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Slayer HQ (Giles' house)

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1 Slayer HQ (Giles' house) on Sun Jun 26, 2011 12:34 pm

Alright, enough time has passed, I'm going to say that Aura & Ember share a dorm on campus, everybody else decided to share a house with Giles, your Watcher. Also, until St Vigeous in 3 nights, you are all staying together at least during these 3 nights...

Here's a map of Gile's house. (Pretend it's not a casino) The 2 smaller room each to the N & S are bedroom, the W room is a combat training room, the E room a living room area, basement is unfinished with the houses 2 bathrooms. In the basement, it also has a sewer entrance to the upper tunnel system. (the smaller, non-difficult terrain one)



Let me know where you want your PC to be, and I'll put most of them there...


I'll be able to start this encounter late tonight. Everybody's ready to go, right? Note: please remind me when using a new item, since it's not on the tokens, at least for the first couple uses.

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2 Re: Slayer HQ (Giles' house) on Sun Jun 26, 2011 5:25 pm

Angelus will be near the stairs so that he can detect if anything tries to come up from the sewers.

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3 Re: Slayer HQ (Giles' house) on Mon Jun 27, 2011 8:35 am

Ember will take the SE bedroom. spending her time there crafting stuff, resting and studing her spells. Aura can share the room with her at night.

No need to update her token. Iten her got only effects certain skill checks.

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4 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 10:27 am

On the evening before St Vigeous, as the sun is setting, the Slayers prepare for whatever as the night approaches... Unexpectedly, about an hour BEFORE the sun sets, 5 cars pull up to the house; a stretched limo and 2 Broncos on either side. All are completely black with dark tinted windows.

A well dressed Eladrin rings the doorbell.

(Streetwise DC15 many recognizes him as Mayor Richard Wilkins III, the mayor of Los Diables... "Heloooo... I figure it's time you kids & I had a little chat. Slaying my constituents is the kind of thing I'm supposed to be concerned about, and I understand you've all been super busy now, even slaying one of my bigger campaign contributors... This just won't do, why don't you invite my staff & me in so we can talk?..."

initiatives:

Blade 27.09
Mayor Wilkins 24 (delaying until door opens)
Ashe 23.08
Aura 20.09
Angelus 20.09
Ember 15.08
Telgarth 13.08



Notes: I accidentally switched Ashe & the girls (corrected), Ashe is in the SW room, girls in SE.

Before Blade & Telgarth go, we need to know what you're doing about the Fararris & which items you had Ember create first...

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5 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 12:30 pm

Remember if you invite them in they can come in whenever after that.

It's an hour before sunset so the Mayor is either protected or not a vampire. The guys in the cars probably vampires.

They also appear to know where Giles house is which isn't good.

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6 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 12:58 pm

Well we could invite only him in and make the others wait their turn...

Otherwise, we probably shouldn't let them in.

We could meet them at a "neutral" location.

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7 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 3:40 pm

Ross

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I am going to use my contacts to strip down the Ferrari's and part them out to sell them. That should make them more valuable than trying to sell them outright.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
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8 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 4:07 pm

Ross wrote:I am going to use my contacts to strip down the Ferrari's and part them out to sell them. That should make them more valuable than trying to sell them outright.

That's exactly what chop shops usually do according to the movies I watch...

http://www.ferrariapproved.com/#selectedView=HITLIST/0

Fararris sold used legit are around $150k, so I'm guessing 1/2 that for 'hot' cars, splitting the difference between you & the chop shop, $37K each to the party...

But, then they recognize the Aralius name they are registered to, and because of how 'hot' they are, Blade's fence offers a 'take it or leave it' $30k each cash, which he pays you immediately from the back (assuming you take the deal). We'll say you took Telgarth with you (to drive the other car) since you two are the only outright criminals in the bunch... This would have been earlier this same day that the Mayor paid you a visit.

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9 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 5:23 pm

Ross

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Admin
Sounds good.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

10 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 6:02 pm

Ross wrote:Sounds good.

Blade was the fastest to react to the doorbell & the calling from outside... Do you invite him & his staff in?

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11 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 6:43 pm

Ross

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Admin
Say in a high voice, "Not by the hair of my chinny chin chin!"
Then turn to the other Slayers, grinning, and whisper, "I hope he doesn't huff and puff."


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

12 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 7:29 pm

Ross wrote:Say in a high voice, "Not by the hair of my chinny chin chin!"
Then turn to the other Slayers, grinning, and whisper, "I hope he doesn't huff and puff."

(Nice!...)

That's a free action, you still have a standard, move, minor... Are you delaying?

Ashe is after Blade since he's not opening the door...

