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5 posters

    After the cultists...

    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    After the cultists... Empty After the cultists...

    Post by Dwarmaj Tue Jul 06, 2010 9:29 am

    After defeating the Heart of Madnes the parties current status is:

    Miri 45/58hp with 9/9 surges
    Kaddim 46/79hp with 11/11 surges
    Candelos 55/78hp with 14/14 surges
    Thia 60/65hp with 6/7 surges
    Sonya 30/66hp with 9/9 surges

    How many surges (if any) would each PC like to use during your short rest?
    avatar
    Kenji


    Number of posts : 3459
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    Post by Kenji Tue Jul 06, 2010 9:37 am

    Miri will use 1 surge.
    Krystoff
    Krystoff


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    Post by Krystoff Tue Jul 06, 2010 9:53 am

    0 surges.

    5 HP Doesn't feel worth it.

    Teramotos
    Teramotos


    Number of posts : 4852
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    Age : 60
    Location : Seattle

    After the cultists... Empty Re: After the cultists...

    Post by Teramotos Tue Jul 06, 2010 10:00 am

    Sonya will use two and on one of them, use IW (if I have one left). If I have both left, I'll use the other on Kaddim. Try to rest an extra 10 minutes to get my IW powers back.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


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    Post by Dwarmaj Tue Jul 06, 2010 10:57 am

    Teramotos wrote:Sonya will use two and on one of them, use IW (if I have one left). If I have both left, I'll use the other on Kaddim. Try to rest an extra 10 minutes to get my IW powers back.

    I believe you've only used IW once since the only one down a surge is Thia.

    So if you're going to rest for 10min then you can use three IWs.

    One on yourself, you gain 16+3hp back. Now at 49/66hp with 8/9 surges.
    One on Kaddim, he gains 19+9hp back. Now at 74/79hp with 10/11 surges.
    Dwarmaj
    Dwarmaj


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    After the cultists... Empty Re: After the cultists...

    Post by Dwarmaj Tue Jul 06, 2010 10:58 am

    bradly wrote:Miri will use 1 surge.

    Miri uses one surge and regains 14hp. She is now at 58/58hp with 8/9 surges.
    Dwarmaj
    Dwarmaj


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    After the cultists... Empty Re: After the cultists...

    Post by Dwarmaj Tue Jul 06, 2010 10:59 am

    Dwarmaj wrote:
    Teramotos wrote:Sonya will use two and on one of them, use IW (if I have one left). If I have both left, I'll use the other on Kaddim. Try to rest an extra 10 minutes to get my IW powers back.

    I believe you've only used IW once since the only one down a surge is Thia.

    So if you're going to rest for 10min then you can use three IWs.

    One on yourself, you gain 16+3hp back. Now at 49/66hp with 8/9 surges.
    One on Kaddim, he gains 19+9hp back. Now at 74/79hp with 10/11 surges.

    Sonya has one IW left and I wasn't sure if she wants to use it on herself or on Candelos.
    Teramotos
    Teramotos


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    Post by Teramotos Tue Jul 06, 2010 11:29 am

    I'll use the third IW on Candelos and a regular, non-IW surge to get myself close to max.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


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    Post by Dwarmaj Wed Jul 07, 2010 8:24 am

    After the party takes 10 minutes to rest I assume the party will be leaving the cultist area?

    When the party reaches the room where Kaddim and Candelos were locked in you notice that the "orc" gargoyles are no longer guarding the entrance.

    Does the party continue on to the Eladrin area?
    Teramotos
    Teramotos


    Number of posts : 4852
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    Post by Teramotos Wed Jul 07, 2010 9:13 am

    sure, continue to Eladrin area after looking around briefly for the gargoyles.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    avatar
    Kenji


    Number of posts : 3459
    Registration date : 2008-12-02

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    Post by Kenji Wed Jul 07, 2010 10:05 am

    Sounds good. Miri will be in the back and try her best to hide her dislike for that witch during negotiations...
    Dwarmaj
    Dwarmaj


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    Post by Dwarmaj Wed Jul 07, 2010 11:17 am

    Teramotos wrote:sure, continue to Eladrin area after looking around briefly for the gargoyles.

    The party continues north...

    As you round the corner toward the eladrin area you see the stairs up to level 3 on the south wall.

    You also see two statues (they look like eladrins) flanking the doorway into the Eladrin area.


    What does the party wish to do?

    After the cultists... Player10
    Teramotos
    Teramotos


    Number of posts : 4852
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    Post by Teramotos Wed Jul 07, 2010 11:36 am

    ...proceed forward slowly toward the Eladrin area, seeing if the statues are really gargoyles. Ask Thia to use perception to check for traps.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    avatar
    Kenji


    Number of posts : 3459
    Registration date : 2008-12-02

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    Post by Kenji Wed Jul 07, 2010 11:38 am

    Dwarmaj wrote:What does the party wish to do?
    "Yo, Eladrins! Tell Breeze mission accomplished. The cultists are toast."
    Dwarmaj
    Dwarmaj


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    Post by Dwarmaj Thu Jul 08, 2010 5:30 pm

    Sorry, kids getting back to town and swamped at work.

    Things should be getting back to normal soon.
    Dwarmaj
    Dwarmaj


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    Post by Dwarmaj Sun Jul 11, 2010 9:21 pm

    Teramotos wrote:...proceed forward slowly toward the Eladrin area, seeing if the statues are really gargoyles. Ask Thia to use perception to check for traps.


