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» Adventure Logs - At the Ready!
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» Adventure Logs - The Eastern Knights
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Teramotos
Dwarmaj
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    Kenji


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    Post by Kenji Tue Mar 30, 2010 4:32 pm

    Whoo Hoo! Finally treasure in the right direction! :-)

    What is a fullblade? Is that a type of sword like long, broad, bastard? Or is it (hopefully) a type of longsword?
    Teramotos
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    Post by Teramotos Tue Mar 30, 2010 5:02 pm

    Sonya looks at Miri: "A Fullblade (holding the sword) is a large sword that is meant to be used by an experienced user. Because of its size only a warrior with experience and considerable strength can use it effectively. I doubt a petite spellcaster like yourself could even lift it." Heading south - Page 7 Icon_lol


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Post by Dwarmaj Tue Mar 30, 2010 7:53 pm

    What next...

    Where do the PCs want to go?
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    Kenji


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    Post by Kenji Tue Mar 30, 2010 7:58 pm

    Teramotos wrote:Sonya looks at Miri: "A Fullblade (holding the sword) is a large sword that is meant to be used by an experienced user. Because of its size only a warrior with experience and considerable strength can use it effectively. I doubt a petite spellcaster like yourself could even lift it."

    Miri will silently weild her longsword, which she burned 2 feats to weild both proficiently and well, in response.

    "...Anything else to add, sweetie?"
    Teramotos
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    Post by Teramotos Wed Mar 31, 2010 11:33 am

    I say we go slay the "Cultist to the south" and gain a reward from the dragon.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Post by Dwarmaj Wed Mar 31, 2010 3:17 pm

    Looking at the map you're pretty sure the archway to your east goes to the room where Kaddim and Candelos were trapped.

    Who's going first?
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    Kenji


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    Post by Kenji Wed Mar 31, 2010 4:33 pm

    Dwarmaj wrote:Looking at the map you're pretty sure the archway to your east goes to the room where Kaddim and Candelos were trapped.

    Who's going first?

    Last time we got spit up... I say we hold hands and all go together. (In a girl-boy-girl-boy-girl order)
    Teramotos
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    Post by Teramotos Wed Mar 31, 2010 6:18 pm

    ...okay, lets do it Miri's way; Thia, Candelos, Sonya, Kaddim, Miri.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Post by Dwarmaj Wed Mar 31, 2010 6:42 pm

    Teramotos wrote:...okay, lets do it Miri's way; Thia, Candelos, Sonya, Kaddim, Miri.

    Thia tries to move through the archway, but it seems like there is an invisible wall blocking her way.
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    Kenji


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    Post by Kenji Wed Mar 31, 2010 7:12 pm

    Dwarmaj wrote:
    Teramotos wrote:...okay, lets do it Miri's way; Thia, Candelos, Sonya, Kaddim, Miri.

    Thia tries to move through the archway, but it seems like there is an invisible wall blocking her way.

    "Let those who embrace the darkeness of ignorance walk forward, heedless of all knowledge. The blind and deaf fear no danger, for the Keeper of the Way shall guide their steps."

    Alright, instead of holding hands, we'll try interlocking elbows and closing our eyes and covering our ears. Then try again.
    Dwarmaj
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    Post by Dwarmaj Wed Mar 31, 2010 8:09 pm

    bradly wrote:
    Alright, instead of holding hands, we'll try interlocking elbows and closing our eyes and covering our ears. Then try again.


    When you close your eyes and cover your ears and walk through there is no barrier that blocks your way.

    After walking a few feet you feel a cold breeze and open your eyes. The party is now in the room where Kaddim and Candelos were trapped.

    You notice that the west and northwest doors are open.
    The northeast door is still closed.
    The south door is still closed.

    You also notice to orc statues on either side of the south doors.

    Heading south - Page 7 Playe235

    What does the party want to do?
    Teramotos
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    Post by Teramotos Wed Mar 31, 2010 8:14 pm

    Sonya,
    Move Action: Move to the W of the Western Orc
    Free Action: say "Surrender Now, or I'll chop you up, one little piece at a time. With this big axe, believe me, I really can do it."
    Standard Action: Ready action to Swing as soon as another PC is in flanking position or the Orc unstones and doesn't immediately surrender.
    Free Action: "If someone gets on the other side, we can hit him at the same time!"


