Ashe will take 5 potions of healing. I will look and see what other potions might be of benefit.
Thanks!
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No problem. Remember I can only brew up to level 6 potions.Ashe will take 5 potions of healing. I will look and see what other potions might be of benefit
Got it.Can you make Angelus 3 healing potions.
Krystoff wrote:Yeah lets stick together. If it wasn't for the hole to vampire town I would say lets stay here. As it is we should probably burn the place.
jibuki wrote:I'd like a +1 sunblade broadsword.
Mick wrote:Yes, I can make you the sun sword if we have the time.
It takes the same time as a potion which is one hour.
In order of request:
Ember 4 healing & 2 nec resist = 6 hrs
Ashe 5 healing = 5 hrs
Angelus 3 healing = 3 hrs
Telgarth 1 sun swd & 3 healing = 4 hrs
Working 8hr days crafting she should make everything by St Vigeous (3 nights away).
bradly wrote:Dwarmaj wrote:bradly wrote:I'll allow a save v ref as a minor action to grab an item mid-dusting and save it.
What is a "save vs ref" in 4.0?
Is it 10+ like all other saves or is there a specific Ref defense we have to hit?
yup, standard DC10+, specified 'ref' in case there are bonuses...
Trevor wrote:Minor action - Spirit of the Keeper on Angelus. He gets to spend a healing surge and gains an additional 1d6 HP.
Mick wrote:Can a Mage Hand be used to grab a item from a dead but not dusted vamp?
Dwarmaj wrote:
Other than not being like the show, is there a reason to dust items when a vampire is dusted?
Trevor wrote:Yeah, penalty for subduing with bows doesn't make much sense. If you're just aiming to 'kill' them the head is still a larger target than the heart.
Also, you said it's a minor action save vs ref to grab an item off a vamp mid-dusting. What is required to just take something off of a 'killed' vamp?
bradly wrote:Whoops! the above should be reversed. a grab mid-dusting is an immediate reaction, otherwise minor action on your turn.
Krystoff wrote:bradly wrote:Whoops! the above should be reversed. a grab mid-dusting is an immediate reaction, otherwise minor action on your turn.
Brad,
Aura should have gotten the broadsword since she used a minor (instead of an immediate reaction) to grab it.
bradly wrote:'little girl' corpse has nice ring, minor action to grab)
Change Shape (polymorph)
At-Will Minor Action
Effect: The succubus alters its physical form to appear as a Medium humanoid until it uses change shape again or until it drops to 0 hit points. To assume a specific individual’s form, the succubus must have seen that individual. Other creatures can make a DC 30 Insight check to discern that the form is a disguise.
Dwarmaj wrote:I know it doesn't follow the story you want... but as soon as Wendy dropped to zero/died she should revert to her normal form.
bradly wrote:9 take shots, the 1 at Ember 4+12=16vAC-5 run miss, 2 fire at Blade 15+12=27, 16+12=28, hit/hit for 20 damage. Blade is bloodied. 2 fire at Telgarth 15+12=hit exactly, 12+12=24 miss. Telgarth takes 14 & has 1/64, though will regen 2... 2 shoot at Ashe & both 16+12=28 hit for 10+8=18 damage. Last 2 shoot at Aura and 8+12=20, 12+12=24 miss/hit for 12 hits.
Ross wrote:...this is a simple solution...
Dwarmaj wrote:How many items did we get from the vampires?
I remember 2 swords, 2 rings, 1 cloak. Was that it?
Dwarmaj wrote:Ross wrote:Hate to say this, but I think Aura took 8 more damage when the Spirit was destroyed.
I don't think it'll matter much...
There's no one left that can heal and no time to get them.
I think anyone down is going to be captured.
Mick wrote:
Brad, how many spaces from the closet cop to the farthest down PC?
jibuki wrote:I have one of the Dragonborn Emperor rings and the broadsword.
Mick wrote:Looks like I may be getting an item I don't need.
I had the Ring of the Dragonborn Emperor on my wish list but when I equiped it, it didn't stack with my Ruin staff.
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