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Mick
Teramotos
Dwarmaj
7 posters

    Mirrored Hallway

    Teramotos
    Teramotos


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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Teramotos Wed Jul 01, 2009 7:01 pm

    Sonya's turn

    Standard Action - Stand the Fallen vs. Hellsword +13 (-2 for cover) vs. AC. 3d12+6 I don't think Kaddim helps me flank as he's blind.
    Effect - All allies (Candelos is an ally or an enemy?) within 10 sq can spend a healing surge and each gains an additional + 5 hits.
    Move Action - Shift 1 sq SW

    done...

    Oh, and make my Save vs. On Going damage.


    Last edited by Teramotos on Wed Jul 01, 2009 11:03 pm; edited 1 time in total


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    avatar
    Kenji


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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Kenji Wed Jul 01, 2009 9:37 pm

    After Thia's turn, Miri will:

    Minor action: sustain Bigby's Icy Grasp
    Move action: move BIG 1 square SW +2 squares So
    Standard action: have BIG attack Hellsword

    done. (I don't think any of that provokes an AoO even though the HS is adjacent? Same actions if so, but I may also use shield if hit...)
    Krystoff
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Krystoff Wed Jul 01, 2009 10:00 pm

    HQ the hellsword to the north

    Twin Strike the hellsword to the north.
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Thu Jul 02, 2009 7:35 am

    Sonya's turn:
    Sonya takes 5hp of fire damage at the start of her turn.

    Standard: Stand the Fallen 24 vs AC hits for 26hp of damage
    All allies can spend a healing surge and gain +5hp back (Candelos is an ally again...).

    at the end of Sonya's turn she rolls 18 and is no longer affected by the ongoing fire damage.

    Thia's turn:
    Twin Strike +HQ on the Hellsword to the north
    TS #1 24 vs AC hits for 11+1hp
    TS #2 17 vs AC miss

    Miri's turn:
    Move: move Bigby to attack the Hellsword
    Standard: Bigby attacks 26 vs Ref hits for 16hp of cold damage.


    Kaddim's turn:
    Kaddim takes 5hp of fire damage
    Standard: Swordburst 33 vs Ref (critical) for 15+8 force damage (the hellsword falls)

    At the end of Kaddim's turn he needs to make two saves
    vs fire 20 success
    vs blindness 2 failure

    Hellsword:
    Move: Attempt to break free. Athetics check 24 vs Fort success
    Standard: fly away (Miri gets an AoO)

    Miri's AoO with staff
    32 vs AC (critical) for 15+10hp of damage

    The Hellsword is still up and flies south, then east out of sight.

    Quinn's turn...

    I'll post a map and PC status a bit later...
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Thu Jul 02, 2009 7:52 am

    Current map:
    Mirrored Hallway - Page 3 Player39

    Current PC Status is:
    Sonya 32/61hp 7/9 surges
    Candelos 23/72hp 13/14 surges
    Kaddim 57/73hp 10/11 surges
    Quinn 63/73hp 7/11 surges
    Miri 54/54hp 8/9 surges
    Thia 60/60hp 6/7 surges



    Quinn's turn...


    Last edited by Dwarmaj on Thu Jul 02, 2009 9:48 am; edited 1 time in total
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Thu Jul 02, 2009 9:46 am

    Did Miri make goggles for Kaddim? If so, he may want to use them (when he's no longer blind...).
    Teramotos
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Teramotos Thu Jul 02, 2009 9:46 am

    ...did all of Sonya's allies get the benefit of the healing of Surge + 5 from Stand The Fallen? I think everyone is within 10 squares.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Thu Jul 02, 2009 9:47 am

    Teramotos wrote:...did all of Sonya's allies get the benefit of the healing of Surge + 5 from Stand The Fallen? I think everyone is within 10 squares.

    Yes, everyone except for Sonya herself. Though I wasn't sure on Miri since she was only down 10hp, but I had her heal as well.
    David
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by David Thu Jul 02, 2009 10:09 am

    Move to the target and attack, reaping strike.
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Thu Jul 02, 2009 10:32 am

    David wrote:Move to the target and attack, reaping strike.