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


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    Post by Dwarmaj Wed Mar 31, 2010 8:22 pm

    Teramotos wrote:Sonya,
    Move Action: Move to the W of the Western Orc
    Free Action: say "Surrender Now, or I'll chop you up, one little piece at a time. With this big axe, believe me, I really can do it."
    Standard Action: Ready action to Swing as soon as another PC is in flanking position or the Orc unstones and doesn't immediately surrender.
    Free Action: "If someone gets on the other side, we can hit him at the same time!"

    There is no response from the orc statues...
    Teramotos
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    Post by Teramotos Wed Mar 31, 2010 8:47 pm

    I'll see what the others do.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
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    Kenji


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    Post by Kenji Wed Mar 31, 2010 8:53 pm

    Dwarmaj wrote:There is no response from the orc statues...

    Miri will move to the NW corner of the room directly above Thia and shoot the close one with a magic missle. Was it untargetable, or did it resist like the other Gar-Orcs? (or did I damage it?)
    Krystoff
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    Post by Krystoff Wed Mar 31, 2010 9:07 pm

    Is it the same orc statues? Any way to really tell?
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    Post by Dwarmaj Wed Mar 31, 2010 9:42 pm

    bradly wrote:
    Dwarmaj wrote:There is no response from the orc statues...

    Miri will move to the NW corner of the room directly above Thia and shoot the close one with a magic missle. Was it untargetable, or did it resist like the other Gar-Orcs? (or did I damage it?)

    You were able to target it just fine and it doesn't look like it was damaged by your attack.
    Dwarmaj
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    Post by Dwarmaj Wed Mar 31, 2010 9:42 pm

    Krystoff wrote:Is it the same orc statues? Any way to really tell?

    With your perception, you think they are the same gargoyles you fought in the other room.
    Teramotos
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    Post by Teramotos Wed Mar 31, 2010 10:13 pm

    ...if the others are attacking, I'll take a good hard swing at the one I'm next to and hope I critical it (probably the only way I can damage it w/o using a special power).


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Post by Dwarmaj Wed Mar 31, 2010 10:32 pm

    To make it easy I rolled 10 times for Sonya, she got a critical on the eigth swing and did Max+8hp of damage. They have resist 25 to each damage they take.

    I'll have to look up your max damage in the morning I don't have MapTools up at the moment...
    Teramotos
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    Post by Teramotos Thu Apr 01, 2010 6:52 am

    2d12+6 +2d6 = a max of 42 on a regular swing w/o using a power. Sonya has a few powers that let her do 2W (54 max) and three that let her do 3W (66 max). If I use the axe two handed, which I think I'll do in this case (hey, they aren't fighting back), then max damage becomes 43, 55, and 67. Won't use any special powers yet.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Krystoff
    Krystoff


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    Post by Krystoff Thu Apr 01, 2010 7:47 am

    Damn, didn't know Sonya could dish out that damage. Thia will be standing by readying an action to biting volley if they come out of stone form. I will also HQ the closest one to me.
    Dwarmaj
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    Post by Dwarmaj Thu Apr 01, 2010 7:54 am

    Teramotos wrote:2d12+6 +2d6 = a max of 42 on a regular swing w/o using a power. Sonya has a few powers that let her do 2W (54 max) and three that let her do 3W (66 max). If I use the axe two handed, which I think I'll do in this case (hey, they aren't fighting back), then max damage becomes 43, 55, and 67. Won't use any special powers yet.

    At the rate you're doing damage they would have regenerated any damage you've done by the next time you do damage.

    The time you hit you did 38hp of damage which they resisted 25 of. On average it'll be another 20 rounds before you critical again, but you could hit and roll above 25. An average hit by Sonya does 19hp of damage.

    If you want to hack away at the gargoyles you could probably down them both in an hour or two.

