====== Created Using Wizards of the Coast D&D Character Builder ======
Candelos, level 9
Eladrin, Paladin
FINAL ABILITY SCORES
Str 19, Con 15, Dex 14, Int 12, Wis 14, Cha 8.
STARTING ABILITY SCORES
Str 17, Con 13, Dex 12, Int 10, Wis 14, Cha 8.
AC: 26 Fort: 20 Reflex: 20 Will: 19
HP: 78 Surges: 14 Surge Value: 19
TRAINED SKILLS
Perception +11, Religion +10, Heal +11, Endurance +7, Insight +11
UNTRAINED SKILLS
Acrobatics +2, Arcana +7, Bluff +3, Diplomacy +3, Dungeoneering +6, History +7, Intimidate +3, Nature +6, Stealth +2, Streetwise +3, Thievery +2, Athletics +4
FEATS
Level 1: Two-Weapon Fighting
Level 2: Eladrin Soldier
Level 4: Two-Weapon Defense (retrained to Weapon Focus (Heavy Blade) at Level 8 )
Level 6: Durable
Level 8: Weapon Expertise (Heavy Blade)
POWERS
Lay on Hands: Lay on Hands
Paladin at-will 1: Valiant Strike
Paladin at-will 1: Holy Strike
Paladin encounter 1: Piercing Smite
Paladin daily 1: Paladin's Judgment
Paladin utility 2: Sacred Circle
Paladin encounter 3: Staggering Smite
Paladin daily 5: Martyr's Retribution
Paladin utility 6: One Heart, One Mind
Paladin encounter 7: Thunder Smite
Paladin daily 9: Final Rebuke
ITEMS
Adventurer's Kit, Bedroll, Climber's Kit, Silk Rope (50 ft.), Flint and Steel, Waterskin, Torch, Trail Rations (10), Reckless Longsword +2, Plate Armor of Resistance +2, Iron Armbands of Power (heroic tier), Dagger (4), Mace, Cloak of Distortion +1, Luckblade Dagger +1, Throwing Shield Heavy Shield (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
====== Created Using Wizards of the Coast D&D Character Builder ======
Kaddim-sul, level 9
Genasi, Swordmage
Swordmage Aegis: Aegis of Shielding
Elemental Manifestation: Stormsoul
FINAL ABILITY SCORES
Str 13, Con 16, Dex 10, Int 22, Wis 10, Cha 8.
STARTING ABILITY SCORES
Str 11, Con 14, Dex 10, Int 18, Wis 10, Cha 8.
AC: 29 Fort: 18 Reflex: 20 Will: 16
HP: 79 Surges: 11 Surge Value: 19
TRAINED SKILLS
Arcana +15, Athletics +9, History +15, Endurance +13
UNTRAINED SKILLS
Acrobatics +3, Bluff +3, Diplomacy +3, Dungeoneering +4, Heal +4, Insight +4, Intimidate +3, Nature +6, Perception +4, Religion +10, Stealth +3, Streetwise +3, Thievery +3
FEATS
Level 1: Intelligent Blademaster
Level 2: Weapon Focus (Heavy Blade)
Level 4: Armor Proficiency (Hide)
Level 6: Toughness (retrained to White Lotus Hindrance at Level 8 )
Level 8: Focused Expertise (Longsword)
POWERS
Swordmage at-will 1: Sword Burst (retrained to Lightning Lure at Level 9)
Swordmage at-will 1: Booming Blade
Swordmage encounter 1: Foesnare
Swordmage daily 1: Dimensional Thunder
Swordmage utility 2: Dimensional Warp
Swordmage encounter 3: Transposing Lunge
Swordmage daily 5: Swordmage Shielding Fire
Swordmage utility 6: Armathor's Step
Swordmage encounter 7: Isolating Slam
Swordmage daily 9: Lightning Strider
ITEMS
Crossbow Bolts (40), Adventurer's Kit, Hand Crossbow, Flaming Longsword +2, Magic Hide Armor +3
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
====== Created Using Wizards of the Coast D&D Character Builder ======
Miri, level 9
Human, Wizard
Arcane Implement Mastery: Staff of Defense
FINAL ABILITY SCORES
Str 13, Con 16, Dex 8, Int 20, Wis 11, Cha 13.
STARTING ABILITY SCORES
Str 13, Con 15, Dex 8, Int 16, Wis 11, Cha 12.
