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Teramotos
Mick
Dwarmaj
7 posters
The Library 2
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°101
Re: The Library 2
Nice, thoughtbow, statue and Karavakos left. I think it is time to get out of the room with the statue though, just have to watch bunching up for the wizard and thoughtbow with their AOEs.
David- Number of posts : 392
Registration date : 2008-12-02
Age : 39
Location : Everett, WA
- Post n°102
Re: The Library 2
Not much to do so I will end my turn and roll my saves.
Teramotos- Number of posts : 4854
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°103
Who's Turn
it's either Miri's turn, or the monsters.
After Miri, the next PC's would be Candelos, Sonya nad Kaddim.
After Miri, the next PC's would be Candelos, Sonya nad Kaddim.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°104
Re: The Library 2
David wrote:Not much to do so I will end my turn and roll my saves.
At the end of Quinn's turn he rolls 15 and is no longer dazed.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°105
Re: The Library 2
After Quinn's turn, Karavakos takes his turn.
Standard: Thunderwave on Kaddim 34 vs Fort (critical) hit for 15hp of damage. Kaddim is pushed two squares back into the doorway.
Move: Karavakos moves adjacent to Kaddim
Thoughtbow:
No recharge this round
Standard: Shoot Quinn 32 vs Ac hits for 7hp
Move: move north and west into the adjacent room.
Miri's turn, then Candelos (dazed x2), then Sonya (dazed)
Standard: Thunderwave on Kaddim 34 vs Fort (critical) hit for 15hp of damage. Kaddim is pushed two squares back into the doorway.
Move: Karavakos moves adjacent to Kaddim
Thoughtbow:
No recharge this round
Standard: Shoot Quinn 32 vs Ac hits for 7hp
Move: move north and west into the adjacent room.
Miri's turn, then Candelos (dazed x2), then Sonya (dazed)
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°106
Re: The Library 2
Candelos moves 5 to space SE of Kaddim.
roll 2 saves and done
roll 2 saves and done
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°107
Re: The Library 2
Mick wrote:Candelos moves 5 to space SE of Kaddim.
roll 2 saves and done
Candelos moves se of Kaddim.
At the end of his turn he rolls a 2 and a 3 and is remains dazed (x2).
Teramotos- Number of posts : 4854
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°108
Sonya's Turn
Question: Mick wrote "...move 5 to SE of Kaddim..." he only had to move 4, right?
Move Action: Move to the square East of Candelos (in the NE corner of the room). Can I see the Thoughtbow from there?
Make save vs. Daze. Done.
Move Action: Move to the square East of Candelos (in the NE corner of the room). Can I see the Thoughtbow from there?
Make save vs. Daze. Done.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°109
Re: The Library 2
bradly wrote:Dwarmaj wrote:The statue emmits a psychic pulse. You notice the pulse is getting bigger and bigger.
Miri (using 1h1m): "I say we all storm the N room where Karavakos & Kaddim are. The wizard can't cast very well if we're all on top of him and I doubt the statue can follow us. Concentrate all guns on the main target!"
1H1M only lasted for that encounter...
Currently Miri's turn. I didn't think Candelos' turn would interfere, but I'll wait for Brad before resolving Sonya's turn.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°110
Re: The Library 2
Dwarmaj wrote:
1H1M only lasted for that encounter...
Currently Miri's turn. I didn't think Candelos' turn would interfere, but I'll wait for Brad before resolving Sonya's turn.
My bad. I thought he recast 1h1m. Karavakos blocked the entrance to the room anyway...
Miri's turn:
Move action: none, unless I can't see Karavakos. If I can't, shift 1 square E
Standard action: Cast Force Orb on Karavakos
Free action: yell, "Karavakos, I can't wait to remove all these books from MY new library! I already removed quite a few!"
done.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°111
Re: The Library 2
bradly wrote:Dwarmaj wrote:
1H1M only lasted for that encounter...
Currently Miri's turn. I didn't think Candelos' turn would interfere, but I'll wait for Brad before resolving Sonya's turn.
My bad. I thought he recast 1h1m. Karavakos blocked the entrance to the room anyway...
