For a modern setting, how would spells that require Line of Sight or Line of Effect work through a glass window, or looking around a corner with a mirror?
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2 posters
LOS & LOE
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°2
Re: LOS & LOE
Ross wrote:Also, can I see in the windows (specifically the can I see the the ground below the shades?) or is there a crack below the door where I can see the floor into the house? Just need to see a little bit into the square next to the window or door, and I can teleport in.
Exterior doors would not have gaps that you can see through as bugs would get in and heat would get out.
Window curtains would be thick and wide to prevent any accidental bursting into flames, but sure, you can see the curtains inside and possibly the carpet beneath. Not sure if that's a legal square to teleport to... Would the couple inches space be too tight an area to teleport into? Or can you just pooch out the curtain & it's fine?
Another question: How clear does LOS need to be? Can you teleport through a door looking reverse through the peep hole?
Ross- Admin
- Number of posts : 3864
Registration date : 2008-11-26
Age : 56
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°3
Re: LOS & LOE
Teleportation
A teleportation power transports creatures or objects instantaneously from one location to another.
You use these rules when you use a teleportation power on a target, which might be yourself, another creature, or an object.
• Instantaneous: Teleportation is instantaneous. The target disappears and immediately appears in the destination space you choose. The movement is unhindered by intervening creatures, objects, or terrain.
• Destination Space: The destination of the teleportation must be an unoccupied space that the target can occupy without squeezing. If arriving in the destination space would cause the target to fall or if that space is hindering terrain, the target can make a saving throw. On a save, the teleportation is negated.
• Line of Sight: You must have line of sight to the destination space.
• No Line of Effect: Neither you nor the target needs line of effect to the destination space.
• No Opportunity Actions: The target doesn’t provoke opportunity actions for leaving its starting position.
• Immobilized or Restrained: Being immobilized or restrained doesn’t prevent a target from teleporting. If a target teleports away from a physical restraint, a monster’s grasp, or some other immobilizing effect that is located in a specific space, the target is no longer immobilized or restrained. Otherwise, the target teleports but is still immobilized or restrained when it reaches the destination space.
A teleportation power transports creatures or objects instantaneously from one location to another.
You use these rules when you use a teleportation power on a target, which might be yourself, another creature, or an object.
• Instantaneous: Teleportation is instantaneous. The target disappears and immediately appears in the destination space you choose. The movement is unhindered by intervening creatures, objects, or terrain.
• Destination Space: The destination of the teleportation must be an unoccupied space that the target can occupy without squeezing. If arriving in the destination space would cause the target to fall or if that space is hindering terrain, the target can make a saving throw. On a save, the teleportation is negated.
• Line of Sight: You must have line of sight to the destination space.
• No Line of Effect: Neither you nor the target needs line of effect to the destination space.
• No Opportunity Actions: The target doesn’t provoke opportunity actions for leaving its starting position.
• Immobilized or Restrained: Being immobilized or restrained doesn’t prevent a target from teleporting. If a target teleports away from a physical restraint, a monster’s grasp, or some other immobilizing effect that is located in a specific space, the target is no longer immobilized or restrained. Otherwise, the target teleports but is still immobilized or restrained when it reaches the destination space.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°4
Re: LOS & LOE
Ross wrote:
• Destination Space: The destination of the teleportation must be an unoccupied space that the target can occupy without squeezing. If arriving in the destination space would cause the target to fall or if that space is hindering terrain, the target can make a saving throw. On a save, the teleportation is negated.
Teleporting inside a curtained window, assuming nothing else in the square, would this be a 'squeeze', or would the curtain just move?
Same attempt but an unseen couch is behind curtain (occupying the square). This would be a squeeze attempt so sounds like it doesn't work, would the power or action be expended on the attempt?
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°5
Re: LOS & LOE
Ross wrote:
• Line of Sight: You must have line of sight to the destination space.
• No Line of Effect: Neither you nor the target needs line of effect to the destination space.
So through a peep hole should work?
Ross- Admin
- Number of posts : 3864
Registration date : 2008-11-26
Age : 56
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°6
Re: LOS & LOE
I would have to be able to see thru the curtain, but it would only have to be a sliver of an opening.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°7
Re: LOS & LOE
Ross wrote:I would have to be able to see thru the curtain, but it would only have to be a sliver of an opening.
Okay then, for this encounter no, can't teleport through the window or thru a crack below the door, but it would have a peep hole... Any sliver would be no good, since that's all sunlight needs too.
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