AC: 26 Fort: 21 Reflex: 23 Will: 21
HP: 58 Surges: 9 Surge Value: 14
TRAINED SKILLS
History +14, Arcana +14, Nature +9, Dungeoneering +9, Insight +9
UNTRAINED SKILLS
Acrobatics +2, Bluff +5, Diplomacy +5, Endurance +6, Heal +4, Intimidate +5, Perception +4, Religion +9, Stealth +2, Streetwise +5, Thievery +2, Athletics +4
FEATS
Wizard: Ritual Caster
Human: Armor Proficiency (Leather)
Level 1: Armor Proficiency (Hide)
Level 2: Weapon Proficiency (Longsword)
Level 4: Blade Initiate
Level 6: Intelligent Blademaster
Level 8: Arcane Reserves
POWERS
Bonus At-Will Power: Scorching Burst
Wizard at-will 1: Magic Missile
Wizard at-will 1: Ray of Frost
Wizard encounter 1: Force Orb
Wizard daily 1: Flaming Sphere
Wizard daily 1 Spellbook: Sleep
Wizard utility 2: Shield
Wizard utility 2 Spellbook: Feather Fall
Wizard encounter 3: Fire Shroud
Wizard daily 5: Stinking Cloud
Wizard daily 5 Spellbook: Bigby's Icy Grasp
Wizard utility 6: Dimension Door
Wizard utility 6 Spellbook: Wizard's Escape
Wizard encounter 7: Enemies Abound
Wizard daily 9: Wall of Fire
Wizard daily 9 Spellbook: Ice Storm
ITEMS
Spellbook, Adventurer's Kit, Breaching Hide Armor +2, Defensive Staff +2, Bracers of the Perfect Shot (heroic tier), Amulet of Mental Resolve +2, Bag of Holding (heroic tier), Longsword
RITUALS
Animal Messenger, Comprehend Language, Tenser's Floating Disk, Enchant Magic Item, Water Walk, Disenchant Magic Item, Magic Circle, Knock, Endure Elements
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
====== Created Using Wizards of the Coast D&D Character Builder ======
Sonya Moorcut, level 9
Half-Elf, Warlord
Build: Inspiring Warlord
Commanding Presence: Inspiring Presence
FINAL ABILITY SCORES
Str 18, Con 14, Dex 10, Int 10, Wis 8, Cha 20.
STARTING ABILITY SCORES
Str 17, Con 11, Dex 10, Int 10, Wis 8, Cha 16.
AC: 24 Fort: 21 Reflex: 17 Will: 22
HP: 66 Surges: 9 Surge Value: 16
TRAINED SKILLS
Endurance +11, Athletics +13, Diplomacy +16, Heal +8
UNTRAINED SKILLS
Acrobatics +4, Arcana +4, Bluff +9, Dungeoneering +3, History +4, Insight +5, Intimidate +9, Nature +3, Perception +3, Religion +4, Stealth +4, Streetwise +9, Thievery +4
FEATS
Level 1: Armor Proficiency (Scale)
Level 2: Weapon Proficiency (Waraxe)
Level 4: Shield Proficiency (Heavy)
Level 6: Weapon Expertise (Axe)
Level 8: Saving Inspiration
POWERS
Dilettante: Eyebite
Warlord at-will 1: Brash Assault
Warlord at-will 1: Commander's Strike
Warlord encounter 1: Hammer and Anvil
Warlord daily 1: Bastion of Defense
Warlord utility 2: Shake It Off
Warlord encounter 3: Warlord's Strike (retrained to Inspiring War Cry at Level 8 )
Warlord daily 5: Stand the Fallen
Warlord utility 6: Rousing Words
Warlord encounter 7: Lion's Roar
Warlord daily 9: White Raven Strike
ITEMS
Magic Waraxe +2, Bloodiron Scale Armor +2, Amulet of Physical Resolve +2, Hand Crossbow, Handaxe (2), Dagger, Crossbow Bolts (20), Heavy Shield, Magic Handaxe +1, Circlet of Second Chances (heroic tier), Acidic Bastard sword +2, Guardian Shield Light Shield (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
====== Created Using Wizards of the Coast D&D Character Builder ======
Thia, level 9
Elf, Ranger
Build: Archer Ranger
Fighting Style: Archer Fighting Style
FINAL ABILITY SCORES
Str 11, Con 13, Dex 20, Int 10, Wis 20, Cha 8.
