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» Adventure Logs - RIFTS
Into Karavakos' sanctuary... - Page 5 EmptySun Apr 21, 2024 2:53 pm by Teramotos

» Pathfinder 2e Wanderer's Guide Upgrade
Into Karavakos' sanctuary... - Page 5 EmptyThu Apr 18, 2024 12:21 pm by Ross

» Fallout on Amazon Prime Video
Into Karavakos' sanctuary... - Page 5 EmptyMon Apr 15, 2024 9:15 am by Ross

» Adventure Logs - Wisdom Warriors of Newport - Beginner Series 4e
Into Karavakos' sanctuary... - Page 5 EmptySun Apr 14, 2024 12:11 am by Teramotos

» Adventure Logs - Shaelrick Adventures - PF2e
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» Game On! Saturday April 6th Pathfinder 2e Continued
Into Karavakos' sanctuary... - Page 5 EmptyThu Apr 04, 2024 8:26 am by Krystoff

» Adventure Logs - The Eastern Knights
Into Karavakos' sanctuary... - Page 5 EmptySun Mar 31, 2024 9:39 pm by Teramotos

» Savage Rifts Advancement/Rank
Into Karavakos' sanctuary... - Page 5 EmptyTue Mar 19, 2024 4:52 pm by Teramotos

» Game On! Friday 8 March - Pathfinder 2e Newport Hills 6 PM
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+2
Kenji
Dwarmaj
6 posters

    Into Karavakos' sanctuary...

    Mick
    Mick


    Number of posts : 1671
    Registration date : 2008-12-03

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Mick Wed Oct 13, 2010 11:19 pm

    move: SE,4S
    standard: throw shield at closest clone
    Teramotos
    Teramotos


    Number of posts : 4850
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Teramotos Thu Oct 14, 2010 6:38 am

    Sonya:

    Move: SW, S, S, SW (should put me 1 SW of Candelos)
    Minor: Take out potion of 15 temp hits w acid resist.
    Free: Drop in Candelos' square
    Free: "Candelos, pick up and drink this!"
    Standard: I think I'm actually close enough to charge Karavakos, if so, I'll do it. If not, I'll move one further SW in my first move action this turn and Candelos will have to move a square to pick up the potion.

    If that still doesn't get me close enough to charge, then I'll only move four on my first move action, dropping the potion in Candelos square, and then move SW and get as close as I can.

    Done...


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Thu Oct 14, 2010 7:51 am

    Mick wrote:move: SE,4S
    standard: throw shield at closest clone

    Candelos' turn:
    Move: move south into the room

    Standard: throw shield at the Karavakos (clone) to the west
    Shield 25 vs Ac hits for 12hp of damage, the clone falls...


    Into Karavakos' sanctuary... - Page 5 Playe110

    Sonya's turn...
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Thu Oct 14, 2010 8:06 am

    Teramotos wrote:Sonya:

    Move: SW, S, S, SW (should put me 1 SW of Candelos)
    Minor: Take out potion of 15 temp hits w acid resist.
    Free: Drop in Candelos' square
    Free: "Candelos, pick up and drink this!"
    Standard: I think I'm actually close enough to charge Karavakos, if so, I'll do it. If not, I'll move one further SW in my first move action this turn and Candelos will have to move a square to pick up the potion.

    If that still doesn't get me close enough to charge, then I'll only move four on my first move action, dropping the potion in Candelos square, and then move SW and get as close as I can.

    Done...

    Sonya's turn:
    Move: move southwest of Candelos

    Minor: drop a potion

    Standard: charge Karavakos
    Charge 25+1 vs Ac miss

    Into Karavakos' sanctuary... - Page 5 Playe111


    Karavakos' turn...
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Thu Oct 14, 2010 8:20 am

    Karavakos' turn:
    At the start of his turn Sonya sees that some of his wounds seem to be healing...

    Move: move SE, provoking an AoO from Sonya
    AoO 31 vs Ac hits for 10hp of damage (after taking 10hp he still looks more healed this round than last...)

    Standard: he touches the clone to his SE and it vanishes. Karavakos glows a bit brighter.

    At the end of his turn the PCs can see that he is struggling to control the power inside of him.