    Quinn moves and uses Reaping Strike on the remaining Creeper.
    RS 25 vs AC hits for 19hp of damage.

    At the end of Quinn turn he rolls 9 vs the ongoing fire, the effects persist...

    Creeper's turn:
    He shifts east, then moves east and north out of sight (though you can see his reflection in the mirror on the south wall.


    Flaming Skull's turn:
    A flaming skull appears in a mirror to the east. We surrender... Allow my allies to flee and I will cease attacks.

    The Flame Skull delays...

    Candelos' turn:
    Candelos is feeling like himself and is wondering why he's blind, banged up, and on the floor.

    The last thing he recalls is breaking down a door and getting hit by some demonic looking creature.
    Teramotos
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    Mirrored Hallway - Page 3 Empty Sonya's Reply

    Post by Teramotos Thu Jul 02, 2009 10:48 am

    Sonya, Free Action: Say "Ceasing your attacks is not good enough. You'll have to offer us something better than that for all of us not to grind your skull into little bits of charred bone. In addition to a cease fire, what else do you offer us?"


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Mick
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Mick Thu Jul 02, 2009 11:23 am

    Since Candelos is blind and has no idea whats going on, he'll just stand and hope tp make his saving throw.
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Thu Jul 02, 2009 11:40 am

    Teramotos wrote:Sonya, Free Action: Say "Ceasing your attacks is not good enough. You'll have to offer us something better than that for all of us not to grind your skull into little bits of charred bone. In addition to a cease fire, what else do you offer us?"

    Flaming Skull:
    We have little, but it is your... Look in the desk...

    Sonya can see a desk in the NW corner of the room.
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Thu Jul 02, 2009 11:41 am

    Mick wrote:Since Candelos is blind and has no idea whats going on, he'll just stand and hope tp make his saving throw.

    Candelos stands. At the end of his turn he rolls 13 and is no longer blinded.

    Sonya's turn, then Thia, Miri, and Kaddim
    Teramotos
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    Mirrored Hallway - Page 3 Empty Sonya's Turn

    Post by Teramotos Thu Jul 02, 2009 11:53 am

    Sonya will delay to see if at least two other party members want to cease fighting in exchange for taking the skull's treasure w/o killing everything in sight. We could kill everything in sight and then take the treasure...


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Teramotos
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    Mirrored Hallway - Page 3 Empty Reminder

    Post by Teramotos Thu Jul 02, 2009 11:11 pm

    Reminder, I will not have internet access from Friday morning until Sunday monring.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    avatar
    Kenji


    Number of posts : 3459
    Registration date : 2008-12-02

    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Kenji Fri Jul 03, 2009 8:48 am

    Dwarmaj wrote:Did Miri make goggles for Kaddim? If so, he may want to use them (when he's no longer blind...).

    Yes, I posted the items & gold everyone had recieved so far and that did include Miri's boots, Kaddim's goggles, and distributing all the treasure & residuum/gold we found so far.

    Dwarmaj wrote:Though I wasn't sure on Miri since she was only down 10hp, but I had her heal as well.
    Actually, if I have a choice, I'd rather save my surges if I can. I want to maximize my surges since I both have so few hits, and have pretty nice defenses...
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Kenji Sun Jul 05, 2009 12:03 am

    Miri will wish they didn't, but since they did, will honor their truce until they inevitably double cross us... what's in the desk? I'll cease maintaining the BIG & look.
    Teramotos
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    Mirrored Hallway - Page 3 Empty Skull Truce

    Post by Teramotos Sun Jul 05, 2009 12:15 pm

    okay, I'm back. We will honor the truce. What's in the desk?


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Mon Jul 06, 2009 10:11 am

    Miri goes over and takes a look in the desk.

    Three potion bottles
    One Wand
    One bag with coins 10pp (equals 1,000gp)
    Teramotos
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    Mirrored Hallway - Page 3 Empty Treasure

    Post by Teramotos Mon Jul 06, 2009 11:00 am

    Sonya will attempt to figure out what the wand and potions are. (Brad you're keeping track of this stuff from now on, right?)