STARTING ABILITY SCORES
Str 11, Con 13, Dex 16, Int 10, Wis 16, Cha 8.
AC: 24 Fort: 18 Reflex: 22 Will: 21
HP: 65 Surges: 7 Surge Value: 16
TRAINED SKILLS
Nature +16, Perception +16, Athletics +8, Acrobatics +13, Stealth +13, Thievery +13
UNTRAINED SKILLS
Arcana +4, Bluff +3, Diplomacy +3, Dungeoneering +9, Endurance +4, Heal +9, History +4, Insight +9, Intimidate +3, Religion +4, Streetwise +3
FEATS
Level 1: Weapon Proficiency (Greatbow)
Level 2: Toughness (retrained to Distant Advantage at Level 8 )
Level 4: Weapon Focus (Bow)
Level 6: Sneak of Shadows
Level 8: Lethal Hunter
POWERS
Ranger at-will 1: Twin Strike
Ranger at-will 1: Nimble Strike
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Hunter's Bear Trap
Ranger utility 2: Yield Ground
Ranger encounter 3: Disruptive Strike
Ranger daily 5: Spitting-Cobra Stance
Ranger utility 6: Weave Through the Fray
Ranger encounter 7: Biting Volley
Ranger daily 9: Attacks on the Run
ITEMS
Adventurer's Kit, Prime Shot Greatbow +2, Serpentskin Hide Armor +2, Bracers of Archery (heroic tier), Short sword, Arrows (60), Wavestrider Boots (heroic tier), Amulet of Protection +2, Backpack (empty), Boots of the Fencing Master (heroic tier)
RITUALS
Raise Beast Companion
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Candelos, level 9
Eladrin, Paladin
FINAL ABILITY SCORES
Str 19, Con 15, Dex 14, Int 12, Wis 14, Cha 8.
STARTING ABILITY SCORES
Str 17, Con 13, Dex 12, Int 10, Wis 14, Cha 8.
AC: 26 Fort: 20 Reflex: 20 Will: 19
HP: 78 Surges: 14 Surge Value: 19
TRAINED SKILLS
Perception +11, Religion +10, Heal +11, Endurance +7, Insight +11
UNTRAINED SKILLS
Acrobatics +2, Arcana +7, Bluff +3, Diplomacy +3, Dungeoneering +6, History +7, Intimidate +3, Nature +6, Stealth +2, Streetwise +3, Thievery +2, Athletics +4
FEATS
Level 1: Two-Weapon Fighting
Level 2: Eladrin Soldier
Level 4: Two-Weapon Defense (retrained to Weapon Focus (Heavy Blade) at Level 8 )
Level 6: Durable
Level 8: Weapon Expertise (Heavy Blade)
POWERS
Lay on Hands: Lay on Hands
Paladin at-will 1: Valiant Strike
Paladin at-will 1: Holy Strike
Paladin encounter 1: Piercing Smite
Paladin daily 1: Paladin's Judgment
Paladin utility 2: Sacred Circle
Paladin encounter 3: Staggering Smite
Paladin daily 5: Martyr's Retribution
Paladin utility 6: One Heart, One Mind
Paladin encounter 7: Thunder Smite
Paladin daily 9: Final Rebuke
ITEMS
Adventurer's Kit, Bedroll, Climber's Kit, Silk Rope (50 ft.), Flint and Steel, Waterskin, Torch, Trail Rations (10), Reckless Longsword +2, Plate Armor of Resistance +2, Iron Armbands of Power (heroic tier), Dagger (4), Mace, Cloak of Distortion +1, Luckblade Dagger +1, Throwing Shield Heavy Shield (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
====== Created Using Wizards of the Coast D&D Character Builder ======
Kaddim-sul, level 9
Genasi, Swordmage
Swordmage Aegis: Aegis of Shielding
Elemental Manifestation: Stormsoul
FINAL ABILITY SCORES
Str 13, Con 16, Dex 10, Int 22, Wis 10, Cha 8.
STARTING ABILITY SCORES
Str 11, Con 14, Dex 10, Int 18, Wis 10, Cha 8.