    Into Karavakos' sanctuary... - Page 5 Playe112

    Thia's turn...
    Krystoff
    Krystoff


    Number of posts : 1677
    Registration date : 2008-12-02
    Age : 47

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Krystoff Thu Oct 14, 2010 9:40 am

    Move: SE, S, S, S
    Standard: Twin Strike two clones

    Teramotos
    Teramotos


    Number of posts : 4850
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Teramotos Thu Oct 14, 2010 9:45 am

    ...reminder, at the start of Thia's turn, she should get back 5 hits from Regeneration.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Thu Oct 14, 2010 10:36 am

    Krystoff wrote:Move: SE, S, S, S
    Standard: Twin Strike two clones

    Thia's turn:
    At the start of Thia's turn she regains 5hp

    Move: move south

    Standard: Twin Strike two of the Karavakos clones
    TS #1 23+2 (it looks like they're granting CA) vs Ac hits for 9hp of damage. The clone falls.

    TS #2 28+2 vs Ac hits for 11hp of damage, the clone falls.

    When Karavakos sees the second clone fall he says:
    "Stop!!! If you kill the last clone we'll all be stuck here for eternity. Let me finish my ritual and I will take you with me."

    Candelos (with 21 passive Insight) believes Karavakos is lying...


    Into Karavakos' sanctuary... - Page 5 Playe113


    Kaddim's turn, then Miri...
    Mick
    Mick


    Number of posts : 1671
    Registration date : 2008-12-03

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Mick Thu Oct 14, 2010 10:48 am

    free action: Say "continue attacking the clones"
    Ross
    Ross
    Admin


    Number of posts : 3867
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Ross Thu Oct 14, 2010 10:52 am

    Regenerate
    Move in and charge the clone.
    Done.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Thu Oct 14, 2010 11:05 am

    Ross wrote:Regenerate
    Move in and charge the clone.
    Done.

    Kaddim's turn:
    At the start of Kaddim's turn he regains 5hp

    Move: move into the room and go west

    Standard: charge the last remaining clone
    Charge 23+1+2=26 vs Ac hits for 17hp of damage, the clone falls.

    Karavakos seems to be enraged now.

    Karavakos: "If I can't get out of here, no one is getting out of here alive."


    Into Karavakos' sanctuary... - Page 5 Playe114


    Miri's turn, then Candelos and Sonya...
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Thu Oct 14, 2010 11:07 am

    Current PC status:
    Kaddim 8/79hp with 2/11 surges
    Candelos 3/78hp with 4/14 surges
    Miri 3/58hp with 3/9 surges
    Thia 14/65 +17hp with 3/7 surges
    Sonya 47/66hp with 3/9 surges
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Thu Oct 14, 2010 11:10 am

    Hmm, will have to check the logs, Thia's HP/tempHP look a little off.

    Did Miri drink a potion?


    Miri's turn...
    Krystoff
    Krystoff


    Number of posts : 1677
    Registration date : 2008-12-02
    Age : 47

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Krystoff Thu Oct 14, 2010 11:13 am

    I think that is right. I started with 4/20 when I drank the potion and moved down to shoot. Karavakos hit me with an AoO for 3 dropping me to 4/17. Since then I haven't been touched but have regened 5 per round so now at 14/17.

    Teramotos
    Teramotos


    Number of posts : 4850
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Teramotos Thu Oct 14, 2010 11:30 am

    Thia's temp hits came from one of Sonya's powers (20 temp hits), not a potion. Thia rec'd 20, then got hit with an AoO for 3 so she has 17 left.

    I think Miri drank a 15 temp hit potion but then got hit the very next round, effectively negating the potion.

    Miri's turn...


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    avatar
    Kenji


    Number of posts : 3459
    Registration date : 2008-12-02

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Kenji Thu Oct 14, 2010 4:12 pm

    Dwarmaj wrote:
    Miri's turn...

    Cast 'Magic Missile' on Karavakos then move to NE corner of the room. done.
    Teramotos
    Teramotos


    Number of posts : 4850
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Teramotos Thu Oct 14, 2010 4:27 pm

    Sonya, Free Action:
    "Candelos, don't forget to pick up and drink the potion." (e.g. I can't heal you anymore.)

