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The Minos Chariot Race

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1 The Minos Chariot Race on Mon Sep 27, 2010 1:53 pm

Ross

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One day while tending to your duties you hear a conversation, more like an argument actually, coming from the Captain Magra's cabin. You and your friends sneak over and press your ears to the door.

Captain Magra: <yelling> No, I'm totally against this. They aren't ready yet.

Xera Sue-al: Krav, in your eyes, nobody is ever ready. Your too over protective, especially of the Changeling.

Captain Magra: <angrily> Leave her out of it. They have only had one official battle. They are too inexperienced to take on the Minos Race.

Treena Ro'jhi (Your group's attendant): <in a soft soothing voice> Captain, they are ready. They can do it. We have plenty of time to train them with the horses and chariots. If you miss this race they would have to wait 5-years for the next one.

Captain Magra: What about the rumors of the surprise changes?

Xera: I don't like surprises, but I think they can do it. They have exceeded our expectations in every way. I'm sure they could adjust to any obstacles they might face. Plus they have a lot more magic now.

Treena: I'm sure the changes are simple rumors my captain.

Captain Magra: Rumors my ass, Treena. I've been hearing from reliable sources that there's going to be a new twist in the race, and it's going to draw a huge crowd.

Treena: <her voice almost melodic> And with that kind of crowd, think of the bounty to be had when we win. We could easily pull in first, second and third.

Captain Magra: <Sighing with defeat> Okay, but I want their, and your, every waking moment dedicated to training for that race.

Treena & Xera in unison: Yes Captain.

Captain Magra: Dismissed.


Upon hearing this, your group runs off and pretends they are doing work as the women emerge from Captain Magra's cabin.

Xera: Gather round you Scrags. We've got some training to do.

Your group is trained in the use of the Heavy Chariot pulled by two horses.
Please update your character up to 7th Level.
You are all asked to pair up, you may choose your partners, to see who your companions will be in a chariot. The only two who may not choose their partners are Chiana and Camella, who the Captain demands ride together.

You may ask any questions of the Captain, Xera or Treena, or of each other.



----------------------------------
Please review some of the below rules:

Chariot, Heavy
Large vehicle
HP 60 Space 2 squares by 1 square
AC 4; Fortitude 12, Reflex 4
Speed creature’s speed – 2
Creature-Drawn
A heavy chariot is pulled by two Large creatures or one Huge
creature. A heavy chariot takes a –2 penalty to its speed if only
one Large creature pulls it.
Driver
A heavy chariot’s driver stands at the front of the chariot. He or
she must hold the reins in at least one hand or else the chariot
goes out of control.
Load
Two Medium creatures; 200 pounds of gear.
Out of Control
An out-of-control chariot comes to a stop at the beginning of
its turn. At the DM’s discretion, the chariot might move in a
random direction if the creatures that pull it are panicked or
attacked.
Cover
A heavy chariot provides cover to its driver and passengers.


Vehicles in Combat
Most of the time, you use a vehicle’s per-day and per hour
speed. If the PCs travel from one city to another
by wagon, the wagon’s speed determines the length of
their journey. However, if kobold bandits ambush the
wagon en route, it becomes important to keep track of
how the wagon moves during the fight and what the
NPCs or PCs can do to control it.
A vehicle needs a driver or a pilot—a character or
creature that spends actions to control the vehicle.
This character must meet the conditions described
under the vehicle’s driver or pilot entry. A vehicle
with no controller goes out of control, typically
continuing on its course and crashing into the first
obstacle it encounters or else grinding to a halt.
Only one character can control a vehicle during a
round, though any number of characters can attempt
to take control until one is successful. A character
can yield control of a vehicle to another character as
a free action, but the character assuming control of
the vehicle (a free action) can take no other action
with the vehicle during that turn. If a character does
not move into the driver or pilot position and assume
control when control is yielded to him or her, then
the vehicle might go out of control. If no character has
taken control of the vehicle by the end of the yielder’s
next turn, then the vehicle acts at the end of the initiative
order according to its out-of-control rules.
A vehicle’s movement does not provoke opportunity
attacks against the vehicle or the creatures
occupying it. Creatures moving within a vehicle still
provoke opportunity attacks from other creatures in
the same vehicle, as normal.

