It looks like Candelos goes before Thia.
Currently Candelos' turn, then Thia's actions will take place. I don't think it should change much.
In total there are 14 users online :: 0 Registered, 0 Hidden and 14 Guests
None
Most users ever online was 801 on Wed Aug 04, 2021 12:27 pm
Dwarmaj wrote:Looks like on post #75 Miri attempted to use Second Wind, but couldn't. It is still available.
AoO 34 vs Ac (critical) hit for 14hp of damage....
bradly wrote:Dwarmaj wrote:Looks like on post #75 Miri attempted to use Second Wind, but couldn't. It is still available.
AoO 34 vs Ac (critical) hit for 14hp of damage....
Yes, I tried earlier but already used my action point. ...And damn it! My AC is 33 right now!
Interrupt with 'Wizard's Escape' to teleport to same square I wanted to walk to.
Once per Round: You can take only one immediate action per round, either an immediate interrupt
or an immediate reaction. If you haven’t taken an immediate action since the end of your last turn, you
can take one when a trigger allows you to. You can’t take an immediate action on your own turn.
bradly wrote:...And damn it! My AC is 33 right now!
Ross wrote:StndrdActn: Do a full run (4 squares). S, SW, SW, S
Free Action: Yell, Fall back to the South. I think we need to turn off the Acid down there.
Roll Save and End Turn.
Ross wrote:Free: Miri, turn off your wall.
Teramotos wrote:Sonya (can't see the map but I assume it hasn't changed much). Also the party's condition hasn't changed much (Miri is more wounded I think).
Standard Action: Lion's Roar on robed monster, give the healing to Miri.
Minor and Move Actions: Depending on party's conditions and status, I may use my last heal.
Done...
Teramotos wrote:does that blue X on the monster mean he's marked by someone?
Teramotos wrote:Cool, thanks, Miri, then Candelos, then Thia - can we down the other robed guy?
cool...Miri will
standard action: cast 'Force Orb' on the Robed Figure
move action: (unless I see the 2 Humanoids from earlier) move max distance S
done.
bradly wrote:Miri will
standard action: cast 'Force Orb' on the Robed Figure
move action: (unless I see the 2 Humanoids from earlier) move max distance S
done.
Mick wrote:minor: mark with Divine Challange
standard: attack with Staggering Smite.
Staggering Smite Paladin Attack 3
Encounter ✦ Divine,Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and you push
the target a number of squares equal to your Wisdom
modifier.
Doesn't look like there is anyone to the south chase so
If I hit and push him 2 spaces, I'll move 1 space NW
Krystoff wrote:Sorry guys I am on vacation. Going to be sporadic posting.
Still dazed so I can't HQ but I will twin strike the one that they wanted me to. I point out the seam to everyone as well.
Ross wrote:Move: Do a run around the corner
Standard: Charge and attack the hole that Miri is standing by.
Dwarmaj wrote:
Kaddim's turn...
At the start of Kaddim's turn he takes 5hp of acid damage. Kaddim is currently at 9/79hp with 3/11 surges.
Dwarmaj wrote:Note: even with Thia pointing out the section of the wall with the "seam" Miri and Kaddim don't see the seam.
Miri's turn...
bradly wrote:
In that case...
free action: "I'll see if I can open this thing up from the outside. Let's hook up quickly though since we don't know where those 2 casters went..."
move action: activate daily item power from breaching armor to teleport E+E+NE to other side of seam
standard action: try to open the seam; 1st choice: 'Enemies Abound' if 2 in burst, 2nd choice: 'Fire Shroud if their within 3", last choice: 'Magic Missile' on closest baddie
done.
Teramotos wrote:Sonya -
Minor - Rousing Words on Kaddim
Move - Move 2 S
Standard - Charge to Square N of Kaddim and strike at robed figure (he has cover).
done...
Dwarmaj wrote:The robed figure is on the other side of the "flesh" wall. Only Miri can see him. The rest of the party isn't even aware that he's there.
bradly wrote:Dwarmaj wrote:The robed figure is on the other side of the "flesh" wall. Only Miri can see him. The rest of the party isn't even aware that he's there.
That's not good for me... would the rest of the party gotten another chance (with a bonus) to see the 'seam' when my flame burst went off, from fire and/or light bleeding through?
bradly wrote:Oops! I just thought of something else... Miri delayed until after Sonya last round. I wouldn't have teleported until after her turn. (Same actions otherwise)
Teramotos wrote:Sonya -
Minor - Rousing Words on Kaddim
Move - Move 2 S
Standard - Charge to Square N of Kaddim and strike at the wall.
done...
Teramotos wrote:...did the rousing words include the +10 bonus?
Still Candelos' turn...
|
|
Thu May 02, 2024 10:48 am by Teramotos
» Adventure Logs - Wisdom Warriors of Newport - Beginner Series 4e
Sun Apr 28, 2024 12:50 am by Teramotos
» Adventure Logs - RIFTS
Sun Apr 21, 2024 2:53 pm by Teramotos
» Pathfinder 2e Wanderer's Guide Upgrade
Thu Apr 18, 2024 12:21 pm by Ross
» Fallout on Amazon Prime Video
Mon Apr 15, 2024 9:15 am by Ross
» Adventure Logs - Shaelrick Adventures - PF2e
Fri Apr 12, 2024 7:34 pm by Teramotos
» Game On! Saturday April 6th Pathfinder 2e Continued
Thu Apr 04, 2024 8:26 am by Krystoff
» Adventure Logs - The Eastern Knights
Sun Mar 31, 2024 9:39 pm by Teramotos
» Savage Rifts Advancement/Rank
Tue Mar 19, 2024 4:52 pm by Teramotos