    Candelos' turn...


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Thu Oct 14, 2010 8:27 pm

    bradly wrote:
    Dwarmaj wrote:
    Miri's turn...

    Cast 'Magic Missile' on Karavakos then move to NE corner of the room. done.

    Miri's turn:
    Standard: cast Magic Missile at Karavakos for 9hp of damage.

    Move: move to the NE corner of the room.


    Into Karavakos' sanctuary... - Page 5 Playe115

    Candelos turn, then Sonya
    Mick
    Mick


    Number of posts : 1671
    Registration date : 2008-12-03

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Mick Fri Oct 15, 2010 1:00 am

    Minor: pick up potion of 15 temp hits w acid resist dropped in Candelos' square
    Standard: drink potion
    Move: 3S,2SW
    Teramotos
    Teramotos


    Number of posts : 4850
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Teramotos Fri Oct 15, 2010 6:29 am

    Sonya:
    Move: 3S, 1SE, 1SW (draw AoO)
    Standard: Aid Another, give Thia a + 2 to hit. If it has to be a melee attack (and I don't see that restriction), then I'll choose Candelos.

    ST


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Fri Oct 15, 2010 8:04 am

    Mick wrote:Minor: pick up potion of 15 temp hits w acid resist dropped in Candelos' square
    Standard: drink potion
    Move: 3S,2SW

    Candelos' turn:
    Minor: pick up the potion of Vitality

    Standard: drink the potion. Candelos spends a healing surge and gains 15 temp HP and resist acid 5

    Move: move SW

    Into Karavakos' sanctuary... - Page 5 Playe117


    Sonya's turn...
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Fri Oct 15, 2010 8:16 am

    Teramotos wrote:Sonya:
    Move: 3S, 1SE, 1SW (draw AoO)
    Standard: Aid Another, give Thia a + 2 to hit. If it has to be a melee attack (and I don't see that restriction), then I'll choose Candelos.

    ST

    Sonya's turn:
    Move: move south provoking an AoO from Karavakos
    AoO 39 vs Ac hits for 3hp of damage (you note that he's a lot more accurate than he use to be...)

    Standard: use Aid Another's attack, Thia gets a +2 bonus on her next attack roll


    Into Karavakos' sanctuary... - Page 5 Playe118

    Karavakos' turn...
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Fri Oct 15, 2010 8:26 am

    Karavakos' turn:
    At the start of his turn it looks like he regenerated some of the damage he's taken

    Move: move NE provoking an AoO from Sonya
    Sonya AoO 24 vs Ac miss

    Standard: (it looks like he's readying an attack)

    At the end of his turn it looks like he was easily able to control the power inside of him.

    Into Karavakos' sanctuary... - Page 5 Playe119


    Kaddim's turn, then Miri...
    Ross
    Ross
    Admin


    Number of posts : 3867
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Ross Fri Oct 15, 2010 9:11 am

    Move: NE, E, E, E, E
    Standard: Lightning Lure
    If I hit Pull him North of Candelos


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Fri Oct 15, 2010 9:36 am

    Ross wrote:Move: NE, E, E, E, E
    Standard: Lightning Lure
    If I hit Pull him North of Candelos

    Kaddim's turn:
    Move: move NE, E, E... then Karavakos' readied action kicks in...


    Karavakos casts Cold Cone catching Candelos and Kaddim
    CC on Candelos 26 vs Ref hits for 37hp of damage
    CC on Kaddim 27 vs Ref hits for 37hp of damage

    Kaddim is currently at -29/79hp with 2/11 surges (regenerating)
    Candelos is currently at -19/78hp with 3/14 surges

    Into Karavakos' sanctuary... - Page 5 Playe120


    Miri's turn...
    Krystoff
    Krystoff


    Number of posts : 1677
    Registration date : 2008-12-02
    Age : 47

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Krystoff Fri Oct 15, 2010 9:39 am

    Thia's turn is to HQ, move close enough to get the +1 from prime shot and then biting volley. I don't think I've used it yet. If I did then use two fanged strike and if that is used then use twin strike.

    Ross
    Ross
    Admin


    Number of posts : 3867
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Ross Fri Oct 15, 2010 10:01 am

    Do you still regenerate when your down?