AC: 29 Fort: 18 Reflex: 20 Will: 16
HP: 79 Surges: 11 Surge Value: 19
TRAINED SKILLS
Arcana +15, Athletics +9, History +15, Endurance +13
UNTRAINED SKILLS
Acrobatics +3, Bluff +3, Diplomacy +3, Dungeoneering +4, Heal +4, Insight +4, Intimidate +3, Nature +6, Perception +4, Religion +10, Stealth +3, Streetwise +3, Thievery +3
FEATS
Level 1: Intelligent Blademaster
Level 2: Weapon Focus (Heavy Blade)
Level 4: Armor Proficiency (Hide)
Level 6: Toughness (retrained to White Lotus Hindrance at Level 8 )
Level 8: Focused Expertise (Longsword)
POWERS
Swordmage at-will 1: Sword Burst (retrained to Lightning Lure at Level 9)
Swordmage at-will 1: Booming Blade
Swordmage encounter 1: Foesnare
Swordmage daily 1: Dimensional Thunder
Swordmage utility 2: Dimensional Warp
Swordmage encounter 3: Transposing Lunge
Swordmage daily 5: Swordmage Shielding Fire
Swordmage utility 6: Armathor's Step
Swordmage encounter 7: Isolating Slam
Swordmage daily 9: Lightning Strider
ITEMS
Crossbow Bolts (40), Adventurer's Kit, Hand Crossbow, Flaming Longsword +2, Magic Hide Armor +3
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
====== Created Using Wizards of the Coast D&D Character Builder ======
Miri, level 9
Human, Wizard
Arcane Implement Mastery: Staff of Defense
FINAL ABILITY SCORES
Str 13, Con 16, Dex 8, Int 20, Wis 11, Cha 13.
STARTING ABILITY SCORES
Str 13, Con 15, Dex 8, Int 16, Wis 11, Cha 12.
AC: 26 Fort: 21 Reflex: 23 Will: 21
HP: 58 Surges: 9 Surge Value: 14
TRAINED SKILLS
History +14, Arcana +14, Nature +9, Dungeoneering +9, Insight +9
UNTRAINED SKILLS
Acrobatics +2, Bluff +5, Diplomacy +5, Endurance +6, Heal +4, Intimidate +5, Perception +4, Religion +9, Stealth +2, Streetwise +5, Thievery +2, Athletics +4
FEATS
Wizard: Ritual Caster
Human: Armor Proficiency (Leather)
Level 1: Armor Proficiency (Hide)
Level 2: Weapon Proficiency (Longsword)
Level 4: Blade Initiate
Level 6: Intelligent Blademaster
Level 8: Arcane Reserves
POWERS
Bonus At-Will Power: Scorching Burst
Wizard at-will 1: Magic Missile
Wizard at-will 1: Ray of Frost
Wizard encounter 1: Force Orb
Wizard daily 1: Flaming Sphere
Wizard daily 1 Spellbook: Sleep
Wizard utility 2: Shield
Wizard utility 2 Spellbook: Feather Fall
Wizard encounter 3: Fire Shroud
Wizard daily 5: Stinking Cloud
Wizard daily 5 Spellbook: Bigby's Icy Grasp
Wizard utility 6: Dimension Door
Wizard utility 6 Spellbook: Wizard's Escape
Wizard encounter 7: Enemies Abound
Wizard daily 9: Wall of Fire
Wizard daily 9 Spellbook: Ice Storm
ITEMS
Spellbook, Adventurer's Kit, Breaching Hide Armor +2, Defensive Staff +2, Bracers of the Perfect Shot (heroic tier), Amulet of Mental Resolve +2, Bag of Holding (heroic tier), Longsword
RITUALS
Animal Messenger, Comprehend Language, Tenser's Floating Disk, Enchant Magic Item, Water Walk, Disenchant Magic Item, Magic Circle, Knock, Endure Elements
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
====== Created Using Wizards of the Coast D&D Character Builder ======
Sonya Moorcut, level 9
Half-Elf, Warlord
Build: Inspiring Warlord
Commanding Presence: Inspiring Presence
FINAL ABILITY SCORES
Str 18, Con 14, Dex 10, Int 10, Wis 8, Cha 20.
STARTING ABILITY SCORES
Str 17, Con 11, Dex 10, Int 10, Wis 8, Cha 16.