Conditions
Vehicles can be attacked just like other objects. Some
conditions (such as being knocked prone) have special
rules when applied to a vehicle. Any conditions
from the Player’s Handbook excluded from this section
have no effect on vehicles. If an effect allows a
saving throw to end a condition, a vehicle makes one
at the end of its controller’s turn (or at the end of the
vehicle’s turn if it is out of control.) A driver or pilot
can use a move action to allow a vehicle to make an
additional saving throw during his or her turn.
Immobilized: An immobilized vehicle cannot
move except by a pull, a push, or a slide effect.
Prone: A vehicle subject to an effect that would
knock it prone instead takes 1d10 damage and is
slowed (see below) until the end of the next round.
Restrained: A vehicle that is restrained is immobilized
and cannot be forced to move by a pull, a
push, or a slide effect. If the restrained condition
is ended by the escape action, the vehicle uses the
driver’s or pilot’s relevant skill modifier.
Slowed: A slowed vehicle uses the standard rules
for this condition (PH 277).


Out of Control
Creatures can move, change direction, and come
to a stop whenever they choose. Vehicles don’t have
that luxury. When a vehicle starts moving, it requires
effort to keep it moving and on course. Otherwise, it
goes out of control.
A driver or pilot must use specific actions to steer,
move, or stop a vehicle if he or she doesn’t want the
vehicle to go out of control. In any round in which
no character uses actions to control it, a vehicle
acts according to the “Out of Control” section of its
statistics block. Some out-of-control vehicles—most
commonly those pulled by creatures—come to a stop
automatically. Some vehicles, such as ships, continue
to move ahead until they collide with something.
Other vehicles—especially flying crafts—can crash
quickly.


Crashing and Ramming
Though most vehicles are meant for long-distance
transportation, some are designed for combat. If a
vehicle tries to move into a space occupied by an
object, a creature, or another vehicle, it crashes. The
vehicle, any creatures pulling it, and whatever it hits
take 1d10 damage per square the vehicle moved
in its previous turn. Creatures on board the vehicle
(and those on the vehicle or object it hits) take half
damage.
If the target of the crash is more than one size
category smaller than the out-of-control vehicle, the
vehicle continues to move regardless of how much
damage it dealt during the crash. The space that the
target occupies is treated as difficult terrain for the
vehicle’s movement.
Against targets of equal or greater size, the vehicle
continues to move only if the target is destroyed. If
the target is not destroyed, the vehicle’s move ends
immediately.


Turning and Heading
Creatures on a battle grid can change direction at
any point during movement. The rules do not make
a distinction between a creature’s front, back, and
sides because it is assumed that a creature can turn
around in its space. However, you cannot simply turn
a speeding vehicle in the opposite direction, and thus
vehicle combat is more complicated.
Every vehicle has a heading—the direction in
which it currently moves. To track a vehicle’s heading,
place a coin or similar marker along the front edge of
the vehicle’s space on the battle grid. When a vehicle
moves, use the small marker to count off squares in
the direction the vehicle is moving. Then move the
larger vehicle counter or miniature to catch up.


Drive
Vehicles are designed to move in one direction only.
You direct a vehicle forward, pushing it ahead. However,
vehicles typically lack the maneuverability of a
walking creature, and turning them can be slow and
difficult.


DRIVE
✦ Action: Move.
✦ Movement: Move the vehicle a distance up to its
speed.
✦ Direction: When you move the vehicle, it must
move in the direction of its heading marker. The
vehicle can move directly forward or it can move
along either forward diagonal adjacent to its heading
marker (a 45-degree adjustment). It cannot
move in other directions without making a turn.
✦ Opportunity Attacks: A vehicle’s movement does
not provoke opportunity attacks against the vehicle
or the creatures on it.
✦ Terrain: Terrain affects a vehicle in the way it
affects creatures. If a terrain feature requires a skill
or ability check, the driver or pilot must make that
check for any vehicle that is not drawn by creatures.
In the case of a creature-drawn vehicle, the
creature pulling or pushing the vehicle makes the
appropriate check(s). For vehicles pulled by multiple
creatures, choose one creature to make the check
and have the other creatures use the aid another
action. If a vehicle does not have the appropriate
mode of movement to traverse a terrain, then it
cannot move on that terrain.