    If Sonya can't figure out what they are, she'll ask the Skull.
    Regardless of what the skull says, Sonya will see if Miri can figure out the powers.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


    Number of posts : 5285
    Registration date : 2008-11-26

    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Mon Jul 06, 2009 12:11 pm

    Teramotos wrote:Sonya will attempt to figure out what the wand and potions are. (Brad you're keeping track of this stuff from now on, right?)

    If Sonya can't figure out what they are, she'll ask the Skull.
    Regardless of what the skull says, Sonya will see if Miri can figure out the powers.

    Sonya is unable to identify the potions or wand.

    Miri takes a look at them...
    2 Healing potions
    1 Potion of Fortitude ( lvl 8 )

    Master's Wand of Magic Missile ( lvl 8 )
    Krystoff
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Krystoff Mon Jul 06, 2009 12:15 pm

    Thia will try to get some recon information out of the Skulls/Hellswords.

    What is this area like?
    What are the areas near here?
    What can we expect for inhabitants in those areas?
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Mon Jul 06, 2009 1:21 pm

    Krystoff wrote:Thia will try to get some recon information out of the Skulls/Hellswords.

    What is this area like?
    What are the areas near here?
    What can we expect for inhabitants in those areas?

    The Flame Skull tells you that he doesn't leave this area and only knows what the Hellswords and Creepers tell him.

    The inhabitants tend to change from time to time and with them the rooms themselves.

    What I do know is that the Charnel Lord is to the south and there is an energy prision to the north. There are also stairs to the north that lead to the second level of this place.
    Mick
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Mick Mon Jul 06, 2009 1:51 pm

    I think we need to head for the second level if we want to get out of here.
    Krystoff
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Krystoff Mon Jul 06, 2009 2:28 pm

    Agreed
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Mon Jul 06, 2009 3:17 pm

    Is the group going to do anything else in this area?

    Short rest?

    Quinn took one round of fire damage, then made his save.
    Kaddim was blinded for an extra two round while Miri was checking the desk.


    Current Status:
    Kaddim 57/73hp 10/11 surges
    Sonya 32/61hp 7/9 surges
    Thia 60/60hp 6/7 surges
    Miri 44/54p 9/9 surges (didn't use the surge earlier...)
    Quinn 58/73hp 7/11 surges
    Candelos 23/72hp 14/14 surges

    Kaddim can use the goggles now. Each use is an encounter power so it takes 5 minutes per use.

    The first use I'm assuming will go toward Candelos. Candelos is diseased. It will require a heal check to determine the exact disease and to determine the proper treatment.

    Do you want to wait and try the goggles an anyone else?
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Kenji Mon Jul 06, 2009 5:33 pm

    Teramotos wrote:(Brad you're keeping track of this stuff from now on, right?)
    You mean Miri! :-)
    Yes, she'll keep track of treasure & dust whatever people don't want to craft items with. On that note, speak up if you want 8th level or lower items crafted...

    Dwarmaj wrote:
    2 Healing potions
    1 Potion of Fortitude ( lvl 8 )

    Master's Wand of Magic Missile ( lvl 8 )
    Who wants, or at least wants to hold until we extended rest, any of these items? Can anyone use the wand? If multiple people want the healing potions, I say Sonya & Candelos should have least priority for these, since they can both heal. I think it makes most sense for Thia & Miri to take the potions since we have the lowest surge values (& potions are capped), but I suspect Miri is the only one who can use the wand so will defer holding a potion. (Kaddim, can you use the wand?) We need volunteers to hold party treasure...
    Dwarmaj wrote:Is the group going to do anything else in this area?

    Short rest?

    Short rest sounds in order so Sonya & Candelos can use some healing surges, & Sonya & Candelos can try a heal check to cure disease on Candelos.

