As the party approaches Giles' car, Angel & Blade (both perception 21) hear Giles mumble quitely to himself, "Oh dear. Look at these young people. The world is doomed..."
Giles looks worried for all of you since you've obviously been fighting and most of you are very stoned... (Ember noticed that he seems surprised & pleased that everyone's alive though)
"See Blade, you can do it. Great job getting everyone back... Let's see if we can't help them now."
Giles asks you what intel you've all gathered on the Casino, the layout of all the rooms, etc. He then asks about how everyone got high and about the fight.
After evaluating the drugged Slayers, he tells you that it seems like a very dangerous ancient Vampire drug called 'Orpheus'. Vampires, being dead, are immune to poison, and since some were party-goers in life, they invented Orpheus, a part narcotic, part magical drug that not only gets you high, but also any Vampire that feeds off you too. Giles tells you that he's never heard of it being used on such a large scale. Normally when it's used it's a whole coven sharing a victim or two.
He also tells you very clearly that it's not uncommon for people to die during the recovery. Giles loads everyone in the car, cranks the heat to max, and after sending Blade into a store in town for lots of fluids/drinks, he begins talking you through the rehab process...
You need a lot of rest, fluids, warmth, plus a little magic and luck to break the fever... Giles unlocks his glove box, and pulls out a small charm.
"Blade, I need you to be a guide for the others. The Orpheus drug will take them on a deadly trip before recovering. If any of their dream monsters kill them in their drug trip, they don't wake up again. I can put you in their hallucination so you can help them get out."
He tells you again, "Remember, if a dream monster kills you while you're under, you just wake up from the dream. If something happens to them, they don't. Finish the nightmare, and once again, bring everyone back..."
Giles parks somewhere secure, and with the heat still blasting, he starts chanting and spinning the crystal. The dazzle of the spinning crystal starts getting brighter, then shadowy, then bendy...
Blade: You find you are not in the way too hot car anymore, but peering out through the crack of a hallway closet door in a house you don't recognize. You are dressed/equipped the same as you are now and hear screams and evil laughter from another room. You also see 4 Vampires opening 4 bedroom doors.
Everyone else: You are back in your bed, in your bedclothes, exactly as the day Giles found you when your family was attacked, and the same Vampire you saw earlier in the week is standing in your bedroom doorway again. You again hear the screams of family members from another room. Absolutely everything in your bedroom is exactly as you remember, but the hallway is different, as there are way too many bedroom doors (leading to the bedrooms of the other PCs), but also, only Ashe recognizes the rest of the house (except for the extra bedrooms & the hallway closet).
Your head is still cloudy, but are no longer finding everything hysterical, and your attention span feels normal.
Initiatives:
Angel: 25
Blade: 23.06
Ember: 23.05
Ashe: 14
Telgarth 8
Mon May 13, 2024 9:09 pm by Teramotos
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