Btw... 19+9=28 bluff check, your "little piggy" voice sounds pretty good! Smile

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13 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 7:42 pm

Ross

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Admin
Delay.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

14 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 9:39 pm

Ashe will move out into the dining room near the door on the west wall just south of the bar.

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15 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 10:12 pm

Ross wrote:Say in a high voice, "Not by the hair of my chinny chin chin!"

From outside the front door, "C'mon now. I'm the mayor of this fine city of ours, and quite a part of it's history, let me tell you! People pay $1000 a plate for dinner to spend some time chit chatting with me..."

Krystoff wrote:Ashe will move out into the dining room near the door on the west wall just south of the bar.

Ashe doesn't answer Mayor Wilkins but does a move/move to the doorway of the back training room.

Angelus' turn...

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16 Re: Slayer HQ (Giles' house) on Tue Jun 28, 2011 10:22 pm

Angelus' turn...

Free action: Giles, I thought you got this place descretely...

Delay

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17 Re: Slayer HQ (Giles' house) on Wed Jun 29, 2011 7:54 am

It doesn't matter much at this point but you skipped Aura's turn.

Aura will move into the doorway between the large E and W rooms so she has line of sight to most of the building.

Free action: "Sorry mayor, but all of us in here have souls so I think we're outside of your target demographic."

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18 Re: Slayer HQ (Giles' house) on Wed Jun 29, 2011 8:19 am

Mick wrote:Ember will take the SE bedroom. spending her time there crafting stuff, resting and studing her spells. Aura can share the room with her at night.

No need to update her token. Iten her got only effects certain skill checks.

I said SE bedroom, not SW!

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19 Re: Slayer HQ (Giles' house) on Wed Jun 29, 2011 8:56 am

Trevor wrote:It doesn't matter much at this point but you skipped Aura's turn.

Aura will move into the doorway between the large E and W rooms so she has line of sight to most of the building.

Free action: "Sorry mayor, but all of us in here have souls so I think we're outside of your target demographic."

Oops, you're right. Aura does a move/move towards where Ashe is (doesn't get quite there yet... big house) "Souls are great things... you wouldn't believe what I got for mine when I sold it. Open up."

bradly wrote:Notes: I accidentally switched Ashe & the girls (corrected), Ashe is in the SW room, girls in SE.

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20 Re: Slayer HQ (Giles' house) on Wed Jun 29, 2011 9:12 am

Ashe will speak up at that comment.

"Not much if your just the Mayor."

A move and a move should have gotten me to where I wanted to be even from the SW room.

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21 Re: Slayer HQ (Giles' house) on Wed Jun 29, 2011 9:25 am

Krystoff wrote:A move and a move should have gotten me to where I wanted to be even from the SW room.

Isn't Ashe where he wanted to be? Aura isn't..

"Oh, it doesn't end there... No sir ee! But let's not talk about it through the door."

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22 Re: Slayer HQ (Giles' house) on Wed Jun 29, 2011 9:58 am

Is Blade at the door? The map shows him a couple of rooms away.

Has the basement/sewer exit been scouted out?

Is there a back door to this place?

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23 Re: Slayer HQ (Giles' house) on Wed Jun 29, 2011 10:11 am

move NE to the doorway
delay

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24 Re: Slayer HQ (Giles' house) on Wed Jun 29, 2011 10:22 am

Dwarmaj wrote:Is Blade at the door? The map shows him a couple of rooms away.

Has the basement/sewer exit been scouted out?

Is there a back door to this place?

Only Angelus & Ember specified where they want to be, so I put Blade & Telgarth in the NW room because that's the most remote room and they are the sneaky criminal types, Ashe in the SW room because it has entry to both main rooms and the outside and he's a defender type (also, he's the most flirty with the girls), and Aura in Ember's room because they're roommates anyway.

Blade & Telgarth are a ways from the front door, yes.

The basement sewer exit was scouted enough to see it leads to the smaller, upper sewer tunnel system, and has a padlocked manhole cover. Other than that, the basement is unfinished except for 2 bathrooms. Lots of space for storage or whatever.

I tried to make the map as big as possible & still show the exits... Besides the main 2x door entrance on the E where the mayor is, there's an entrance on the S end of the W wall of the training room, as well as into Ashe's room. These (barely) show on the map...



Last edited by bradly on Wed Jun 29, 2011 10:27 am; edited 1 time in total

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25 Re: Slayer HQ (Giles' house) on Wed Jun 29, 2011 10:25 am

Dwarmaj wrote:Is there a back door to this place?
Looks like there are two. One at the south end of the large west room, and another at the east end of the southwest bedroom.

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