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Teramotos
Dwarmaj
6 posters
Into the darkness...
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°401
Re: Into the darkness...
I believe I have one more interrupt if I get hit by melee attack. I will note however that it is going down really fast. I hit it once for 14 and it appears like it is halfway dead already.
_________________
Characters
Ashe - Dragonborn Paladin|Sorcerer [Buffy Verse online campaign]
Woldstren Gorvakson - Bugbear Ranger [Slave Ship campaign]
Davy - Human Runepriest [Grong Island Civil War campaign]
Nevin EhtLatrom - Dwarf Cleric [Dragonborn campaign]
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°402
Re: Into the darkness...
move: W,W,SW
minor: mark skull load
standard: attack with Holy Strike getting the +2 dam for wis
AP? if I have one: attack with Holy Strike getting the +2 dam for wis
minor: mark skull load
standard: attack with Holy Strike getting the +2 dam for wis
AP? if I have one: attack with Holy Strike getting the +2 dam for wis
Teramotos- Number of posts : 4852
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°403
Re: Into the darkness...
...if you use an AP, remember you get + 9 hit back.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Teramotos- Number of posts : 4852
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°404
Re: Into the darkness...
Free Action: "Candelos, watch out for the Vamp next to Kaddim! May wanna move S,SW, and then West and NW to end up in the square you want."
Sonya:
Move: NW, W, W, W, W
Standard: Full Defense
Done...
Sonya:
Move: NW, W, W, W, W
Standard: Full Defense
Done...
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°405
Re: Into the darkness...
Mick wrote:move: W,W,SW
minor: mark skull load
standard: attack with Holy Strike getting the +2 dam for wis
AP? if I have one: attack with Holy Strike getting the +2 dam for wis
Candelos' turn:
Move: move adjacent to the Skull Lord (provoking an AoO from the vampire next to Kaddim)
AoO Claw attack 35 vs Ac hits for 6+5-5hp of damage. (The vampire seems to do more damage in this area...)
Minor: mark the Skull Lord (overwriting Kaddim's daily power mark)
Standard: use Holy Strike
HS 32 vs Ac hits for 12+2hp of radiant damage (it looks like he took extra damage).
The attack reduces the Skull Lord to zero hit points. One of his heads is destroyed, then he is healed back to max hitpoints.
Candelos uses an Action Point and regains 9hp
Standard: attack with Holy Strike 24 vs Ac hits for 13hp of radiant damage. (it looks like he took extra damage)
Skull Lord's turn...
Teramotos- Number of posts : 4852
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°406
Re: Into the darkness...
I'm one square too far to the East. S/b one more West I think.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Teramotos- Number of posts : 4852
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°408
Re: Into the darkness...
Uh, that was one more West, not one more East. Now I'm two too far to the East, sorry...
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Ross- Admin
- Number of posts : 3868
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°410
Re: Into the darkness...
Move: Use Aramathor's Step to flank the Skull Lord.
Standard: Use Isolating Slam on the Skull Lord, and if I hit push the vampire away to the North.
Standard: Use Isolating Slam on the Skull Lord, and if I hit push the vampire away to the North.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°411
Re: Into the darkness...
Move: Shift 1E
Standard: Twin Strike
Standard: Twin Strike
_________________
Characters
Ashe - Dragonborn Paladin|Sorcerer [Buffy Verse online campaign]
Woldstren Gorvakson - Bugbear Ranger [Slave Ship campaign]
Davy - Human Runepriest [Grong Island Civil War campaign]
Nevin EhtLatrom - Dwarf Cleric [Dragonborn campaign]
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°412
Re: Into the darkness...
Ross wrote:Move: Use Aramathor's Step to flank the Skull Lord.
Standard: Use Isolating Slam on the Skull Lord, and if I hit push the vampire away to the North.
