by Dwarmaj Mon Nov 02, 2020 11:30 am
Base Loadout:
A SG team member is always issued the following equipment for a 1-Prep mission or higher:
• Tactical Vest & 3 Uniforms
• MREs (mission duration)
• Combat Knife (Shortblade, Tech Level 2)
• TACCOM
• Flash Light
• Water Purifier
• Filtration/Radiation Mask
• Multi-tool Kit
• Personal First Aid Kit
• Extended Climate Protection Clothing
• Combat Tent
• Sidearm (Beretta M9)
In addition to the items in the character’s base kit (above), the armor they choose to wear has a Loadout. The character may fill this space with any items that fit within the limit of the armor (see page @@), assuming the base has access to the equipment.
Tactical Vest is light armor (AC= 16+DexMod) and you can carry 8+StrMod addition items.
Tactical Armor is heavy armor (AC= 20) and you can carry 6+StrMod addition items.
Note: Classes can add items to the base kit that don't count against armor slots.
The team, as a group, is also issued one G.D.O. and they must determine who carries the device in the field (it has a bulk of 1), although they can requisition additional G.D.O. backups, which the vast majority of teams do.
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