    What does the rest of the party do while Sonya is hacking away at the gargoyles?

    The party is in a room with four doors. Two are open (west and northwest). Two are closed (south and northeast).
    Krystoff
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    Post by Krystoff Thu Apr 01, 2010 8:32 am

    If they don't come out of stone form in like a minute or a minute and a half Thia gets bored and stops readying actions.

    West is the door we just came through and Northwest is the door that the girls came through when Candelos and Kaddim were stuck in here? That means that Northeast is the door that Candelos and Kaddim came through.

    So that leaves South as our only destination from here.

    I will say out loud after a little while "Cmon, we don't want to kill you. We just want assurances that you wont attack us or hinder us as we try to get out of here."
    Dwarmaj
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    Post by Dwarmaj Thu Apr 01, 2010 8:41 am

    Krystoff wrote:
    I will say out loud after a little while "Cmon, we don't want to kill you. We just want assurances that you wont attack us or hinder us as we try to get out of here."

    From your past dealings with gargoyles and a nature check, Thia doesn't think gargoyles can hear when in stone form. Then can sense creatures around them and know they're being attacked but can't see or hear.
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    Kenji


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    Post by Kenji Thu Apr 01, 2010 9:22 am

    I have the 'Tenser's Binding' ritual. It costs 400gp a pop, but if they're statues, I assume they can be considered helpless. We can hold them in place for 12 hours (& someone else can sustain it after that...)
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    Post by Krystoff Thu Apr 01, 2010 9:39 am

    Do you have tensers floating disc?

    If we can just drop these guys off in the pit then they aren't a problem to us anymore. Let the other gargoyles watch over them and then we don't have to sit here hacking at them for 2 hours.
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    Post by Kenji Thu Apr 01, 2010 10:38 am

    I do, but I think they're over the weight limit. I didn't look up that ritual though...
    Krystoff
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    Post by Krystoff Thu Apr 01, 2010 10:44 am

    We have three choices and I don't really like 2 of them.

    We can put them somewhere - My best option
    We can leave them be - Don't like enemies that can hound us and follow us
    We can spend two hours or more and hack both of them to stony bits - Thia is a good person and while they are enemies that have hurt us in the past it just doesn't feel right to hack them to bits without them doing something. However, if other people just want to kill them then hack away.
    Teramotos
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    Post by Teramotos Thu Apr 01, 2010 11:08 am

    ...Sonya votes that we just leave 'em...


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Post by Dwarmaj Thu Apr 01, 2010 2:32 pm

    Where to?

    The only unexplored areas are to the south, which has a door you can't find a way through, and stairs up.
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    Post by Teramotos Thu Apr 01, 2010 3:54 pm

    ..go back and ask the Dragon politely how to get to the Cultist.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    avatar
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    Post by Kenji Thu Apr 01, 2010 5:12 pm

    Teramotos wrote:..go back and ask the Dragon politely how to get to the Cultist.

    I don't think that idea will win us any points. I say stairs up. (...since no one liked my suggestion of stairs down.)
    Dwarmaj
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    Post by Dwarmaj Thu Apr 01, 2010 5:31 pm

    Stairs up? Or ask the dragon for advice, or try to figure it out on your own?
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    Post by Dwarmaj Fri Apr 02, 2010 8:55 am

    What's the plan guys?
    Teramotos
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    Post by Teramotos Fri Apr 02, 2010 9:01 am

    ...points? Who's trying to win points? If the dragon is offering us a reward for doing in the cultist, and if we might be fighting the cultist anyway, we might as well get a reward for doing so. Based on our performance in the last battle, I don't think we're ready for "Stairs Up".


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Ross
    Ross
    Admin


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    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

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    Post by Ross Fri Apr 02, 2010 9:04 am

    The battle didn't go well because we missed our saves, We were fine when it came to hit points, at least those that turned to stone were fine.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
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    Post by Kenji Fri Apr 02, 2010 10:58 am

    Ross wrote:The battle didn't go well because we missed our saves...

    Yes, but that was inevitable. To Ken's point, I too was surprised how many we made before we finally started missing.