Kaddim's turn:
Move: use Armarathor's Step to teleport adjacent to the Skull Lord
Standard: use Isolating Slam
IS 27+2 vs Ac hits for 9hp of damage
Secondary Attack on the vampire
IS 24 vs Fort hits, the vampire is pushed 3 north
Thia's turn:Krystoff wrote:Move: Shift 1E
Standard: Twin Strike
Move: shift 1E
Standard: use Twin Strike on the Skull Lord
TS #1 23+2 vs Ac hits for 9+1hp of damage
TS #2 27+2 vs Ac hits for 6hp of damage. (The Skull Lord falls when the last head is destroyed).
Miri's turn, then Candelos and Sonya
Teramotos- Number of posts : 4852
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°413
Re: Into the darkness...
Yeah!!! So only one Vamp left??
Miri, then Candelos and Sonya...
Miri, then Candelos and Sonya...
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°414
Re: Into the darkness...
Teramotos wrote:Yeah!!! So only one Vamp left??
Miri, then Candelos and Sonya...
Yes, just one vampire left...
The Skull Lord looked a lot more intimidating that he really was.
I was surprised the party spent so much time focusing on the vampires when the Skull Lord would just raise them and get two other attacks.
Once his main attack power was disabled, he couldn't put up much of a fight.
Since there is just one minion remaining lets just say Miri or Candelos finishes it off.
I think the party handicapped yourselves at the beginning of the encounter (Kaddim not healed up, few members used light), but you guys pulled it out in the end.
Well done
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°415
Re: Into the darkness...
Searching the room the party doesn't find any treasure on the downed undead.
Examining the room Kaddim and Miri notes:
The pillars block all natural light into or out of the areas they enclose.
The pillars also seem to regenerate when damaged.
Candelos examines the statues and notes
The NE statues grants undead the chance to critical on a 19-20
The NW statues increases all necrotic damage by 5
The SW statue grants undead 5 temp hitpoints when they hit something
The SE statue increases all defenses of undead by 1
Also the room itself imposes Vulnerability 5 to all bloodied living creatures.
Challenging room... they put a lot of work into it.
What next?
Where do you want to rest? Here or the last room you rested in?
Examining the room Kaddim and Miri notes:
The pillars block all natural light into or out of the areas they enclose.
The pillars also seem to regenerate when damaged.
Candelos examines the statues and notes
The NE statues grants undead the chance to critical on a 19-20
The NW statues increases all necrotic damage by 5
The SW statue grants undead 5 temp hitpoints when they hit something
The SE statue increases all defenses of undead by 1
Also the room itself imposes Vulnerability 5 to all bloodied living creatures.
Challenging room... they put a lot of work into it.
What next?
Where do you want to rest? Here or the last room you rested in?
Teramotos- Number of posts : 4852
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°416
Re: Into the darkness...
...oh man, that's a tough room. Very well thought out however. Giving my a lot of ideas here for when I DM.
Sonya will go into the hall and pick up her axe.
Sonya will suggest that we just rest here, trying for an extended rest.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°417
Re: Into the darkness...
yeah, that made it basically 6 different rooms if you count outside the room as well. 4 quadrants and the hallways in between are the other 5.
Rest here is fine.
Rest here is fine.
_________________
Characters
Ashe - Dragonborn Paladin|Sorcerer [Buffy Verse online campaign]
Woldstren Gorvakson - Bugbear Ranger [Slave Ship campaign]
Davy - Human Runepriest [Grong Island Civil War campaign]
Nevin EhtLatrom - Dwarf Cleric [Dragonborn campaign]
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°418
Re: Into the darkness...
Pick up shield.
Rest here is fine.
If its a extended rest can I get a item made?
I don't recall the exact name without the character builder but I think it's called a Sunblade.
+2 and it gives off light and does radiant damage.
Sure could have used it this encounter
Rest here is fine.
If its a extended rest can I get a item made?
I don't recall the exact name without the character builder but I think it's called a Sunblade.
