaddim, but it looks like tonight Miri will either be making zero new items, or items for Kaddim only. I hope we're ready!

    We should also assign whose carrying the healing potions...
    Krystoff
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    Post by Krystoff Tue Mar 09, 2010 3:19 pm

    No making the item for Breeze then?
    Ross
    Ross
    Admin


    Number of posts : 3867
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Pyramid - Level 2 (cont...) Empty Re: Pyramid - Level 2 (cont...)

    Post by Ross Tue Mar 09, 2010 3:28 pm

    I could use some Hide Armor.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    avatar
    Kenji


    Number of posts : 3459
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    Post by Kenji Tue Mar 09, 2010 3:40 pm

    Ross wrote:I could use some Hide Armor.

    More specifically, did you want to transfer either the +3 cloth or the +3 Dwarven onto magic hide armor, or make some other type of hide armor?

    As far as an item for Breeze, I'll go with the group decision, but I'd rather make cold resist items to fight her with over fire resist items to barter with. We're going to have to attack her both for Vyrellis and to get Kaddim's stuff back.
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    Kenji


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    Post by Kenji Tue Mar 09, 2010 3:42 pm

    Teramotos wrote:okay, all, if we dust everything we can, then we'll have 1,275 GP per PC. The party as a whole will also have the following group owned items:

    2 Healing Potions
    +3 Dw Chain
    +3 Cloth Armor
    Guardian Shield, Light
    +2 Acidic Bastard Sword
    Nathan's Horn
    All the Rituals (Miri carrying)
    ...

    Shouldn't there be a +2 flaming anything weapon in here too?
    Ross
    Ross
    Admin


    Number of posts : 3867
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Pyramid - Level 2 (cont...) Empty Re: Pyramid - Level 2 (cont...)

    Post by Ross Tue Mar 09, 2010 3:57 pm

    I think converting the +3 cloth to hide would be fine.

    I'll also meditate to bind the +3 Flame Sword to me.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Krystoff
    Krystoff


    Number of posts : 1677
    Registration date : 2008-12-02
    Age : 47

    Pyramid - Level 2 (cont...) Empty Re: Pyramid - Level 2 (cont...)

    Post by Krystoff Tue Mar 09, 2010 3:57 pm

    Who says we can't bargain for both Kaddim's stuff and the orb? Thia certainly isn't going to do it with her 8 CHA but someone out there has to have a decent charisma and have some bargaining skill.

    The easy way in my opinion is to bargain Kaddim's stuff and the orb from Breeze and then if we need to come back and fight. Otherwise we need to kill the Eladrin's first and then come back and fight Breeze, otherwise we are fighting them both at the same time.
    Teramotos
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    Post by Teramotos Tue Mar 09, 2010 4:11 pm

    ...convert the cloth to hide.
    I don't remember the anything weapon, but we can't dust it, it's too high level. If no one else wants to carry it, Sonya will carry it.
    Someone other than Sonya should carry the healing potions. I suggest Thia and Miri since they have the lowest surge values.
    Still think we should make an item to barter with, hmmm I wonder if Breeze would even know the difference if it were a cold resistance item? Oh, that caster might know. Still, if we decide to keep the fire resistance item, that's okay too.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Ross
    Ross
    Admin


    Number of posts : 3867
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Pyramid - Level 2 (cont...) Empty Re: Pyramid - Level 2 (cont...)

    Post by Ross Tue Mar 09, 2010 4:14 pm

    I'm using the anything weapon as a longsword.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

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    Post by Dwarmaj Tue Mar 09, 2010 6:37 pm

    Ross wrote:I think converting the +3 cloth to hide would be fine.

    I'll also meditate to bind the +3 Flame Sword to me.

    The Flaming weapon is +2 of any type that can have the flaming enchantment.

    https://nwgamers.forumotion.com/online-role-play-gaming-f14/pyramid-level-2-t533-285.htm#6918
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    Kenji


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    Post by Kenji Tue Mar 09, 2010 11:55 pm

    Dwarmaj wrote:
    The Flaming weapon is +2 of any type that can have the flaming enchantment.