    But, I still think it a bad idea to go back to Breeze. Let's try the S doors. Miri will go full defensive and go between the Gar-Orcs in front of the doors and jump up & down. (they use tremorsense, right?) "Hello Gar-Orcs! Open these doors for us."
    Dwarmaj
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    Post by Dwarmaj Fri Apr 02, 2010 11:09 am

    bradly wrote:
    Ross wrote:The battle didn't go well because we missed our saves...

    Yes, but that was inevitable. To Ken's point, I too was surprised how many we made before we finally started missing.

    But, I still think it a bad idea to go back to Breeze. Let's try the S doors. Miri will go full defensive and go between the Gar-Orcs in front of the doors and jump up & down. (they use tremorsense, right?) "Hello Gar-Orcs! Open these doors for us."

    How long after Sonya stops hacking on them do you do this? Do you wait for them to fully regenerate back to max?
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    Post by Kenji Fri Apr 02, 2010 11:18 am

    Dwarmaj wrote:How long after Sonya stops hacking on them do you do this? Do you wait for them to fully regenerate back to max?

    Ooh! Does it make a difference? Sure, Miri will try it again when they're at max.

    To Sonya: "My bad hon, but I now think we need these guys... Let's let them heal for a while, I want to try something..."
    Teramotos
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    Post by Teramotos Fri Apr 02, 2010 11:30 am

    I'll stop hacking on them and let Miri try whatever she's going to try.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Post by Dwarmaj Fri Apr 02, 2010 12:04 pm

    bradly wrote:
    Dwarmaj wrote:How long after Sonya stops hacking on them do you do this? Do you wait for them to fully regenerate back to max?

    Ooh! Does it make a difference? Sure, Miri will try it again when they're at max.

    To Sonya: "My bad hon, but I now think we need these guys... Let's let them heal for a while, I want to try something..."

    Miri tries after Sonya stops hacking with no results.

    Once they are at full HP Miri tries again with no results.

    Miri then walks away from them and both revert to normal.

    Together they say (in primordial, only Kaddim can understand):
    "You must pass three tests before admittance shall be granted."
    Teramotos
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    Post by Teramotos Fri Apr 02, 2010 12:30 pm

    ....uhhhh...
    1. My name is Sonya Moorcut
    2. My quest is to leave this prison
    3. ...is that an African or a European Swallow?


    _________________
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    Sonya Morecut (Human Warlord) - SG1
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    Post by Dwarmaj Fri Apr 02, 2010 12:43 pm

    Teramotos wrote:....uhhhh...
    1. My name is Sonya Moorcut
    2. My quest is to leave this prison
    3. ...is that an African or a European Swallow?

    I suspect Sonya isn't the brightest bulb in the box...

    The party is in a room with 4 doors. Three in, one out. Two of the in doors are open...
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    Post by Teramotos Fri Apr 02, 2010 12:50 pm

    Sonya will close the two doors that are open. Sonya will then tell Miri to try the closed door between the Orc's again.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
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    Post by Dwarmaj Fri Apr 02, 2010 12:52 pm

    Teramotos wrote:Sonya will close the two doors that are open. Sonya will then tell Miri to try the closed door between the Orc's again.

    The west and northwest doors do not move when Sonya tries to move them.

    The northeast and south doors are closed and you see no way to open them from inside the room.
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    Post by Dwarmaj Sat Apr 03, 2010 8:08 am

    Any questions of the gargoyles?
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    Post by Teramotos Sat Apr 03, 2010 9:11 am

    Sonya to Orcs "What do you mean? What tests?"


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
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    Post by Dwarmaj Sat Apr 03, 2010 10:14 am

    Teramotos wrote:Sonya to Orcs "What do you mean? What tests?"

    Assuming Kaddim translates...

    To pass through these gates each of the three tests must be completed by those who started.

    The Gate of Ignorance (they point to the door to the west).

    The Gate of Treachery (they point to the northwest door).

    The Gate of Terror (they point to the northeast door).
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    Post by Teramotos Sat Apr 03, 2010 1:45 pm

    I guess we'll go to the West door...


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising

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