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Stargate RPG add dex mod to damage EmptySun Apr 21 2024, 14:53 by Teramotos

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    Stargate RPG add dex mod to damage

    Ross
    Ross
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    Number of posts : 3867
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    Age : 57
    Location : Seattle

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    Player Name: Ross

    Stargate RPG add dex mod to damage Empty Stargate RPG add dex mod to damage

    Post by Ross Thu Nov 12 2020, 11:28

    Dex attacks do add their Dex mod to the damage.

    On page 124 of the Beta Guide it has this:

    DAMAGE ROLLS
    Each weapon, equipment, or harmful enemy ability
    specifies the damage it deals. You roll the damage
    die or dice, add any modifiers, and apply the damage
    to your target. Equipment weapons, special abilities,
    and other factors can grant a bonus to damage. With
    a penalty, it is possible to deal 0 damage, but never
    negative damage.
    When attacking with a weapon, you add your
    ability modifier—the same modifier used for
    the attack roll—to the damage. A particular
    equipment tells you which dice to roll for damage
    and whether to add any modifiers.
    If an effect deals damage to more than one target
    at the same time, roll the damage once for all of
    them. For example, when a soldier fires a shotgun,
    the equipment’s damage is rolled once for all
    creatures caught in the blast.

    Dwarmaj likes this post

    Dwarmaj
    Dwarmaj


    Number of posts : 5285
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    Stargate RPG add dex mod to damage Empty Re: Stargate RPG add dex mod to damage

    Post by Dwarmaj Thu Nov 12 2020, 11:58

    Makes sense

      Current date/time is Sat Apr 27 2024, 11:19