Miri's turn:
Move action: none, unless I can't see Karavakos. If I can't, shift 1 square E
Standard action: Cast Force Orb on Karavakos
Free action: yell, "Karavakos, I can't wait to remove all these books from MY new library! I already removed quite a few!"
done.
Miri's turn:
Move: shift 1 E (you can see him, but he'd have cover if you don't move).
Standard: Force Orb 18 vs Ref miss
I've already resolved Candelos' turn, so Sonya is next.
Sonya's turn:
Teramotos wrote:Question: Mick wrote "...move 5 to SE of Kaddim..." he only had to move 4, right?
Move Action: Move to the square East of Candelos (in the NE corner of the room). Can I see the Thoughtbow from there?
Make save vs. Daze. Done.
Sonya moves east of Candelos (note: you have to stand on the desk to be in that square...)
Sonya can see the thoughtbow.
At the end of Sonya's turn she rolls a 12 and is no longer dazed.
Kaddim's turn, then top of the order again...
Teramotos- Number of posts : 4854
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°112
Re: The Library 2
...I'm fine with standing on the desk.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°113
Re: The Library 2
Dwarmaj wrote:Move: shift 1 E (you can see him, but he'd have cover if you don't move).
Sounds like she'd move then. hopefully he's out of lighting bolts...
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°114
Re: The Library 2
Kaddim's turn, then top of the order again.
Ross- Admin
- Number of posts : 3868
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°115
Re: The Library 2
Since my Promise of Storm is still active I will:
Standard: Booming Blade on Karavakos
Move: Shift 1 South
Minor: Dimensional Warp with Quinn to get him away from the statue.
Standard: Booming Blade on Karavakos
Move: Shift 1 South
Minor: Dimensional Warp with Quinn to get him away from the statue.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°116
Re: The Library 2
Ross wrote:Since my Promise of Storm is still active I will:
Standard: Booming Blade on Karavakos
Move: Shift 1 South
Minor: Dimensional Warp with Quinn to get him away from the statue.
Kaddim's turn:
Standard: Booming Blade 30 vs Ac hits for 16+4hp of damage.
Move: Kaddim shifts sough
Minor: Kaddim uses Dimensional Warp.
Top of the order...
The statue emmits a psychic pulse (burst 3) catching Kaddim, Candelos, and Quinn (not far enough to get out of range...)
Statue vs Kaddim 22 vs Ref hits for 6hp of damage and daze (save ends)
Statue vs Candelos 18+2=20 vs Ref hits for 6hp of damage and daze (save ends)
Statue vs Quinn 25 vs Ref hits for 6hp of damage and daze (save ends)
Thia's turn, then Quinn
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°117
Re: The Library 2
Minor: HQ Karavakos
Move: Shift W 1
Standard: Two-Fanged strike - If both attacks hit I deal extra damage equal to wisdom mod (+5) I will use my Elven reroll to try and make them both hit.
Move: Shift W 1
Standard: Two-Fanged strike - If both attacks hit I deal extra damage equal to wisdom mod (+5) I will use my Elven reroll to try and make them both hit.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°118
Re: The Library 2
Krystoff wrote:Minor: HQ Karavakos
Move: Shift W 1
Standard: Two-Fanged strike - If both attacks hit I deal extra damage equal to wisdom mod (+5) I will use my Elven reroll to try and make them both hit.
Thia shifts 1W and uses Two Fanged Strike.
TFS #1 16 vs Ac miss
TFS #2 18 vs Ac miss
Did you still want to use Elven Accuracy?
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°119
Re: The Library 2
Yeah, I need to hit him at least once. He's getting pretty low on HP I believe. I rolled a 3 and a 5, man I suck.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°120
Re: The Library 2
I got an email back from WotC on the Teleportation/Movement question.
Answer:
I really disagree with their response and it doesn't look like they put much thought into it at all.
Anyways...
I rolled the damage Karvakos would have taken and applied it to him. Movement while affected by Booming Blade is 3(Con)+2+2(PromisOfStorm)
Answer:
Yes. Teleportation counts as a kind of movement.
I really disagree with their response and it doesn't look like they put much thought into it at all.
