Move: move and jump in
Standard: Scorching Burst in space NE of Fatboy
Mindwarp staff of Ruin +2: +11 attack, 1d6+18 damage
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Mick wrote:Minor: take out healing potion and give to Ashe
Move: move and jump in
Standard: Scorching Burst in space NE of Fatboy
Mindwarp staff of Ruin +2: +11 attack, 1d6+18 damage
Krystoff wrote:AShe will drink the potion offered and move to the tunnel down. He will use his boots to get a climb speed and move down the hole to the end and then drop from the lowest possible height and use acrobatics or athletics (can't remember which one) to decrease any remaining fall damage.
If I still have a standard then I will use blazing starfall on Luke without hitting anyone else.
Trevor wrote:Move action - Move to 1 square south of Ashe; move spirit to 1 square south of Luke.
Standard action - Voice of Battle against Luke. Angelus can shift 2 squares as a free action.
"I believe this is yours."
Minor action - hand heirloom sword to Ashe.
Dwarmaj wrote:Angelus' turn:
Free action: shift 2N from Aura's power
Standard: Second Wind
Free action: Ashe, mark him...
Krystoff wrote:Ashe will
move stand
minor(or free)accept the sword
free "Thank you; its time to kill that bastard"
free Make sure the sword is at the full 20 squares for light and doing radiant
standard blazing starfall on Luke
Mick wrote:Ember
Minor: pull out healing potion
Move: stand
Standaed: Scorching Burst in space NE of Fatboy
Mindwarp staff of Ruin +2: +11 attack, 1d6+18 damage
Mick wrote:MM then 10 hp damage
Dwarmaj wrote:
If the whole area is difficult terrain and I can't reach him, then I'll throw my dagger with my standard instead of charging. Hopefully he's in range for that.
Mick wrote:Don't you need to resolve Blades actions?
Trevor wrote:Move action - Move in front of Ashe
Standard action - Shoot longbow at Luke
Minor action - Summon spirit companion adjacent to Luke and Blade
"Now you've made the spirits angry!"
Action Point! Standard action - Wrath of the Spirit World. +12 atk, 3d6 + 8 psychic damage. Target knocked prone on hit. Half damage on miss.
Ross wrote:We still have one more enemy.
Trevor wrote:Seeing the succubus flee Aura yells "Try to find a less disgusting sugar daddy next time!..."
Krystoff wrote:
As a side note; why would they have a garden hose in the garage connected to hot and cold water? Ashe will check into that further.
Mick wrote:Yes, Ember has rituals.
What level and how many rituals are there in the two books?
Krystoff wrote:
Is there a registration for the ferraris in the glovebox or is there a computer in the house where we can check the registration?
Is there a way to lock the tunnel downstairs?
As a side note; why would they have a garden hose in the garage connected to hot and cold water? Ashe will check into that further.
Any heroic, and 1 each (2 total rituals), must be chosen by PCs this game day.
Mick wrote:free: say "I'll try and slow down fatboy"
not likely to be much parley when Luke first comes in the room Ember starts insulting him and never stops.parley potential
Ember made potions for who ever wanted them,if anybody didn't have any it was their chose.Healing potions were poorly distributed prior to battle.
Mick wrote:Blade can take the two rituals since Ember has the level 6 and under rituals she wants.
I say we try and sell for cash.Fararris
We may need to made one a raise dead.Blade can take the two rituals
Ross wrote:Do I have any contacts to dispose of the Ferrari's?
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