Turn
You turn a vehicle to speed around corners, avoid
obstacles, or make a sudden change in its current
heading.
TURN
✦ Action: Move
✦ Movement: Move the vehicle a distance equal to
half its speed.
✦ Direction: When you move the vehicle, it must
move in the direction of its heading marker. The
vehicle can move directly forward or it can move
along either forward diagonal adjacent to its heading
marker (a 45-degree adjustment).
✦ Heading Marker: At any point during the vehicle’s
movement, move its heading marker from
its current position to either side of the vehicle (a
90-degree turn). Reorient the vehicle’s counter or
miniature accordingly at the end of the move.


VEHICLES
✦ Opportunity Attacks: A vehicle’s movement does
not provoke opportunity attacks against the vehicle
or the creatures on it.
✦ Terrain: Terrain affects a vehicle in the way it
affects creatures. If a terrain feature requires a skill
or ability check, the driver or pilot must make that
check for any vehicle that is not drawn by creatures.
In the case of a creature-drawn vehicle, the
creature pulling or pushing the vehicle makes the
appropriate check(s). In the case of vehicles pulled
by multiple creatures, choose one creature to make
the check and have the other creatures use the aid
another action. If a vehicle does not have the appropriate
mode of movement to traverse a terrain,
then it cannot move on that terrain.

Stop
When a vehicle is moving, it takes effort to stop it.
STOP
✦ Action: Move
✦ Movement: Move the vehicle forward a number
of squares equal to the distance it moved in the
previous round. At the end of the move, the vehicle
is motionless. A vehicle begins moving again when
its driver or pilot uses the drive action. A stopped
vehicle does not go out of control while motionless
unless otherwise noted in its description.
✦ Direction: The vehicle’s heading marker remains in
place. If and when the vehicle moves again, it must
initially move in this direction.



Last edited by Ross on Tue Sep 28, 2010 2:39 pm; edited 2 times in total


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

2 Re: The Minos Chariot Race on Mon Sep 27, 2010 2:20 pm

Ross wrote:
Xera Sue-al: ...Your too over protective, especially of the Changeling.


Captain Magra: ...and it's going to draw a huge crowd.


Camella Ann glossed right over all the danger warnings, hearing mainly these two points... "Draw a huge crowd" is all she really needed to hear & is very excited for the event!

"You may ask any questions of the Captain, Xera or Treena, or of each other."

Who was last time's winner? Has it usually been a different winner every event, or does one team/ship have a dynasty going? Camella wants to know about the most famous former champions of this event & if they're expected to defend their title. (So she can take his/her fame...)

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3 Re: The Minos Chariot Race on Mon Sep 27, 2010 2:34 pm

Cristalla glear at Camella Ann and says to herself "that bitch!"

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4 Re: The Minos Chariot Race on Mon Sep 27, 2010 2:54 pm

Ross

avatar
Admin
Last races winner was a Thri-Kreen named Shrik Clikichik Krak. His whole group came in 1st, 2nd and 3rd place, which seems to be a common occurrence in the race. The race tends to be won using team work rather than being the fastest chariot.

Since the races are 5-years apart, and the payout is so huge, there have never been repeat winners. Nobody wants to risk their life after earning all that prize money.

The other women in your group knows that Camella Ann sneaks out of their sleeping quarters every once in awhile.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

5 Re: The Minos Chariot Race on Mon Sep 27, 2010 9:41 pm

I have a few questions that would probably come out during chariot training...

1. Are the horses of the enemies counted as enemies? Trying to figure out if I can curse an enemy behind the chariot I'm in.
2. What happens to the chariot if one of the horses is affected by a push, pull, slide?
3. Can the chariots themselves be attacked? If so, how many HP do they have?
4. Will only two characters be in each chariot? One has to drive and the other is free to attack or do other things, do all of the PCs have a ranged attack? It seems that most effective attacks will be at range.


I think it may take a while for everyone to come up to speed. Might want to plan on a little extra time...