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Fri Oct 15, 2010 10:35 am

    Ross wrote:Do you still regenerate when your down?

    I thought you could, but the PHB says you have to have at least 1hp to benefit from regeneration.

    Regeneration
    Heal Each Turn: If you have regeneration and at least 1 hit point, you regain a specified number of hit points at the start of your turn. If your current hit point total is 0 or lower, you do not regain hit points through regeneration.

    Limited by Maximum Hit Points: Like most forms of healing, regeneration can’t cause your current hit points to exceed your maximum hit points.

    Not Cumulative: If you gain regeneration from more than one source, only the largest amount of regeneration applies.
    Ross
    Ross
    Admin


    Number of posts : 3867
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Ross Fri Oct 15, 2010 11:26 am

    That's what I thought.
    I do have my second wind available that someone can trigger though, and then my regeneration should kick back in.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Dwarmaj Fri Oct 15, 2010 11:40 am

    Ross wrote:That's what I thought.
    I do have my second wind available that someone can trigger though, and then my regeneration should kick back in.

    Hopefully someone can get to you and Candelos before Karavakos detonates...


    Dwarmaj wrote:
    Miri also believes that storing that much energy is very dangerous and if Karavakos performs other actions the energy in him could be violently released (he could detonate...)
    Ross
    Ross
    Admin


    Number of posts : 3867
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Into Karavakos' sanctuary... - Page 5 Empty Re: Into Karavakos' sanctuary...

    Post by Ross Fri Oct 15, 2010 11:51 am

    Holy crap. We could die from a Magical Energy Orgasm.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
    Teramotos
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    Post by Teramotos Fri Oct 15, 2010 1:08 pm


    Free Action "Karavakos, if you surrender now, I won't have to kill you!"

    Miri's turn...


    _________________
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    Post by Dwarmaj Fri Oct 15, 2010 1:17 pm

    Teramotos wrote:
    Free Action "Karavakos, if you surrender now, I won't have to kill you!"

    Miri's turn...

    Karavakos laughs out loud

    "Can't you see! I'm already dead!

    Now, I'm going to take as many of you with me as I can..."



    Miri's turn...
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    Post by Krystoff Fri Oct 15, 2010 3:12 pm

    Hmm, Thia needs to revise her action then. Will have to get to Kaddim to trigger the second wind with a heal check.

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    Post by Teramotos Fri Oct 15, 2010 3:31 pm

    Chris, I can heal Ross, you keep shooting.
    If you want, you can do a ready action to shoot after I heal Ross then in case K blows up, Ross will still have some hits.


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    Post by Kenji Fri Oct 15, 2010 4:26 pm

    Dwarmaj wrote:Miri's turn...

    Miri will go with auto damage and 'Magic Missile' Karavakos. If she has to move away from the corner, she will, otherwise stay in the far NE corner of the room. done.
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    Post by Dwarmaj Fri Oct 15, 2010 5:13 pm

    At the end of Kaddim's turn he was unconscious and had to roll a Death Save...
    Death Save 3 failed. Kaddim has missed 1 Death Save.


    Miri's turn:
    Standard: cast Magic Missile to do 9hp of damage on Karavakos


    Candelos' turn:
    At the end of Candelos' turn he rolls a 12 for his Death Save.

    Into Karavakos' sanctuary... - Page 5 Playe121


    Sonya's turn... then Thia...

    Did I miss Thia's last turn?
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    Post by Dwarmaj Fri Oct 15, 2010 5:19 pm

    Krystoff wrote:Thia's turn is to HQ, move close enough to get the +1 from prime shot and then biting volley. I don't think I've used it yet. If I did then use two fanged strike and if that is used then use twin strike.

    It looks like I missed Thia's last turn...
    No need to move since you can't get close enough to use Prime Shot since Candelos is 1 square away from him.

    Standard: Biting Volley on Karavakos
    BV #1 32+2 vs Ref (barely) hits for 15+6hp of damage
    BV #2 19 vs Ref miss


    Sonya's turn...
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    Post by Krystoff Fri Oct 15, 2010 7:55 pm

    Ahh thought that since they were down they didn't count anymore. THats alright, two fanged strike or twin strike when I am up next.