+2 and it gives off light and does radiant damage.
Sure could have used it this encounter
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°419
Re: Into the darkness...
Dwarmaj wrote:Challenging room... they put a lot of work into it.
Concur. Great room from a designer's pov.
I say we rest up here. Miri wants new boots when we rest up (level up?) but isn't quite sure how much gold, or more importantly residuum, she has. Let's split up all the treasure we've found so far, dust absolutely everything nobody wants as a treasure pick, make as many items as we can, then rest up & go downstairs to take back all of Kaddim's stuff ...and then some!
Miri will also dust for anyone any back up items or whatever if you're short on residuum. We're at the home stretch before we've beaten everything in this pyramid, so little sense in waiting for later. We might not have many extended rests left in this prison.
Everybody please post what items you want and how much gold and/or residuum you have and Sonya and/or Ken, please post what treasure we've found but yet to divvy up.
Post Script: Ken, when I switched to the new Asus laptop, I lost which rituals Miri should know. I have her starting ones, but not any of the ones she's found, which was quite a bit. Is that easy or hard to look up?
PPS: Miri will spend 2 healing surges to get full up.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°420
Re: Into the darkness...
Mick wrote:Pick up shield.
Rest here is fine.
If its a extended rest can I get a item made?
I don't recall the exact name without the character builder but I think it's called a Sunblade.
+2 and it gives off light and does radiant damage.
Sure could have used it this encounter
Too funny! Yes, that would have been nice for this encounter!
Ross- Admin
- Number of posts : 3868
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°421
Re: Into the darkness...
Iron Armbands of Power please.
I thought the shard was already made?
I thought the shard was already made?
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°422
Re: Into the darkness...
Ross wrote:Iron Armbands of Power please.
I thought the shard was already made?
The party found a Shard of the Mage a little while ago.
https://nwgamers.forumotion.com/online-role-play-gaming-f14/on-line-game-treasure-collection-thread-t567.htm#9509
Ross- Admin
- Number of posts : 3868
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°423
Re: Into the darkness...
Ah. Brad is using that, right?
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°424
Re: Into the darkness...
Ross wrote:Ah. Brad is using that, right?
You mentioned a shard in the last battle so I assumed Kaddim had it.
It only works on implement powers so Miri may be a better fit for it, but Kaddim does have a few implement powers as well.
Ross- Admin
- Number of posts : 3868
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°425
Re: Into the darkness...
I could use it with a couple of powers only, but she can hit multiple enemies with many of her powers. I thought I had the Lightning Shard.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°426
Re: Into the darkness...
Ross wrote:I thought I had the Lightning Shard.
I see where the item was requested, but no confirmation that the item was made.
I also don't have it on Kaddim in the Character Builder.
I'll try and post an update for each character sometime this weekend.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°427
Re: Into the darkness...
Dwarmaj wrote:I'll try and post an update for each character sometime this weekend.
Thanks ...and people should post their wishlists for items 10th & lower, right?
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°428
Re: Into the darkness...
bradly wrote:
Thanks ...and people should post their wishlists for items 10th & lower, right?
Yes
The next rest will be an extended rest. Don't want to kill anyone just yet.
Teramotos- Number of posts : 4852
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°429
Re: Into the darkness...
...so I take it we're not advancing to 10th level just yet? Seems like I've been 9th for a really long time. I'll see if I can sort through the treasure thread...
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°430
Re: Into the darkness...
Teramotos wrote:...so I take it we're not advancing to 10th level just yet? Seems like I've been 9th for a really long time.
I believe the party has had 7 encounters since they last leveled up.
I'll have to review the next few encounters to see if the party needs to level up or not.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°431
Re: Into the darkness...
Looks like the characters posted in the character forum is already up to date.
https://nwgamers.forumotion.com/people-places-and-things-f5/new-millennium-player-characters-t173.htm#1146
No level ups at this time.
Let me know what three items Miri will create.