    While we're short resting, Miri will have Kaddim accompany her while she examines the mirrors. Are they mundane? Magical? If they're gold, magical, or especially nice, we'll grab Thia & have her decipher if they'd be worth our time to take down & carry with us (to dust into residuum later).
    Side note: If, AFTER we've rested, taking down the mirrors (assuming there's any value in them) will enrage the Devils, I definately say we take them! (I'll cast Tensor's Floating Disk to carry them, since mirrors are pretty heavy...) After that, I concur with everyone else, to the second level! :-)
    Teramotos
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    Mirrored Hallway - Page 3 Empty Agree

    Post by Teramotos Mon Jul 06, 2009 6:32 pm

    ...need to use surges. I have no problem taking the mirrors if they are worth something.
    Since I can heal people, including myself, I say that someone who will have a good chance of being farthest away from me (and Candelos) should hold the potions of healing. Quinn, Kaddim and Thia come to mind.
    Miri should hold the wand.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Mon Jul 06, 2009 7:40 pm

    The mirrors do seem to be enchanted. When removed they become brittle and shatter easily. New mirrors start appearing 5-6 rounds after a mirror is removed.

    You're unable to help Candelos at this time with his disease. But you are able to identify the cause. It looks like he's contracted Moon Frenzy from the bite of a lycanthrope. Candelos is in it's final stage.

    Any damage causes him to go into a beserked rage attacking any adjacent creatures, then creatures in sight.

    After a few minutes Kaddim is able to check out Quinn and he seems to have the same affliction. Quinn is not yet at the final stage, he only goes beserk if he misses a save at the end of his turn while bloodied.

    Will Kaddim be checking any other party members?
    Teramotos
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    Mirrored Hallway - Page 3 Empty Moon Frenzy

    Post by Teramotos Mon Jul 06, 2009 11:06 pm

    ...yeah, he might as well check all of us carefully, including himself.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Tue Jul 07, 2009 8:15 am

    After the party heals up a bit, Kaddim uses his goggles and heal checks are made to determine the parties status:

    Current Status:
    Kaddim 73/73hp 9/11 surges
    Sonya 61/61hp 5/9 surges (Poisoned)
    Thia 60/60hp 6/7 surges
    Miri 44/54p 9/9 surges
    Quinn 58/73hp 7/11 surges (Diseased)
    Candelos 59/72hp 11/14 surges (Diseased)


    After checking the party members it seems that Sonya has been poisoned. She feels just fine with no adverse symptoms, but the goggles show that she's poisoned.
    Dwarmaj
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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Tue Jul 07, 2009 3:08 pm

    So, what's the party going to do next?
    Teramotos
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    Mirrored Hallway - Page 3 Empty ...conditions

    Post by Teramotos Tue Jul 07, 2009 6:31 pm

    So, do any of us have some ability to cure poison or Moon Fever? Can the potion of endurance help somehow?
    Sonya will ask the skull how we can be cured of these aflictions.

    Regardless of what the skull says, Sonya (out of sight of the skull) will ask the Orb the same question. If the Orb is still cool toward Sonya, Sonya will prompt Candelos to ask the Orb nicely for advice.

    Unless the skull or orb gives us a clue as to how to cure our aflictions, I say we head toward the second level (if we can find it).


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Dwarmaj
    Dwarmaj


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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Dwarmaj Tue Jul 07, 2009 7:21 pm

    The skull says he doesn't know how to cure humanoid afflictions. There's a library somewhere on this level that may have answers.

    Candelos takes a look at Sonya's using his heal skill. The poison seems to have been injected into a cut on your hand...
    Teramotos
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    Mirrored Hallway - Page 3 Empty Where's the Library?

    Post by Teramotos Tue Jul 07, 2009 9:27 pm

    ...ask the skull and the orb where the library is...and head there unless others have a better idea.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    Krystoff
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    Age : 47

    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Krystoff Tue Jul 07, 2009 10:24 pm

    Not really, we can't really have you guys running around diseased and poisoned. Once Candelos goes full blown Lycanthrope, he will infect the rest of us. In fact, that maybe how Quinn got infected.
    avatar
    Kenji


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    Mirrored Hallway - Page 3 Empty Re: Mirrored Hallway

    Post by Kenji Wed Jul 08, 2009 4:26 am

    I'm guessing since they regenerate we can't dust the mirrors for residuum. Darn, I thought that was going to be great treasure! I'm guessing I would have found that out before spending the 10gp on Tensor's Floating Disk to carry them out...

