by Dwarmaj Sat Jun 13, 2009 8:00 am
bradly wrote:I just thought of something, if my backpack is heavy enough to work the trigger, and I can't break a piece of the statue, I'll go ahead & try dropping my backpack on what I think is the trigger. It shouldn't be lost since other party members in the pit can catch it. As I do I'll think, "Trying to activate the trigger... NOW!" {timed with release of backpack/stone arm of statue}
If it's not activating the obvious trigger, I'll try dropping it from as high as I can...
"Candelos, try to maintain this psychic link as long as you can... I'm lonely up here by myself; I prefer company!"
Miri successfully breaks off an arm from the statue and uses it with Mage Hand to trigger the trap.
The trap triggers and the statue arm is catapulted down the chute.
Thia and Kaddim are dropped into a pitch black room (no light source) room below the chute and are surrounded by rats.
The initiative order is Rats, Kaddim, then Thia.
Rats turn:
Two attack Kaddim
20 vs AC miss
16 vs AC miss
Two attack Thia
21 vs AC miss
27 vs AC hits for 5hp
Kaddim's turn...
At the start of Kaddim's turn he takes 4hp of necrotic damage from the rats aura.
As the trap triggers... 6 rats are deposited into the room with Miri. The initiative order is Rats, then Miri
Rats turn:
the rats move to surround Miri. One of the rats povokes an AoO
Miri AoO 19 vs Ac miss
The rats each attempt to bite Miri
Rat#1 17 vs AC miss
Rat#2 13 vs AC miss
Rat#3 28 vs AC hits for 5hp
Rat#4 20 vs AC miss
Rat#5 32 vs AC hits for 5hp
Rat#6 26 vs AC hits for 5hp
Miri's turn
At the start of Miri's turn she takes 12hp of necrotic damage from the rats aura.
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