If Miri is going to swap out Wizards Escape, what will she take instead.
Will Miri keep Magic Missile that has been updated?
https://nwgamers.forumotion.com/people-places-and-things-f5/new-millennium-player-characters-t173.htm#1146
No level ups at this time.
Let me know what three items Miri will create.
If Miri is going to swap out Wizards Escape, what will she take instead.
Will Miri keep Magic Missile that has been updated?
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°432
Re: Into the darkness...
Yes, I'll swap out 'Wizard's Escape', will let you know what I'm replacing it with before we're done figuring out items for this extended rest. I'll keep Magic Missile, but how are we playing 'Bracers of the Perfect Shot'? Miri has a set of those, and they become useless if they don't work with Magic Missiles. Should I get a free 3rd level item exchange?
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°433
Re: Into the darkness...
bradly wrote:Yes, I'll swap out 'Wizard's Escape', will let you know what I'm replacing it with before we're done figuring out items for this extended rest. I'll keep Magic Missile, but how are we playing 'Bracers of the Perfect Shot'? Miri has a set of those, and they become useless if they don't work with Magic Missiles. Should I get a free 3rd level item exchange?
The bracers only work when you hit with a Ranged Basic Attack, Magic Missile is no longer a RBA and has not "to hit" any more. So the bracers no longer work with the spell.
Yes, you can swap out the bracers for another 3rd level item.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°434
Re: Into the darkness...
Currently waiting to find out what powers Miri will be swapping out because of rules changes and what 3 items Miri will be creating.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°435
Re: Into the darkness...
Dwarmaj wrote:Currently waiting to find out what powers Miri will be swapping out because of rules changes and what 3 items Miri will be creating.
Miri will take 'Fire Shield' instead of 'Wizard's Escape', and just take 680gp in residuum for the bracers. Not many 3rd level items that help a 9th level PC like those did...
Unless we get a lot in player's share from undistributed treasure, Miri will not be crafting any items for herself. Except for a ton of rituals, Miri only has 4 magic items and still no gold until we figure out what needs to be distributed.
Flaming Sphere (not Sleep), Shield (not Feather Fall), Stinking Cloud (not Bigby's Icy Grasp), Fire Shield (not Dimension Door), and Wall of Fire (not Ice Storm) will be here memorized spells.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°436
Re: Into the darkness...
Looks like Miri has selected her spells.
I still need a list of the items to be made.
Kaddim has requested Iron Armbands of Power.
Also, don't forget about the items you got from Breeze...
https://nwgamers.forumotion.com/online-role-play-gaming-f14/after-the-cultists-t659-15.htm#9628
I still need a list of the items to be made.
Kaddim has requested Iron Armbands of Power.
Also, don't forget about the items you got from Breeze...
https://nwgamers.forumotion.com/online-role-play-gaming-f14/after-the-cultists-t659-15.htm#9628
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°437
Re: Into the darkness...
I requested a Sun Blade
This was I don't need to fumble around for a light source.
This was I don't need to fumble around for a light source.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°438
Re: Into the darkness...
Dwarmaj wrote:
Also, don't forget about the items you got from Breeze...
https://nwgamers.forumotion.com/online-role-play-gaming-f14/after-the-cultists-t659-15.htm#9628
Didn't notice that earlier. I guess that means Miri can make a +2 level item once.
Dwarmaj wrote:I still need a list of the items to be made.
I say we don't hold onto ANY 'party treasure' & dust everything not being used. What does that come out to?
Coming up with a list of items to be commissioned has to be the step after we know what we have available to spend. We need to resolve step 1 before inquiring about step 2...
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°439
Re: Into the darkness...
bradly wrote:
Didn't notice that earlier. I guess that means Miri can make a +2 level item once.
The ritual applies to to any items made during the rest period you use it for. You could make 3 items of level +2 if you wished. But once you use it it's gone no mater what items are made.
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