Vampires:
1. Vampires reduced to zero or fewer hitpoints are not slain unless one of the following are used:
- Fire or Radiant energy damage (Holy Water does Radiant damage).
- A medium to large sized bladed weapon. (Something that can decapitate a vampire).
- A wooden piercing weapon. (A wooden stake or an arrow works)
2. A "dead" vampire is one who is brought to zero of fewer hitpoints but not slain/"dusted".
3. A slain vampire turns to dust.
4. "Dead" vampires may take a single move action and occupy a square. They can not attack and do not provide flanking or threaten a square.
5. "Dead" vampires may be healed. They can then act normally.
Surprise:
To gain a surprise round a combatant must have LOS to at least one of their enemies. Any enemy that can perceive the combatant at the start of the surprise round may react in the surprise round.
If there is something that needs to be added or corrected, let me know.
Last edited by Dwarmaj on Mon Jan 31, 2011 8:34 am; edited 1 time in total
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