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    Post by Dwarmaj Sat Oct 16, 2010 8:10 pm

    Currently Sonya's turn...


    Post #198 was incorrect. After Karavakos' turn in post #197 it was suppose to be Thia's turn. I resolved Thia's attack for last turn in post #213 above.


    Now it's Sonya's turn, then Karavakos turn, then Thia's turn for this round.
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    Post by Teramotos Sat Oct 16, 2010 9:21 pm

    Sonya,
    Move Action: Run to the square SE of Kaddim.
    Standard: Heal Check so Kaddim uses 2nd Wind.
    Minor: Pull out last Temp Hit Potion
    Free: Drop potion in Kaddim's square

    ...done.


    _________________
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    Whey Baker (Human Fighter) - SG1
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    Post by Dwarmaj Sat Oct 16, 2010 10:06 pm

    Teramotos wrote:Sonya,
    Move Action: Run to the square SE of Kaddim.
    Standard: Heal Check so Kaddim uses 2nd Wind.
    Minor: Pull out last Temp Hit Potion
    Free: Drop potion in Kaddim's square

    ...done.

    Sonya's turn:
    Move: run to Kaddim

    Standard: make a heal check to allow Kaddim to use a healing surge
    Heal check 16+8=24 (not sure if there are any minuses for running, but 24 should be good)

    Minor: drop a potion for Kaddim


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    Karavakos' turn...
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    Post by Teramotos Sat Oct 16, 2010 10:25 pm

    Map has me in the wrong square


    _________________
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    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
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    Post by Dwarmaj Sat Oct 16, 2010 10:46 pm

    Teramotos wrote:Map has me in the wrong square

    Correct, Sonya is SE of Kaddim...
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    Post by Dwarmaj Sat Oct 16, 2010 11:00 pm

    Karavakos' turn:
    Standard: cast Thunderwave catching Candelos, Sonya, and Kaddim
    TW on Kaddim 27 vs Fort hits for 26hp of damage
    TW on Candelos 32 vs Fort hits for 26hp of damage
    TW on Sonya 30 vs fort hits for 26hp of damage

    At the end of Karavakos' turn he fails to contain the energy inside of him...

    The PCs (that are conscious...) see him explode in a blast of radiant energy. Each creature within 10 squares takes 5d6=21hp of radiant damage.

    (Thia can hear a faint echo of laughter after the explosion...)


    After the blast...

    PC current states are:
    Kaddim -28/79hp with 1/11 surges
    Sonya 0/66hp with 3/9 surges
    Miri -18/58hp with 3/9 surges
    Thia 10/65hp with 3/7 surges

    Candelos -66/78hp with 4/14 surges (dead...)


    Thia seems to be the only conscious PC.

    In what order will Thia attempt to stabilize the PCs? The DC to stabilize is 15 and Thia is +9 in Heal.

    I believe each of the unconscious PC have missed one death save already...
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    Post by Krystoff Sun Oct 17, 2010 1:31 am

    Miri first

    For the second attempt if Kaddim or Sonya has missed their second and the other one hasn't then the one that has failed twice gets the attempt.

    If they both make the next save then I will go Sonya first as she can attempt to stabilize as well.

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    Character sheet
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    Character Name: Kazoo Noisemaker
    Player Name: Ross

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    Post by Ross Sun Oct 17, 2010 8:38 am

    she can only stabilize if she becomes conscious. Keep trying to stabilize Miri as she has a raise dead to bring us back if we die.


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    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
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    Post by Kenji Sun Oct 17, 2010 9:39 am

    Dwarmaj wrote: Thia seems to be the only conscious PC...

    Hard to have a closer battle than that!
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    Post by Krystoff Sun Oct 17, 2010 12:28 pm

    Yeah Miri first until stabilized then on to Sonya and Kaddim.

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    Post by Kenji Sun Oct 17, 2010 2:02 pm

    Krystoff wrote:Yeah Miri first until stabilized then on to Sonya and Kaddim.

    Once awake (again), Miri will use all her remaining surges to get as full up as possible, then start on the raise dead ritual for Candelos. done (unless interrupted...)

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