The party comes to a door which Thia easily unlocks. Listening doesn't reveal anything and the party opens the door.
You see a room with two doors to the leading south, one to the southeast and one to the southwest.
What does the party wish to do?
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Teramotos wrote:The hallways look narrow. I suspect they may lead to the same place...
Ross wrote:Enter room to see around the corner. What I see will dictate my next actions.
Ross wrote:Move: continue movement towards him.
Minor: Attempt to is Aegis of Shielding on Closest orc
Standard: If Aegis works then attack orc using Booming Blade, otherwise charge ogre using Foesnare.
Krystoff wrote:Minor: HQ the ogre (if she can, not sure if the statues are enemies)
Move: W, W, W, W, NW to end up north of Miri.
Standard: Twin Strike on the ogre.
Dwarmaj wrote:Miri's turn, then NPCs...
bradly wrote:Dwarmaj wrote:Miri's turn, then NPCs...
Miri will...
Standard action: cast 'Magic Missile' on the Ogre
move/minor action: none
free action: "Is it just me, or did that thing just shrug off Kaddim's sword like it was nothing?"
done.
Ross wrote:I attacked the Orc statue.
Teramotos wrote:...did I open the door?
It was my intent to keep the east door closed to perhaps hit any enemies from an unsuspecting direction (e.g. Sonya would move in and flank). If it is too much bother to rewind, I'll go along with whatever is ruled.I wrote: The hallways look narrow. I suspect they may lead to the same place, with the party's agreement, I say we open the west one first and have one or two party members near the east one to perhaps attack any enemies from a second direction. Candelos, Kaddim, and Miri to the West and maybe Sonya and Thia to the East?
Teramotos wrote:It was my intent to keep the east door closed to perhaps hit any enemies from an unsuspecting direction (e.g. Sonya would move in and flank). If it is too much bother to rewind, I'll go along with whatever is ruled.I wrote: The hallways look narrow. I suspect they may lead to the same place, with the party's agreement, I say we open the west one first and have one or two party members near the east one to perhaps attack any enemies from a second direction. Candelos, Kaddim, and Miri to the West and maybe Sonya and Thia to the East?
Mick wrote:minor: divine challange/mark the one in front of him
standard: Holy Strike
Holy Strike Paladin Attack 1
At-Will ✦ Divine, Radiant, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier radiant damage. If you
marked the target, you gain a bonus to the damage roll
equal to your Wisdom modifier.
Teramotos wrote:Sonya's turn...
I assume the door opens in...if I'm incorrect and the door opens out, I'll redo my turn.
Minor Action - Turn the door handle
Standard Action - Attempt to open the door, forcing the orc back. If this is a Bull Rush, I'll do it. If this is a strength check, that's fine too.
Move Action - depends on how I did opening the door.
Krystoff wrote:Can we tell when and if they are in stone form and when they are not?
Can I ready an attack for when they start to move with the assumption that they are not stone form when they are moving/attacking? When I say move I mean any body movement not just a move action.
Teramotos wrote:...does the handle stay in the "open" position? If I let go of the handle, does it return by itself to the "closed" position like modern doors? If the handle stays in the "open" position, I'll use my move action to back up 15' to give me a bonus on my Bull Rush for next turn.
If I think that there is No Bonus extended for having the handle turned while I do a Bull Rush, I'll also back up 15'.
If the handle springs back to the closed position when you let go, and that makes a big difference in the success of doing a Bull Rush on a creature on the other side of the door, I have little choice but to stay where I am. Been having a lot of trouble with doors during this adventure. I wonder how many rounds it would take to go to the north, east, south and then west to hit them from behind that way?
Ross wrote:Free action, after Sonya attempts to open the West Door, but before she ends her turn: Say, "Keep that door locked so we can concentrate on one target at a time."
Minor: Aegis of Shielding on Ogre
Standard: Lightning Lure on the orc to my North. If I hit pull him to me.
Move: Armathor's Step, Teleport to 1 square North of Candelos
Krystoff wrote:Thia will ready an action to twin strike the orc when he changes from stone form.
Dwarmaj wrote:Miri's turn...
bradly wrote:Dwarmaj wrote:Miri's turn...
standard action: cast Daily Spell, "Flaming Sphere" next to Gargoyle 6 squares South + (if I can see it) 1 square E.
minor action: cast 'Light' in the area as far South as I can
done.
Krystoff wrote:Does the Medusa turn stone form as well?
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