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6 Re: The Minos Chariot Race on Mon Sep 27, 2010 9:53 pm

Ross

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Admin
1. No, the horses themselves are are normally not enemies, unless of course they attack you then they would be enemies.
2. You cannot effect the horses with forced movement. They are considered restrained unless they are cut free or released.
3. Yes a chariot can be attacked. See above for the amount of HP's a heavy chariot has.
4. Yes, only two racers can be in a chariot, or you can have one in a chariot. Yes, one has to drive and the other is free to do whatever. You will have to check with the other players to see if their PC's have ranged attacks.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

7 Re: The Minos Chariot Race on Mon Sep 27, 2010 10:05 pm

Ross

avatar
Admin
Oh, during the training Xera explains harming a horse can disqualify you from the race. Killing one is a death sentence, unless of course you are attacked by one.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

8 Re: The Minos Chariot Race on Mon Sep 27, 2010 10:15 pm

Ross wrote:1. No, the horses themselves are are normally not enemies, unless of course they attack you then they would be enemies.
2. You cannot effect the horses with forced movement. They are considered restrained unless they are cut free or released.
3. Yes a chariot can be attacked. See above for the amount of HP's a heavy chariot has.
4. Yes, only two racers can be in a chariot, or you can have one in a chariot. Yes, one has to drive and the other is free to do whatever. You will have to check with the other players to see if their PC's have ranged attacks.

Above under Immobilized it says that a chariot can be pushed, pulled, or slid.

Why can't the horses? If I push a chariot, will the horses get pushed too?

If a wizard makes an area attack and damages a horse, willhe be penalized?

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9 Re: The Minos Chariot Race on Mon Sep 27, 2010 10:22 pm

Ross

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Vehicles can be. You asked about the animals who are restrained. If you force move a vehicle the animals will go along for the ride. Note, a Chariot is considered an object, so not an enemy or ally I believe. Let me know if you find other info.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

10 Re: The Minos Chariot Race on Mon Sep 27, 2010 11:01 pm

Dwarmaj wrote:If a wizard makes an area attack and damages a horse, willhe be penalized?

pretty severely...

Ross wrote:Oh, during the training Xera explains harming a horse can disqualify you from the race. Killing one is a death sentence, unless of course you are attacked by one.

As my teammate, I say we don't harm any horses.

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11 Re: The Minos Chariot Race on Tue Sep 28, 2010 9:22 am

Is there different creatures to chose from for pull the chariot?
What is the size and shape of the chariot? Four space diamond?
How much cover does a chariot provide?
How would one board another chariot if it were travaling next to each other?

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12 Re: The Minos Chariot Race on Tue Sep 28, 2010 9:52 am

Ross

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Admin
-Xera and Treena have never heard of any different creatures pulling the chariots. They have always been horses. This might be one of the rule changes though.

-A large chariot is 2 squares. The front square is always the driver.

-The Chariot provides a +2 cover bonus unless someone is attacking you from behind. In that case the person in the rear of the chariot has no cover.

-You can jump, but you would have to jump into an available square on a chariot, which would mean one of the two people are thrown off, dead, dying or otherwise incapacitated. So basically the same as going into anyone else's square on the ground, including provoking an AoO if appropriate.
Another alternative is to go into one of the squares right behind the horses, in front of the chariot. You'd basically be balancing on the Axle. I'm going to make that a 15 DC check (Balance or Athletic check) with a failure having you fall off. You would have a chance to catch yourself, with a successful result being you hanging off the bottom.
Alternately you could also mount one of the horses, although you cannot control the chariot unless both horses are mounted by you and a coordinating ally, or the chariot passengers are incapable of controlling the horses.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

13 Re: The Minos Chariot Race on Tue Sep 28, 2010 10:16 am

Oh,so it's 2 squares total, not a 2x2.
Can we make alterations to the chariot? Add armor plating as long as we stay under the weight limits?

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14 Re: The Minos Chariot Race on Tue Sep 28, 2010 10:20 am

Ross

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Admin
Xera says, "Unfortunately no. They are all the same. That's what makes this race so popular. All the horses and chariots are the same. You won't even know which chariot you will be in, or where you will start until your walking on to the track and getting into your chariot.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

15 Re: The Minos Chariot Race on Tue Sep 28, 2010 10:52 am

Cristalla will also ask
Will the race take multiple days?
If so, will there be set times for resting or would resting be optional (ride thru the night)

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16 Re: The Minos Chariot Race on Tue Sep 28, 2010 10:55 am

Ross

avatar
Admin
It's an 8 hour race, so no extended rests. Passengers will be able to take 5 minute rests, however the one controlling the horses will not be able too. You may also stop and rest whenever you want.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

17 Re: The Minos Chariot Race on Tue Sep 28, 2010 11:15 am

I assume you can switch off, the passenger rests and then the rested passenger becomes the driver and the new passenger rests.