Anyways...
I rolled the damage Karvakos would have taken and applied it to him. Movement while affected by Booming Blade is 3(Con)+2+2(PromisOfStorm)
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°121
Re: The Library 2
Krystoff wrote:Yeah, I need to hit him at least once. He's getting pretty low on HP I believe. I rolled a 3 and a 5, man I suck.
Yea, it looks like you're going through a dry spell...
I rolld the attack again and this time you got a 19 vs Ac miss.
Quinn's turn...
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°122
Re: The Library 2
Dwarmaj wrote:Quinn's turn...
Miri goes after Quinn's turn and I don't think he'll affect my actions...
Action point: cast 'Magic Missle' on Karavakos
Move action: move 2 squares N + 3 squares NW to the wall + 1 square N
Minor action: encounter power from boots; shift 1 square N + 1 square W into W room where Voidblade went
Standard action: assuming I can see the Voidblade w/i 3 squares of me, cast 'Fire Shroud'. If I don't see an enemy w/i 3, cast Magic Missle on whatever I see in the room or else the statue.
Free action: "Let's try to push Karavakos back so we can all get into that N room & negate that statue's emanations, or else move the statue to the far SW corner."
done.
Teramotos- Number of posts : 4854
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°123
Brad...Miri's Turn
Ahh, but I think the wizard goes right after Quinn, and if Quinn uses his last daily, he could inflict some cool affects on the Wizard. If Quinn misses and doesn't mark the Wizard, I'm sure the wizard will move.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°124
Re: The Library 2
Teramotos wrote:Ahh, but I think the wizard goes right after Quinn...
...I'm sure the wizard will move.
Yeah, the wizard might change my actions. I hope he does let us into the room since that'll be good for us...
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°125
Re: The Library 2
The statue should be pulsing in a burst 4 this round and a burst 5 the next. Once Karavakos is down, Thia might need to start trying to disarm that or it might be a magical trap so someone like Miri or Kaddim has to disable it.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°126
Re: The Library 2
Krystoff wrote:The statue should be pulsing in a burst 4 this round and a burst 5 the next. Once Karavakos is down, Thia might need to start trying to disarm that or it might be a magical trap so someone like Miri or Kaddim has to disable it.
The PCs on the boundries would know that the statue pulsed (burst 3) for the last two rounds...
Round #1 Burst 1
Round #2 Burst 2
Round #3 Burst 3
Round #4 Burst 3
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°127
Re: The Library 2
Really? Damn, I think I just moved into burst 3 range based on my assumption that it would be burst 4 this next round. Doh!
Otherwise I would have used the bracers of archery to ignore the cover and stayed out of the damage.
Otherwise I would have used the bracers of archery to ignore the cover and stayed out of the damage.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°128
Re: The Library 2
Quinn's turn...
Teramotos- Number of posts : 4854
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°129
Re: The Library 2
...been a couple of days...
If David isn't watching the board, how long do we stand by? Suggested Quinn actions...
Move Action: Move to the Wizard
Standard Action: Use Lasting Threat + 15 vs AC (reliable) for 3d10+10 and auto marks him.
Minor Action: If Lasting Threat missed, use minor action to mark the Wizard.
ST
If David isn't watching the board, how long do we stand by? Suggested Quinn actions...
Move Action: Move to the Wizard
Standard Action: Use Lasting Threat + 15 vs AC (reliable) for 3d10+10 and auto marks him.
Minor Action: If Lasting Threat missed, use minor action to mark the Wizard.
ST
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°130
Re: The Library 2
Teramotos wrote:...been a couple of days...
If David isn't watching the board, how long do we stand by? Suggested Quinn actions...
Move Action: Move to the Wizard
Standard Action: Use Lasting Threat + 15 vs AC (reliable) for 3d10+10 and auto marks him.
Minor Action: If Lasting Threat missed, use minor action to mark the Wizard.
ST
Quinn's turn:
Move: move adjacent to the wizard.
Standard: Lasting Threat 21 vs Fort hits for 28hp of damage, the wizard is marked.
