Ross:
Walt - Human (Tau'ri) Engineer
Nykal - Jaffa Soldier
Mick:
Nyssa - Jaffa Scout
- Human (Tollan) Medic
Stu:
Joyako - Human (Tau'ri) Medic
Chris:
Hall - Human (Tollan) Engineer
Art:
Arthur:
Steve:
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PlaguePixie wrote:Ive just read thru it real quick so i my be missing something, but it seems like one of the medics should be a diplomat instead, if willing. That way we will get some temp heals and a wider variety of abilities (like inspire).
I would be willing to be a soldier/leader, it sounds interesting. I may need some help building it, but ill give it a shot this week and ask if i run into problems.
PlaguePixie wrote:In reading thru the rules I see several type of humans described but only two are listed as to actual rules adjustments. If I want to play for example a Cimmerian human, is there somewhere I can look up the traits for that? Or am I not allowed to play anything but the two types listed under the race description?
PlaguePixie wrote:In reading thru the rules I see several type of humans described but only two are listed as to actual rules adjustments. If I want to play for example a Cimmerian human, is there somewhere I can look up the traits for that? Or am I not allowed to play anything but the two types listed under the race description?
Also Ross' sheet says I don't have access.
PlaguePixie wrote:Yeah I was hoping there was a type of human that had better soldier stats. I just made her Tau'ri. I think i filled out Ross' sheet correctly (thx for making this Ross!) but if someone can take a look I would appreciate it.
Annabelle Lenore
Also I have a couple questions... It looks like I just get one feat (for being a soldier) but I couldn't find anywhere that said this for sure. Do we start out with some points to spend or no? Also I dont know what a Longarm Upgrade is. And for the rest of the gear it says we can pick additional items but not how much or if there is some cost or limit so I just made a list of things below my assigned gear to see if it was OK.
I also am unclear on bulk and load. Is load how much bulk I can have? What is the penalty for having too much bulk? Is there a bonus for being under my limit? Can I pick gear out and then just not carry it all?
What is the deal with having multiple characters? It sounds like I need two? Are we swapping back and forth between them?
OK that's all for now. Thanks!
Ross likes this post
PlaguePixie wrote:Also I dont know what a Longarm Upgrade is.
PlaguePixie wrote:
If I am at full 'bulk' how does that interact with finding gear/treasure/mission goals in the field? Is there any advantage to running under full 'bulk'? Like is it easier to stealth if I dont have 27 grenades in my bag?
If I am the team leader does that mean I only need one character? Or is someone else making a soldier/leader and we will swap off? I like your idea of risk/reward for the leader. Instead of capping it you could have a bonus that only non-leaders can earn.
PlaguePixie wrote: can I request it for my sidearm as a special mission requisition as well?
PlaguePixie wrote:
Am I correct in thinking that scientist gets a longarm wpn but isnt trained in using it? Does this mean she cant use it? Or is there a minus to hit or something?
PlaguePixie wrote:Ok thanks for all your help!
I now have a Soldier/Leader:
Annabelle Lenore
and a Scientist:
Camile Bascovich
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