    Hey! I just re-read that link... Once per round as a free action? When Kaddim upgrades to something permanent, Miri wants that!

    Insta-staff! :-) Right now she normally weilds a +2 staff in one hand and a normal longsword in the other. With this weapon I can have either with only the incumberance of a dagger.

    ...Anyone want a +2 staff of defense before I dust it?
    Dwarmaj
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    Post by Dwarmaj Wed Mar 10, 2010 8:08 am

    bradly wrote:
    Dwarmaj wrote:
    The Flaming weapon is +2 of any type that can have the flaming enchantment.

    Hey! I just re-read that link... Once per round as a free action? When Kaddim upgrades to something permanent, Miri wants that!

    Insta-staff! :-) Right now she normally weilds a +2 staff in one hand and a normal longsword in the other. With this weapon I can have either with only the incumberance of a dagger.

    ...Anyone want a +2 staff of defense before I dust it?

    Are you sure you want to dust the staff?
    With the defensive staff: Miri's AC26, Fort21, Ref23, Will21
    With no staff equipped: Miri's AC24, Fort20, Ref22, Will20
    Dwarmaj
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    Pyramid - Level 2 (cont...) Empty Re: Pyramid - Level 2 (cont...)

    Post by Dwarmaj Wed Mar 10, 2010 8:32 am

    Getting ready to update the PCs in the Character Builder...

    It looks like the PCs are missing a couple of items
    https://nwgamers.forumotion.com/online-role-play-gaming-f14/the-library-2-t454-180.htm#5426

    The party found a staff off of Karvakos in the library which was magical.
    They also found an adamantine key which was not magical that was inscribed.

    It sounds like if everything else is dusted each PC will get 1,275gp and the party will have the following items:
    2 Healing Potions
    +3 Dw Chain
    +3 Cloth Armor
    Guardian Shield, Light
    +2 Acidic Bastard Sword
    Nathan's Horn
    All the Rituals (Miri carrying)
    Karavakos' Staff (+2 Staff of Storms)
    Adamantine Key
    +2 Flaming Anything weapon


    Oh, the dwarven armor enchantment can only be transfered on to chain, scale, or plate armor (those are the only types that can hold the dwarven enchantment).

    So far it looks like Miri will be creating
    +1 Hide Armor (then transfer the +3 Cloth to it making it +3 Hide)

    I haven't gotten confirmation on anything else.
    It sounded like Candelos was going to use the Throwing Shield and Sonya was going to use the Guardian Shield. Is that correct?

    Was Miri going to create a fire resist item? If so what type/plus? You think Breeze would trade more for a +2 than a +1, but a +1 is cheaper...
    Teramotos
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    Pyramid - Level 2 (cont...) Empty Re: Pyramid - Level 2 (cont...)

    Post by Teramotos Wed Mar 10, 2010 9:16 am

    I think either Candelos or Sonya should have the+3 DwChain converted to armor that they can use. Yes, Sonya will sell Candelos the throwing shield and for now, Sonya will use the Guardian Shield to protect the party.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Pyramid - Level 2 (cont...) Empty Re: Pyramid - Level 2 (cont...)

    Post by Dwarmaj Wed Mar 10, 2010 9:32 am

    Teramotos wrote:I think either Candelos or Sonya should have the+3 DwChain converted to armor that they can use. Yes, Sonya will sell Candelos the throwing shield and for now, Sonya will use the Guardian Shield to protect the party.

    Candelos currently wears +2 Plate of Necrotic Resistance
    Sonya currenty wears +2 Bloodiron Scale

    +3 Dwarven Armor
    +3 to Endurance checks, Daily: heal as a free action as if you used a healing surge.
    avatar
    Kenji


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    Post by Kenji Wed Mar 10, 2010 9:42 am

    Dwarmaj wrote:
    Are you sure you want to dust the staff?