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18 Re: The Minos Chariot Race on Tue Sep 28, 2010 11:25 am

Ross

avatar
Admin
Of course. During combat it will take a readied action to switch places with each other.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

19 Re: The Minos Chariot Race on Tue Sep 28, 2010 1:04 pm

Looks like my playing status is about 99% now.
Chris, if you're coming, does your bugbear ranger want to ride together?

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20 Re: The Minos Chariot Race on Tue Sep 28, 2010 2:09 pm

So far I am a go. Sounds good Mick!

I have twin strike and an oversized longbow (basically makes it a Greatbow without having to spend the feat for the ranged shots. Primarily a melee guy but I can switch to ranged as needed.

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21 Re: The Minos Chariot Race on Tue Sep 28, 2010 2:27 pm

I guess that make me the driver.
I'm also primarily a melee guy but I have one at-will range 10 power I can use while driving (Radiant Vengeance).
You'll need both hands for your bow or two swords.

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22 Re: The Minos Chariot Race on Tue Sep 28, 2010 2:36 pm

Questions to the Captain, Xera, and Treena
Can we carry extra provisions on board?
Can we purchase items to take on board?
Are status effects such as slow or blind considered harming a horse?
What rules are there for attacking other vehicles and/or occupants?
If there are consequences for attacking other players or vehicles what about retaliation?
Are there going to be judges/referees along the route? If not, will we be watched in any way?
What type of route is it?
What about damage to civilians/onlookers that may be along the route?
Do we know anything about the other teams?


Questions to the DM
What happens to a vehicle that reaches 0 HP?
Can you repair a vehicle?
What constitutes an object for crashing purposes?

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23 Re: The Minos Chariot Race on Tue Sep 28, 2010 3:54 pm

So, is it:

Ken and Brad,
Mickey and Chris,
Kevin and Trevor?

You guys should do a pod cast...I suspect it will be a very entertaining session! Too bad I can't make it, especially since I have inside knowledge on the tactics that Brad's bard is going to attempt... Ken, may I have $1.00 for each time you have to shake your head in disbelief on Friday night?

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24 Re: The Minos Chariot Race on Tue Sep 28, 2010 5:03 pm

Ross

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Admin

Can we carry extra provisions on board? Yes, up to #200 of additional equipment.
Can we purchase items to take on board? Yes, but you have to purchase them before you arrive at Minos.
Are status effects such as slow or blind considered harming a horse? No, and neither is immobilizing them.
What rules are there for attacking other vehicles and/or occupants? They are objects that can be targeted as all objects can be.
If there are consequences for attacking other players or vehicles what about retaliation? No consequences.
Are there going to be judges/referees along the route? If not, will we be watched in any way? Yes, there will be referees, but some will also be scrying. They will not necessarily always be in person on the course.
What type of route is it? It's different every race. Last time it was through a canyon/trench.
What about damage to civilians/onlookers that may be along the route? Too bad for them, unless your intentionally targeting them.
Do we know anything about the other teams? You do not.


Questions to the DM
What happens to a vehicle that reaches 0 HP? It breaks apart and will no longer run, and the riders will take damage as if you fell, the distance being measured as if you fell the distance that your vehicle last traveled (i.e. you went 8 squares last round you'll take 4d10 damage. I'm going to allow an Acrobatic Skill check to 1/2 the damage. DC will be 10+1/square moved last round.

Can you repair a vehicle? Yes. It will be a Dexterity/Thievery Check

What constitutes an object for crashing purposes? Another inanimate object.


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25 Re: The Minos Chariot Race on Tue Sep 28, 2010 5:26 pm

Is this race: first to a number of laps, most laps within an amount of time, first/only to cross a finish line? First to bring back an object? What defines winning?

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