Karavakos' turn:
Move: Dimension Door south 10, south of Miri
Standard: Mord Sword on Miri 31-2 vs Ref hits for 17hp of damage
Miri can make an AoO on Karavakos, 26 vs Ac hits for 8hp of damage.
Note: the square west of Miri has the conjured sword in it and PCs can't move through that square.
Thoughtbow's turn:
Standard: shoots at Candelos 22+2 vs Ac hits for 9hp of damage.
Miri's turn, she may want to revise her actions since the wizard is adjacent to her...
Teramotos- Number of posts : 4854
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°131
Re: The Library 2
Karavako started his turn next to Quinn, as Quinn used his AP on a prior turn to activate Rain of Steel, Karavako takes 1d10 damage at the start of Karavako's turn.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°132
Re: The Library 2
Teramotos wrote:Karavako started his turn next to Quinn, as Quinn used his AP on a prior turn to activate Rain of Steel, Karavako takes 1d10 damage at the start of Karavako's turn.
Sorry, forgot about that (Quinn spent most of the encounter dazed and unable to use this stance).
Karavakos takes 10hp of damage from Rain of Steel (1d10+2, I'm pretty sure the enhancement bonus still applies).
One other thing...
Miri notices a finely engraved key on a chain around Karavakos' neck.
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°133
Re: The Library 2
Is it Candelos turn?
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°134
Re: The Library 2
Mick wrote:Is it Candelos turn?
Miri's turn, then Candelos, Sonya, and Kaddim.
(Candelos has two daze affects on him while Kaddim has one daze affect)
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°135
Re: The Library 2
Karavakos looks to be about 1/3 of his hits before the RoS hits for 10. Is that still about right?
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°136
Re: The Library 2
Krystoff wrote:Karavakos looks to be about 1/3 of his hits before the RoS hits for 10. Is that still about right?
Roughly... He's somewhere between bloodied and 1/4 hp at the moment.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°137
Re: The Library 2
bradly wrote:Dwarmaj wrote:Quinn's turn...
Miri goes after Quinn's turn and I don't think he'll affect my actions...
Action point: cast 'Magic Missle' on Karavakos
Move action: move 2 squares N + 3 squares NW to the wall + 1 square N
Minor action: encounter power from boots; shift 1 square N + 1 square W into W room where Voidblade went
Standard action: assuming I can see the Voidblade w/i 3 squares of me, cast 'Fire Shroud'. If I don't see an enemy w/i 3, cast Magic Missle on whatever I see in the room or else the statue.
Free action: "Let's try to push Karavakos back so we can all get into that N room & negate that statue's emanations, or else move the statue to the far SW corner."
done.
Brad,
The wizard teleported south of Miri and blocked off the west section of the southern door. Do you want to revise your actions?
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°138
Re: The Library 2
Dwarmaj wrote: Do you want to revise your actions?
Yes, I knew Quinn's actions wouldn't affect anything, but the wizard's actions require a change of plans...
Action point: (wizard v wizard so I think this has a chance...) Bull Rush Kavakaros 1 square S.
<if the bull rush works>
minor action: activate boots encounter power to shift 2 squares E
standard action: Magic Missle Karavakos
move action: move max 6 more squares E
done.
<if bull rush fails>
minor action: activate boots encounter power to shift 2 squares N
Standard action: Magic Missle Karavakos
move action: move 3 squares NW +2 squares N +1 square W to end in the room with the voidblade. (I should have cover from the statue & the voidblade can't get to anyone else...)
done.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°139
Re: The Library 2
Hey, I know this is really weak, and I wouldn't have even pointed this out if not for the WotC reply, but does Thia get an attack on Karavakos for 'moving' closer to her?
Ross- Admin
- Number of posts : 3868
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°140
Re: The Library 2
No. Teleporting specifically prevents AoO.
Teleportation
Many powers and rituals allow you to teleport—to
move instantaneously from one point to another.
Unless a power or a ritual specifies otherwise, teleportation
follows these rules.
TELEPORTATION TELEPORTATION
✦ Line of Sight: You have to be able to see your
destination.
✦ No Line of Effect: You can teleport to a place you
can see even if you don’t have line of effect to it.