    Not immediately, but the anything weapon can be a staff anytime I want defense, so down the line I won't need it.
    Dwarmaj
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    Post by Dwarmaj Wed Mar 10, 2010 9:46 am

    bradly wrote:
    Dwarmaj wrote:
    Are you sure you want to dust the staff?

    Not immediately, but the anything weapon can be a staff anytime I want defense, so down the line I won't need it.

    You get +1 AC when wielding a staff

    The defensive staff gives you an additional +1AC, +1 to all other defenses...

    You can also hold the defensive staff in your off hand and swing a sword in your main hand and still get the bonus.
    Dwarmaj
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    Pyramid - Level 2 (cont...) Empty Re: Pyramid - Level 2 (cont...)

    Post by Dwarmaj Wed Mar 10, 2010 9:47 am

    I've updated the PC in the Character Builder https://nwgamers.forumotion.com/people-places-and-things-f5/new-millennium-pcs-t173.htm#1146

    PC Gold:
    Miri 2,870
    Kaddim 740
    Thia 3,750
    Sonya 4,810
    Candelos 2,530
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    Post by Dwarmaj Wed Mar 10, 2010 10:05 am

    Stu, you may want to post a thread in this forum that we can make sticky and that you can edit to keep track of the PC loot and who has what.
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    Post by Mick Wed Mar 10, 2010 10:40 am

    Candelos currently wears +2 Plate of Necrotic Resistance
    Sonya currenty wears +2 Bloodiron Scale

    +3 Dwarven Armor
    +3 to Endurance checks, Daily: heal as a free action as if you used a healing surge.
    I'll hang onto my +2 Plate of Necrotic Resistance. It sound like I may need it for the next level up.
    Also, the Dwarven Armor will drop me 1 AC since it's chain. Would need to transfer it the plate armor for me to want to use.
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    Post by Dwarmaj Wed Mar 10, 2010 11:46 am

    Last call for item creation...

    So far Miri is only make +1 Hide armor and using Transfer Enchantment on the +3 Cloth to the +1 Hide).

    Brad is this correct?
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    Post by Teramotos Wed Mar 10, 2010 12:38 pm

    Miri, if no one else wants an item, you can dust Sonya's + 1 Hand Axe and make Sonya a + 1 Javalin (I need a ranged weapon).
    With the party's permission, Sonya would like to have the dwarven armor transformed into Scale and if so, then Sonya would like to wear it. While using the Guardian Shield (light) and if the party allows Sonya to wear the Dwarven Armor, Sonya's AC would stay even instead of going down.

    For normal items, Sonya requests that Miri make a normal Hand Axe, a normal Heavy Shield, and if Miri doesn't make the + 1 Javalin, Sonya will need a half dozen normal javalins please.

    Yes, I'll create a separate thread to keep track of treasure. I'll try to do this sometime tonight.


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    Post by Krystoff Wed Mar 10, 2010 12:44 pm

    Unless Miri refuses to make it I say we make a +2 necklace of fire resistance.
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    Post by Kenji Wed Mar 10, 2010 1:05 pm

    Krystoff wrote:Unless Miri refuses to make it I say we make a +2 necklace of fire resistance.

    I can make 3 items. So far, we now have:

    +1 hide to transfer the +3 cloth to for Kaddim,

    +1 scale to transfer the +3 Dwarven chain to for Sonya,

    and a +1 javelin for Sonya.

    I'll make whatever 3 items the party wants, but I would think PC items have priority.
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    Post by Teramotos Wed Mar 10, 2010 6:11 pm

    Sonya thinks it is more important that the +2 necklace be made rather than either of the items for her (Sonya). Sonya would rather have the armor than the javelin (because if the magic javelin isn't made, Sonya would still have her hand axe + 1 with a shorter range and Miri would hopefully make a few normal javelins). Also, Sonya's had a few items made so Sonya is more than willing to let any of the other PC's out prioritize her; the armor and javelin are just if no one else speaks up.


