One light source out in the cross but nothing where Candelos is.
Move 2 W, 1NE
Minor: HQ the closest one (SE I believe)
Standard: Twin Strike the SE one.
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Krystoff wrote:Dang,
One light source out in the cross but nothing where Candelos is.
Move 2 W, 1NE
Minor: HQ the closest one (SE I believe)
Standard: Twin Strike the SE one.
Mick wrote:I say we take Kaddim and get out.
5 vulnerability when bloodied will suck when most of us have so few surges.
Mick wrote:move: move 4N, 1NW so I'm SE of Kaddim.
minor: lay on hands on Kaddim
standard: attack one to his N with Holy Strike
Dwarmaj wrote:Question...
In 4.0 monsters don't attack when you're unconscious correct?
If a creature makes an attack that has multiple rolls do they stop rolling when the target is unconscious or do they roll all attacks?
Kaddim would be unconscious after the second attack.
1st did 10hp of damage.
2nd did 17hp of damage.
4th would do 17hp of damage.
Kaddim is either at -8 or at -25
Monsters and Fallen Characters - Don't hit people when they're down. When a character falls unconscious, monsters turn their attention to enemies who are still up and fighting. Monsters don't usually intentionally deal damage to fallen foes... ...so the other characters should always have a chance to rescue their fallen allies.
Teramotos wrote:Miri's turn...
bradly wrote:Teramotos wrote:Miri's turn...
Free action: (using 1h1m) "I think Sonya needs LOS to heal Kaddim..."
standard action: attempt to Magic Missile the pillar to my SW.
Note: If I can't do that & know it, she'll move adjacent & MBA the pillar with her staff
done.
Didn't anyone hear your call for light? Can they hear you or are they just ignoring you?
Dwarmaj wrote:Vyrellis to Candelos...
Didn't anyone hear your call for light? Can they hear you or are they just ignoring you?
bradly wrote:
I thought we tried that before we went in the room! Miri will use a minor to cast 'Light' on Candelos' square, & if neccessary, move to get in position to do it. done.
Teramotos wrote:...use OHOM to ask Candelos where (what squares) the enemy occupies. Especially, since Candelos had 3 AoO made on him, there must be one to his W, one to his E, and one above him.
Also want to see exactly where Miri moves to and what I can (and can't see) and what Miri and Candelos can/ can't see after Miri's light and movement.
Teramotos wrote:Sonya's turn...maybe.
Before Sonya goes - use OHOM to inform Miri where the bad guys to the south are and suggest "if you have something that affects an area to slow them down, use it now!" (e.g. Action Point).
Teramotos wrote:Sonya's turn...maybe.
Before Sonya goes - use OHOM to inform Miri where the bad guys to the south are and suggest "if you have something that affects an area to slow them down, use it now!" (e.g. Action Point). If Miri want to use her AP before Sonya starts her turn, that would be good.
Sonya
Move - NE, N (not difficult because it doesn't have a piller, right?), NE, NW (I should end up w a monster to the W).
Minor - Rousing Words on Kaddim (don't forget the 10 bonus hits). Now, if he's prone but with positive hits, he'd give me a flanking bonus, right?
Standard - Bastion of Defense on wounded monster to the W. Now, I may not do this if the DM rules that I don't get flanking and Thia and Miri won't benefit from the 10 temporary hits even though they are within 5 squares of me. Kaddim and Candelos should get the temporary hits as Kaddim should be up from the Rousing words. If I manage to hit, how will you track the +1 bonus to everyone's defenses?
Possible AP - depending on if I hit and how bad the monster seems damaged, I may use an AP especially if I have flanking w Kaddim.
Teramotos wrote:Okay, I do have + 2 for flanking, so I will use an AP.
Lion's roar, same enemy. Give the healing to Kaddim. Give Kaddim the bonus hits rather than a save. Did Kaddim receive the +10 bonus hits for the Rousing words? This should put Kaddim close to max and with temp hits too.
Ross wrote:Booming Blade on the one I'm flanking with Sonya.
Krystoff wrote:Thia will use Spitting Cobra strike as a standard and shift 1E to get the plus from the boots. Minor HQ the nearest which I believe is the top guy to the SE.
bradly wrote:Miri disappeared from the map...
Mick wrote:It's been so long since we rested. Can you tell me if I have any Daily powers left and if I have a AP.
Mick wrote:Candelos will
move: shift 1W
standard: attack wounded one to NE with Piercing Strike
Piercing Smite Paladin Attack 1
Encounter ✦ Divine, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. Reflex
Hit: 2[W] + Strength modifier damage, and the target and a
number of enemies adjacent to you equal to your Wisdom
modifier are marked until the end of your next turn.
If I don't hit the one to NE
minor: mark one to NE
bradly wrote:I think you moved Candelos E instead of W. I think he wanted to be adjacent so he could mark everyone if he hit.
Krystoff wrote:Since she probably wont use her interrupt this round she will take the attack at -7 versus the southern guy.
Mick wrote:Do I need to have my luck blade dagger out to use it's power?
Dwarmaj wrote:Mick wrote:Do I need to have my luck blade dagger out to use it's power?
I think you have to have it out, but not sure...
I see if anything is posted on the forums.
Mick wrote:Hum, does anyone have the description of the Lick blade?
I had it's powr confused with the Lucky Charm.
Luckblade
Power (Daily): Free Action
Reroll an attack roll you just made. Use the second result even if it's lower.
Mick wrote:Could I use my minor to pull it out with shield hand instead of marking the NE one
and use the luck blade power as a free action.
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