    I think we need to make curing Candelos & Quinn a priority, so we should find the library before exploring the second level. I say we backtrack back to the Quicklings, since they might know where the library is, and also back to the Humans, since Ferrence might know how to cure Moon Frenzy. New marching order, let's have Candelos in the back.
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    Post by Teramotos Wed Jul 08, 2009 6:19 am

    ...agree with Thia and Miri. Definately cannot explore the second level with Candelos and Quinn affected. Good idea to review the areas we've already been (less monsters) to see if they know either how to cure the aflictions or if they know where the library is... Kaddim and Sonya should be in front. Candelos might be good for sending after "lone" monsters that are away from the rest of us.


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    Post by Dwarmaj Wed Jul 08, 2009 7:03 am

    Note on disease/poison:

    Diseases:
    The PCs would know that after each extended rest an infected PC can make an Endurance check to improve one stage, stabilize, or get worse. A Heal check can be used in place of an Endurance check. There are also rituals that can be performed that will cure diseases.

    Poisons:
    A Heal or Nature check can be used to determine the type of poison and to gain information on how the infected person is being affected. A Heal check can usually be performed to cure the victim. (knowing how the infected person got that way may help...)
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    Post by Krystoff Wed Jul 08, 2009 8:12 am

    Thia has really high Nature (16) and a decent Heal (9). I will do a nature check for the poison and will assist whomever tries to heal Sonya.
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    Post by Dwarmaj Wed Jul 08, 2009 8:21 am

    Thia determines that the poison was injected into a cut in Sonya's hand. Sonya would remember cutting herself there, then shaking the Arborean leader's hand...

    Candelos, with Thia's help, are able to remove the poison (DC20 Heal check, 9+11+2 was rolled). While doing so, a tiny seed is extracted from Sonya. The seed is magical...
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    Post by Dwarmaj Wed Jul 08, 2009 7:33 pm

    Does the party want to head back to the Arboreans or attempt to find the library yourselves?

    Does anyone want to do anything with the seed?
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    Post by Teramotos Wed Jul 08, 2009 8:02 pm

    ...we'll head back to the Aboreans if no one else minds.
    Sonya will keep the seed safe (in a secure leather pouch).


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    Post by Krystoff Wed Jul 08, 2009 8:33 pm

    Does Thia know what the seed is with a nature check?
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    Post by Dwarmaj Wed Jul 08, 2009 9:25 pm

    Krystoff wrote:Does Thia know what the seed is with a nature check?

    Sorry, it'll require an Arcana check to determine what the seed does.
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    Post by Ross Wed Jul 08, 2009 9:31 pm

    Everyone should look at it to see if they know what it is.

    Also, can some of us do heal checks on the two infected to try to heal their diseases?


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    Post by Dwarmaj Wed Jul 08, 2009 9:56 pm

    Ross wrote:Everyone should look at it to see if they know what it is.

    Also, can some of us do heal checks on the two infected to try to heal their diseases?

    Miri and Kaddim take a look at the seed and determine that it allows the following:
    -2 to attacks vs the creature who implanted it.
    The creature that implanted it knows the distance, direction, and health of the creature with the seed.

    Removing the seed caused it to loose those properties.

    As far as the diseased PC, heal checks have to be made as part of an extended rest and then only replace an endurance check which could shift the disease stage by one.
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    Post by Teramotos Wed Jul 08, 2009 10:52 pm

    ...the next time we take and extended rest, the two best people with healing should try to aid the two with moon fever, the other two should try to assist with + 2.
    It is also my understanding that the aflicted person can take the better of their own Endurance check or the Heal check made by others; greatly increasing the chance of getting better.


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    Post by Kenji Fri Jul 10, 2009 7:55 am

    Dwarmaj wrote:...There are also rituals that can be performed that will cure diseases...

    This sounds like a hint from the GM, and Miri doesn't have this ritual. Everyone check your papers to see if you have this ritual. Definately cast it on our affected boys if so, and maybe Ferrence too, if he wants to be cured & pays the gp component cost. Only 1 encounter I know of was plant based to poison us with seeds (& wanted to keep tabs on us via Quickling spies). They were a tough enounter, but we advanced a level since meeting them... you guys think we can take them out? If we trhink we're up to it, I say we try... It's the least we can do for them poisoning us!

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