✦ No Opportunity Attacks: Your movement doesn’t
provoke opportunity attacks.
✦ Destination: Your destination must be a space you
can occupy without squeezing.
✦ Instantaneous: When you teleport, you disappear
from the space you occupy and immediately appear
in a new space you choose. Creatures, objects, and
terrain between you and your destination don’t
hinder your movement in any way.
✦ Immobilized: Being immobilized doesn’t prevent
you from teleporting. If you were immobilized
because of a physical effect, such as a creature grabbing
you, you can teleport away and are no longer
immobilized or restrained, if applicable. If you were
immobilized because of an effect on your mind or
body, teleporting does not end that effect; you’re still
immobilized when you reach your destination.
Teleportation
Many powers and rituals allow you to teleport—to
move instantaneously from one point to another.
Unless a power or a ritual specifies otherwise, teleportation
follows these rules.
TELEPORTATION TELEPORTATION
✦ Line of Sight: You have to be able to see your
destination.
✦ No Line of Effect: You can teleport to a place you
can see even if you don’t have line of effect to it.
✦ No Opportunity Attacks: Your movement doesn’t
provoke opportunity attacks.
✦ Destination: Your destination must be a space you
can occupy without squeezing.
✦ Instantaneous: When you teleport, you disappear
from the space you occupy and immediately appear
in a new space you choose. Creatures, objects, and
terrain between you and your destination don’t
hinder your movement in any way.
✦ Immobilized: Being immobilized doesn’t prevent
you from teleporting. If you were immobilized
because of a physical effect, such as a creature grabbing
you, you can teleport away and are no longer
immobilized or restrained, if applicable. If you were
immobilized because of an effect on your mind or
body, teleporting does not end that effect; you’re still
immobilized when you reach your destination.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°141
Re: The Library 2
Candelos uses 2nd wind to heal self with a surge.
Then he'll hope he make both his saves.
Then he'll hope he make both his saves.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°142
Re: The Library 2
bradly wrote:Dwarmaj wrote: Do you want to revise your actions?
Yes, I knew Quinn's actions wouldn't affect anything, but the wizard's actions require a change of plans...
Action point: (wizard v wizard so I think this has a chance...) Bull Rush Kavakaros 1 square S.
minor action: activate boots encounter power to shift 2 squares E
standard action: Magic Missle Karavakos
move action: move max 6 more squares E
done.
minor action: activate boots encounter power to shift 2 squares N
Standard action: Magic Missle Karavakos
move action: move 3 squares NW +2 squares N +1 square W to end in the room with the voidblade. (I should have cover from the statue & the voidblade can't get to anyone else...)
done.
Miri's turn:
Action Point: Bull Rush Karavakos 11+4+1=16 vs Fort miss
Minor: Activate Boots so shift 2N
Standard: MM Karavakos 22 vs Ref miss
Move: Miri moves into the west doorway. You'll have cover from the statue, but not the thoughtbow.
Note: I missplaced the thoughtbow, he should be 1 square into the room, if you want to stay in the main room and not be adjacent to him, let me know.
The room to the west has four pillars marked in blue (which is why he can't be two squares into the room).The pillars look to be supporting a shallow crystal dome about 10' off of the ground (the room is 20' high). The dome looks like the starry night sky with points of bright light gleaming in the dark stone surface. A circle of soft glowing runes is inscrbed into the ground beneath the dome.
Candelos' turn, then Kaddim
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°143
Re: The Library 2
Mick wrote:Candelos uses 2nd wind to heal self with a surge.
Then he'll hope he make both his saves.
Candelos' turn:
Standard: Second Wind to regain 18hp and +2 to defenses for 1 turn.
At the end of Candelos turn he rolls 10 and 14 and is no longer dazed.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°144
Re: The Library 2
Dwarmaj wrote:Note: I missplaced the thoughtbow, he should be 1 square into the room, if you want to stay in the main room and not be adjacent to him, let me know.
Dang! Miss, miss, miss... now I know how Thia feels! :-/
...Yes, leave me adjacent to the Thoughtbow.