AC: 24 Fort: 21 Reflex: 17 Will: 22
HP: 66 Surges: 9 Surge Value: 16
TRAINED SKILLS
Endurance +11, Athletics +13, Diplomacy +16, Heal +8
UNTRAINED SKILLS
Acrobatics +4, Arcana +4, Bluff +9, Dungeoneering +3, History +4, Insight +5, Intimidate +9, Nature +3, Perception +3, Religion +4, Stealth +4, Streetwise +9, Thievery +4
FEATS
Level 1: Armor Proficiency (Scale)
Level 2: Weapon Proficiency (Waraxe)
Level 4: Shield Proficiency (Heavy)
Level 6: Weapon Expertise (Axe)
Level 8: Saving Inspiration
POWERS
Dilettante: Eyebite
Warlord at-will 1: Brash Assault
Warlord at-will 1: Commander's Strike
Warlord encounter 1: Hammer and Anvil
Warlord daily 1: Bastion of Defense
Warlord utility 2: Shake It Off
Warlord encounter 3: Warlord's Strike (retrained to Inspiring War Cry at Level 8 )
Warlord daily 5: Stand the Fallen
Warlord utility 6: Rousing Words
Warlord encounter 7: Lion's Roar
Warlord daily 9: White Raven Strike
ITEMS
Magic Waraxe +2, Bloodiron Scale Armor +2, Amulet of Physical Resolve +2, Hand Crossbow, Handaxe (2), Dagger, Crossbow Bolts (20), Heavy Shield, Magic Handaxe +1, Circlet of Second Chances (heroic tier), Acidic Bastard sword +2, Guardian Shield Light Shield (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
====== Created Using Wizards of the Coast D&D Character Builder ======
Thia, level 9
Elf, Ranger
Build: Archer Ranger
Fighting Style: Archer Fighting Style
FINAL ABILITY SCORES
Str 11, Con 13, Dex 20, Int 10, Wis 20, Cha 8.
STARTING ABILITY SCORES
Str 11, Con 13, Dex 16, Int 10, Wis 16, Cha 8.
AC: 24 Fort: 18 Reflex: 22 Will: 21
HP: 65 Surges: 7 Surge Value: 16
TRAINED SKILLS
Nature +16, Perception +16, Athletics +8, Acrobatics +13, Stealth +13, Thievery +13
UNTRAINED SKILLS
Arcana +4, Bluff +3, Diplomacy +3, Dungeoneering +9, Endurance +4, Heal +9, History +4, Insight +9, Intimidate +3, Religion +4, Streetwise +3
FEATS
Level 1: Weapon Proficiency (Greatbow)
Level 2: Toughness (retrained to Distant Advantage at Level 8 )
Level 4: Weapon Focus (Bow)
Level 6: Sneak of Shadows
Level 8: Lethal Hunter
POWERS
Ranger at-will 1: Twin Strike
Ranger at-will 1: Nimble Strike
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Hunter's Bear Trap
Ranger utility 2: Yield Ground
Ranger encounter 3: Disruptive Strike
Ranger daily 5: Spitting-Cobra Stance
Ranger utility 6: Weave Through the Fray
Ranger encounter 7: Biting Volley
Ranger daily 9: Attacks on the Run
ITEMS
Adventurer's Kit, Prime Shot Greatbow +2, Serpentskin Hide Armor +2, Bracers of Archery (heroic tier), Short sword, Arrows (60), Wavestrider Boots (heroic tier), Amulet of Protection +2, Backpack (empty), Boots of the Fencing Master (heroic tier)
RITUALS
Raise Beast Companion
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Last edited by Ross on Thu Apr 22, 2010 6:32 am; edited 7 times in total (Reason for editing : Level 9 update)
Today at 10:48 am by Teramotos
» Adventure Logs - Wisdom Warriors of Newport - Beginner Series 4e
Sun Apr 28, 2024 12:50 am by Teramotos
» Adventure Logs - RIFTS
Sun Apr 21, 2024 2:53 pm by Teramotos
» Pathfinder 2e Wanderer's Guide Upgrade
Thu Apr 18, 2024 12:21 pm by Ross
» Fallout on Amazon Prime Video
Mon Apr 15, 2024 9:15 am by Ross
» Adventure Logs - Shaelrick Adventures - PF2e
Fri Apr 12, 2024 7:34 pm by Teramotos
» Game On! Saturday April 6th Pathfinder 2e Continued
Thu Apr 04, 2024 8:26 am by Krystoff
» Adventure Logs - The Eastern Knights
Sun Mar 31, 2024 9:39 pm by Teramotos
» Savage Rifts Advancement/Rank
Tue Mar 19, 2024 4:52 pm by Teramotos