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    Post by Dwarmaj Thu Mar 11, 2010 10:04 am

    The party completes it's extended rest.

    Correct me if I'm wrong...
    Miri creates three items
    1. +1 Hide Armor (Kaddim -360gp already deducted)
    2. + 1 Scale Armor (Sonya -360gp)
    3. +2 Necklace of Resistance (fire) (each PC -520gp)

    Miri casts Transfer Enchantment on the +3 Cloth to create +3 Hide for Kaddim (Kaddim -175gp already deducted)
    Miri casts Transfer Enchantment on the +3 Dwarven armor to create +3 Dwarven Scale for Sonya (Sonya -175gp)

    Miri, any changes to your memorized spells?
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    Post by Kenji Thu Mar 11, 2010 10:19 am

    Dwarmaj wrote:The party completes it's extended rest.

    Miri, any changes to your memorized spells?

    Yay! Miri will make the armors and the necklace. Someone without a neck slot item should wear it. (Miri wears a +2 necklace of resolve).

    Yeah, for spells let's swap out 'Bigby's Icy Grasp' and swap in 'Stinking Cloud'.

    still sheild, over feather fall,
    still wizard's escape, over dimension door,
    still wall of fire, over ice storm.
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    Post by Mick Thu Mar 11, 2010 10:21 am

    Got any fire spells Miri?
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    Post by Dwarmaj Thu Mar 11, 2010 10:26 am

    Where to?
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    Post by Kenji Thu Mar 11, 2010 10:31 am

    Mick wrote:Got any fire spells Miri?

    Oh yeah, still 'Flaming Sphere' over 'Sleep'.

    My fire spells are:

    'Flaming Sphere' - Daily
    'Wall of Fire' - Daily
    'Scorching Burst' - At-Will

    How insistent is Vyrellis about going after the Soul piece today versus in a day or two?
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    Post by Dwarmaj Thu Mar 11, 2010 10:58 am

    bradly wrote:
    Mick wrote:Got any fire spells Miri?

    Oh yeah, still 'Flaming Sphere' over 'Sleep'.

    My fire spells are:

    'Flaming Sphere' - Daily
    'Wall of Fire' - Daily
    'Scorching Burst' - At-Will

    How insistent is Vyrellis about going after the Soul piece today versus in a day or two?

    She tells Candelos that she would like him to get it before moving up to the next level in the pyramid.
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    Post by Kenji Thu Mar 11, 2010 11:14 am

    Dwarmaj wrote:She tells Candelos that she would like him to get it before moving up to the next level in the pyramid.

    Are there other areas to explore on this level that don't go through the Dragon's areas?

    I say we explore, maybe find some ice walking items, then come back here...
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    Post by Teramotos Thu Mar 11, 2010 11:49 am

    ...sounds good to me.


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    Whey Baker (Human Fighter) - SG1
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    Post by Dwarmaj Thu Mar 11, 2010 12:52 pm

    I provided a map here: https://nwgamers.forumotion.com/online-role-play-gaming-f14/breeze-s-lair-t559-135.htm#7575

    Areas not explored or not fully explored:
    Door south of masks
    Doorway with PC eating demon/devil
    Room where Candelos and Kaddim were trapped had 4 doors, only one is open.
    Stairs up
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    Post by Kenji Thu Mar 11, 2010 2:53 pm

    Dwarmaj wrote:
    Areas not explored or not fully explored:
    Door south of masks
    Doorway with PC eating demon/devil
    Room where Candelos and Kaddim were trapped had 4 doors, only one is open.
    Stairs up

    I like the order you listed things. Let's go to "door south of masks".
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    Post by Teramotos Thu Mar 11, 2010 3:33 pm

    ...door south of masks is fine.


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    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
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    Post by Dwarmaj Thu Mar 11, 2010 7:52 pm

    Oh, who is going to wear the fire resist item?

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