Teramotos- Number of posts : 4854
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°145
Re: The Library 2
Ken wrote: "Candelos' turn, then Kaddim" I think I go after Candelos...
Minor Action: Shake it Off on Kaddim (he makes a save +5)
Standard Action: Throwing Shield at Thoughtbow + 10 vs AC 1d10 + 4
Move Action: Move half speed two squares south. If the furniture prevents me from doing so, move three squares south by whatever route I can.
Done
Minor Action: Shake it Off on Kaddim (he makes a save +5)
Standard Action: Throwing Shield at Thoughtbow + 10 vs AC 1d10 + 4
Move Action: Move half speed two squares south. If the furniture prevents me from doing so, move three squares south by whatever route I can.
Done
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Ross- Admin
- Number of posts : 3868
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°146
Re: The Library 2
Minor: Aegis of Shielding on the Statue, if possible. If not, save my minor.
Move: Move to the North of Karavokos, then move 1 more square SW, which should put me to the West of him.
Standard: Foesnare on Karavokos
Minor, if I couldn't use it on the Statue: Aegis of Shielding on Karavokos (I can't remember if I had him marked already).
Move: Move to the North of Karavokos, then move 1 more square SW, which should put me to the West of him.
Standard: Foesnare on Karavokos
Minor, if I couldn't use it on the Statue: Aegis of Shielding on Karavokos (I can't remember if I had him marked already).
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°147
Re: The Library 2
Ross wrote:Minor: Aegis of Shielding on the Statue, if possible. If not, save my minor.
Move: Move to the North of Karavokos, then move 1 more square SW, which should put me to the West of him.
Standard: Foesnare on Karavokos
Minor, if I couldn't use it on the Statue: Aegis of Shielding on Karavokos (I can't remember if I had him marked already).
Kaddim is dazed and can only take one action.
Ross- Admin
- Number of posts : 3868
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°148
Re: The Library 2
Charge Karavokos using Foesnare.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Teramotos- Number of posts : 4854
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°149
Dazed
...Kaddim may not be dazed since I think Sonya goes before Kaddim and Sonya's first action was to grant Kaddim a save at +5 to remove the dazed condition...
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°150
Re: The Library 2
Sorry, I must have missed Sonya's turn...
Sonya's turn:
Minor: Shake it Off on Kaddim. Kaddim rolls 9+5=14 and is no longer dazed
Standard: Throw shield at the thoughtbow 19 vs Ac hits for 7hp of damage
Move: Move at 1/2 speed 2S
Kaddim's turn:
The statue isn't a creature and can't be marked...
Move: Move west of Karavakos, provoking an AoO which he missed.
Standard: Foe Snare 22 vs Ac hits for 18hp of damage (he looks to be down 1/4hp).
Minor: mark Karavakos
Top of the order...
The statue emits a psychic pulse (burst 3)
Statue vs Miri 14-2 vs Ref miss
Statue vs Quinn 17-2 vs Ref miss
Statue vs Candelos 26 vs Ref hits for 11hp and is dazed (save ends).
Statue vs Thia 20 vs Ref miss
Thia's turn, then Quinn...
Sonya's turn:
Minor: Shake it Off on Kaddim. Kaddim rolls 9+5=14 and is no longer dazed
Standard: Throw shield at the thoughtbow 19 vs Ac hits for 7hp of damage
Move: Move at 1/2 speed 2S
Kaddim's turn:
The statue isn't a creature and can't be marked...
Move: Move west of Karavakos, provoking an AoO which he missed.
Standard: Foe Snare 22 vs Ac hits for 18hp of damage (he looks to be down 1/4hp).
Minor: mark Karavakos
Top of the order...
The statue emits a psychic pulse (burst 3)
Statue vs Miri 14-2 vs Ref miss
Statue vs Quinn 17-2 vs Ref miss
Statue vs Candelos 26 vs Ref hits for 11hp and is dazed (save ends).
Statue vs Thia 20 vs Ref miss
Thia's turn, then Quinn...
Last edited by Dwarmaj on Tue Oct 20, 2009 8:31 am; edited 1 time in total (Reason for editing : Minor correction... Sonya's attack actually hit.)
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