Northwest Gamers

Welcome to the Northwest Gamers Forums. Please Login or Register.

Join the forum, it's quick and easy

Northwest Gamers

Welcome to the Northwest Gamers Forums. Please Login or Register.

Northwest Gamers

Would you like to react to this message? Create an account in a few clicks or log in to continue.
Northwest Gamers

Forum for the Northwest Gamers

Latest topics

» Adventure Logs - RIFTS
Each Creature EmptySun Apr 21, 2024 2:53 pm by Teramotos

» Pathfinder 2e Wanderer's Guide Upgrade
Each Creature EmptyThu Apr 18, 2024 12:21 pm by Ross

» Fallout on Amazon Prime Video
Each Creature EmptyMon Apr 15, 2024 9:15 am by Ross

» Adventure Logs - Wisdom Warriors of Newport - Beginner Series 4e
Each Creature EmptySun Apr 14, 2024 12:11 am by Teramotos

» Adventure Logs - Shaelrick Adventures - PF2e
Each Creature EmptyFri Apr 12, 2024 7:34 pm by Teramotos

» Game On! Saturday April 6th Pathfinder 2e Continued
Each Creature EmptyThu Apr 04, 2024 8:26 am by Krystoff

» Adventure Logs - The Eastern Knights
Each Creature EmptySun Mar 31, 2024 9:39 pm by Teramotos

» Savage Rifts Advancement/Rank
Each Creature EmptyTue Mar 19, 2024 4:52 pm by Teramotos

» Game On! Friday 8 March - Pathfinder 2e Newport Hills 6 PM
Each Creature EmptyThu Mar 07, 2024 6:29 am by Teramotos

April 2024

SunMonTueWedThuFriSat
 123456
78910111213
14151617181920
21222324252627
282930    

Calendar Calendar

Who is online?

In total there are 9 users online :: 0 Registered, 0 Hidden and 9 Guests

None


[ View the whole list ]


Most users ever online was 801 on Wed Aug 04, 2021 12:27 pm


3 posters

    Each Creature

    jibuki
    jibuki


    Number of posts : 509
    Registration date : 2009-01-01

    Each Creature Empty Each Creature

    Post by jibuki Sun Feb 20, 2011 1:01 am

    Warden Attack 5
    I assume each creature in blast also means every creature friend or foe alike in blast.




    Hail of Thorns
    You sweep your weapon in a wide arc, drawing on primal energy to cast a hail of poisonous thorns at your foes.

    Daily Poison, Primal, Weapon
    Standard Action Close blast 3

    Target: Each creature in the blast you can see

    Attack: Strength vs. Reflex

    Hit: 1[W] + Strength modifier poison damage, and the target takes ongoing 5 poison damage and is slowed (save ends both).

    Miss: Half damage, and the target is slowed (save ends).


    Warden Attack 7
    Forge of Fire and Smoke
    You call upon the fury of the forge to destroy your enemies with primal fire.

    Encounter Fire, Primal, Weapon
    Standard Action Close blast 3

    Target: Each creature in the blast

    Attack: Strength vs. AC

    Hit: 1[W] + Strength modifier damage plus 1d12 fire damage.

    Effect: Until the end of your next turn, creatures inside the area of the blast have concealment.


    Teramotos
    Teramotos


    Number of posts : 4850
    Registration date : 2008-12-01
    Age : 60
    Location : Seattle

    Each Creature Empty Re: Each Creature

    Post by Teramotos Sun Feb 20, 2011 1:05 am

    Yep, "each creature in blast" mean all creatures, friends and foes.


    _________________
    Weslocke "What do you wish to know?"

    Sonya Morecut (Human Warlord) - SG1
    Whey Baker (Human Fighter) - SG1
    Archemedies - (Githyanki Artificer) - Slave Ship
    Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
    jibuki
    jibuki


    Number of posts : 509
    Registration date : 2009-01-01

    Each Creature Empty Re: Each Creature

    Post by jibuki Sun Feb 20, 2011 8:41 am

    I assume this one does too for the secondary blast. And if I don't push the opponent over 3, I'm still in the area of affect.


    Warden Attack 1
    Thunder Ram Assault
    As your attack hits, you channel the spirit of the thunder ram to knock your foe and its companions away from you.

    Encounter Primal, Thunder, Weapon
    Standard Action Melee weapon

    Primary Target: One creature

    Primary Attack: Strength vs. AC

    Hit: 1[W] + Strength modifier thunder damage. Make a secondary attack that is a close blast 3.

    Earthstrength: You also push the primary target a number of squares equal to your Constitution modifier.

    Secondary Target: Each creature in the blast

    Secondary Attack: Strength vs. Fortitude

    Hit: 1d6 thunder damage, and you push the secondary target 1 square.




    Last edited by jibuki on Sun Feb 20, 2011 10:14 am; edited 2 times in total
    Ross
    Ross
    Admin


    Number of posts : 3867
    Registration date : 2008-11-26
    Age : 57
    Location : Seattle

    Character sheet
    Campaign: 4e-Against the Giants
    Character Name: Kazoo Noisemaker
    Player Name: Ross

    Each Creature Empty Re: Each Creature

    Post by Ross Sun Feb 20, 2011 8:59 am

    A power will specifically state allies or enemies if it can differentiate between the two.


    _________________
    CHARACTERS:

    Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
    Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
    Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
    Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
    Nathan Grey - Ardent (4e-Terran One Campaign)
    Walt Dixon - Bladesinger (4e-Terran One Campaign)
    Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
    Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
    Battlefield Soldier: Saturnicus
    Diablo III Battletag: Saturnus#1572
    Neverwinter: @bobpatrick.com
    XBox GamerTag: Drizityn


    Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.

    Sponsored content


    Each Creature Empty Re: Each Creature

    Post by Sponsored content


      Current date/time is Fri Apr 26, 2024 12:34 am