    Thia believes the statues are gargoyles...
    Dwarmaj
    Dwarmaj


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    After the cultists... Empty Re: After the cultists...

    Post by Dwarmaj Sun Jul 11, 2010 9:25 pm

    bradly wrote:
    Dwarmaj wrote:What does the party wish to do?
    "Yo, Eladrins! Tell Breeze mission accomplished. The cultists are toast."

    There is no immediate response.

    Does the party want to wait a bit? Open the door? Knock? Or take some other action?
    Teramotos
    Teramotos


    Number of posts : 4852
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    After the cultists... Empty Re: After the cultists...

    Post by Teramotos Mon Jul 12, 2010 6:31 am

    Our presence has already been announced, we'll open the door.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    After the cultists... Empty Re: After the cultists...

    Post by Dwarmaj Mon Jul 12, 2010 6:31 pm

    Teramotos wrote:Our presence has already been announced, we'll open the door.

    Hmm, 50' away through a closed door... Gargoyles are deaf but can sense vibrations in the ground.


    Anyways...

    When the party opens the door, they are greeted by the Eladrins (you see about 6 of the Winter Blades and 2 of the Winter Knights). When the party tells them of their victory over the cultist the Eladrin immediately send two Blades to go check out the cultist area and another to Breeze.

    The Winter Blade that went to see Breeze comes back after about a minute and tells the party that Breeze is very pleased. The soldier motions for the party to follow as he heads back towards Breeze's area.

    Does the party follow?
    Krystoff
    Krystoff


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    Post by Krystoff Mon Jul 12, 2010 7:39 pm

    Might as well, not much else to do. Be prepared for an ambush but Thia is OK with going.

    Teramotos
    Teramotos


    Number of posts : 4852
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    Post by Teramotos Mon Jul 12, 2010 8:33 pm

    yeah, be prepared for a fight. We could just assume they are untrustworty and subdue/ neutralize the Eladrin now and then attempt to take out Breeze...
    I'm okay with just going to see the Dragon anyways...maybe he'll say something useful before he attacks us.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    After the cultists... Empty Re: After the cultists...

    Post by Dwarmaj Tue Jul 13, 2010 12:48 pm

    The Winter Blade leads the party to Breeze and she greets the part and asks that the pary tells her of your encounters with the cultists.

    The party tells of their encounters, Thia believes that Breeze is somewhat interested but mainly waiting for confirmation from her scouts.

    When the Winter Blades return and tell Breeze that the cultists are no more she seems impressed that the party accomplished the task.

    Breeze:
    As promised, here is your reward and she motions for one of the Knights to carry a small bag to the party.

    Inside the bag is:
    3 gems
    1 scroll
    1 orb

    Breeze thanks the party, then motions for the Knights to escort the party out.

    Before the party is escorted out, is there anything anyone wants to say?
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    Kenji


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    Post by Kenji Tue Jul 13, 2010 3:03 pm

    Dwarmaj wrote:Before the party is escorted out, is there anything anyone wants to say?
    Miri will use 'Ghost Sound' so only Kaddim can hear: "Should I ask to trade these items for your old stuff instead?"
    (If Kaddim wants, I'll forward the message via 'GS' to Sonya...)
    Teramotos
    Teramotos


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    Post by Teramotos Tue Jul 13, 2010 3:04 pm

    Although Sonya has no trained evaluation skills, do the items appear "valuable"? Sonya will respectfully ask "Mighty Breeze, now that the Cultists have been defeated, what are your plans regarding the void they leave behind?" and "Are you able to tell us anything about the level above?"


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    After the cultists... Empty Re: After the cultists...

    Post by Dwarmaj Tue Jul 13, 2010 4:09 pm

    bradly wrote:
    Dwarmaj wrote:Before the party is escorted out, is there anything anyone wants to say?
    Miri will use 'Ghost Sound' so only Kaddim can hear: "Should I ask to trade these items for your old stuff instead?"
    (If Kaddim wants, I'll forward the message via 'GS' to Sonya...)

    The party takes turns looking at the items in the bag before responding to Breeze.

    Miri takes a look at the scoll... It seems to be a single use item that gives the benefits of Mark of Warding (ie +2 to the level of items you can create for one rest period).

    Candelos notices that one of the gems is part of Vyrellis' life force.

    Sonya looks at the other two gems and believes they are Astral Diamonds (each worth 10kgp)

    Kaddim believes the orb is the one he saw the last time he was in the lair. It's an orange orb with four red stars. He has no idea what the orb does at the moment.
    Ross
    Ross
    Admin


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    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    After the cultists... Empty Re: After the cultists...

    Post by Ross Tue Jul 13, 2010 4:13 pm

    I think were fine with these. We can use the Astral Diamonds to make some better items.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
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    Kenji


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    Post by Kenji Wed Jul 14, 2010 9:55 am

    Ross wrote:I think were fine with these. We can use the Astral Diamonds to make some better items.

    I'm good with that. Let's head upstairs...
    Teramotos
    Teramotos


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    Post by Teramotos Wed Jul 14, 2010 11:03 am

    ...agree, we'll use the Astral Diamonds to make better items for Kaddim who should get priority for the next build of stuff (I'd be okay if Kaddim received two or even all three items that Miri can make during the next extended rest).


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Teramotos
    Teramotos


    Number of posts : 4852
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

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    Post by Teramotos Mon Sep 20, 2010 12:12 pm


    See my post under On Line Treasure Collection - I think we should post our opinions here rather than on the Treasure collection thread...Ken? Ross?


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising

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