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the Sculpter

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26 Re: the Sculpter on Tue Apr 12, 2011 9:26 am

When Angelus & Tegarth give Ember the signal, she will drive the car onto the driveway perpendicular to the door.

It should be harder for then to push the car with yuor car.

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27 Re: the Sculpter on Tue Apr 12, 2011 10:40 am

When Angelus gets to the door he'll wait for Ashe to disable the phone line. Then he'll wave Ember over.

When Ember gets to the garage he'll attempt to unlock the door.

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28 Re: the Sculpter on Tue Apr 12, 2011 2:05 pm

Ross

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Admin
I will search for traps as well. Remember I get a +4 bonus to detect and disable.

Also, can I see in the windows (specifically the can I see the the ground below the shades?) or is there a crack below the door where I can see the floor into the house? Just need to see a little bit into the square next to the window or door, and I can teleport in.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

29 Re: the Sculpter on Wed Apr 13, 2011 11:23 am

I'm not sure what/who we're waiting on.

Brad, you may want to just roll iniative for the PCs. That way we can at least take turns/delays even if there are no NPC encounted yet.

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30 Re: the Sculpter on Wed Apr 13, 2011 1:40 pm

(switched the N & W teams from prev map)

Aura & Blade stealth in very well, Angelus & Telgarth weren't as quiet as they hoped, Ashe cuts the phone box while Ember drives to driveway...

Angelus tries to pick the lock & 4+9=13, fail. Blade picks the lock on the other door and 17+9+4=30 success. (Not trapped)

Blades hears the tumblers click & the W door is unlocked but not open yet. Do you open the door? Blade & Aura's perceptions checks are 29 & 33 respectively... You both hear a casual conversation that doesn't sound interrupted by the lockpicking.

Blade's turn...

If Blade opens the door, surprise round for Blade & Aura, then initiatives. If Blade doesn't open the door or alert inside, still free actions...

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31 Re: the Sculpter on Thu Apr 14, 2011 1:24 pm

Blade's turn...

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32 Re: the Sculpter on Thu Apr 14, 2011 1:25 pm

Ross

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Admin
If I open the door is that the only action I get, or do I get an action after the door swings open?


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

33 Re: the Sculpter on Thu Apr 14, 2011 4:29 pm

Ross

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Admin
Okay, I'll open the door, and see what I can see.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

34 Re: the Sculpter on Fri Apr 15, 2011 11:05 am

Ross wrote:Okay, I'll open the door, and see what I can see.

Blade & Aura's surprise round turn. You can deley so whichever you want is first...

You see 4 very trendily dressed Elves that you recognize as coming in from one of the two cars and belonging to clan Mui. They seem 'surprised' to see the door burst open...

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35 Re: the Sculpter on Fri Apr 15, 2011 11:34 am

Fricking trouble hosting the map. Room has two desks, Vamps are talking between them. Room is open to the 'cross' in building.

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36 Re: the Sculpter on Fri Apr 15, 2011 12:29 pm

Ross

avatar
Admin
I'll delay to let Aura go first.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

37 Re: the Sculpter on Fri Apr 15, 2011 3:07 pm

Well, I only get one action, and it takes two to do anything with the spirit companion, so I guess Aura will just shoot her longbow at the nearest one.

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38 Re: the Sculpter on Fri Apr 15, 2011 7:15 pm

Trevor wrote:Well, I only get one action, and it takes two to do anything with the spirit companion, so I guess Aura will just shoot her longbow at the nearest one.

Aura shoots her new bow & 13+11+2 enhance +2 CA = 28 v AC hit for 7+6+2=15 hits.

Blade's surprise round...



(Finally! I don't know how many times I tried earlier...)

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39 Re: the Sculpter on Sat Apr 16, 2011 8:43 am

Ross

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Admin
Free Action: Shroud the closest Vampire.
Standard: Use Inescapable Shadow to attack same vampire, teleporting onto Table. Use Shroud Damage if i hit.


Inescapable Shadow
You step from your foe’s shadow, driving your blade into the foe before it can make a sound.
Encounter Shadow, Teleportation, Weapon
Standard Action Melee 1
Effect: Before the attack, you teleport 5 (+1 for my Sword) squares to a square adjacent to your assassin’s shroud target.
Target: Your assassin’s shroud target
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

40 Re: the Sculpter on Sat Apr 16, 2011 12:32 pm

Ross wrote:Free Action: Shroud the closest Vampire.
Standard: Use Inescapable Shadow to attack same vampire, teleporting onto Table. Use Shroud Damage if i hit.

As smoothly as any assasin stories told of old legends, Blade in a single surprise action shrouds and teleports adjacent to and swings on the close Vamp that Aura shot and 20+15=35 crit 26 +6 +2 shrouds=34 damage! He is bloodied before combat has even begun. (And he was a 'boss' back when you first discovered your prophesised destinies as Slayers... You & Telgarth slicing them in half with single blows!)

Twisted Evil Only 2 good initiative rolls and Blade's was 2nd best...

Top of the order clan Mui goes...

1 Vampiress moves & shift/attacks Aura but 7+13=20 miss. 3 Vamps move and shift/attack to circle Blade then bite with 13+11=24 hit for 5 +7 flurry, 15+13=28 hit for 14+8 flurry, 8+13=21 barely miss. Blade is bloodied with 16/50 hits and surrounded...

The 4 trendily dressed Vamps at the N door 1 looks out through peep hole & says "There's more coming!" He & another deadbolt/baracade the N door (you hear a heavy desk pushed into place) and the other 2 move SW toward Blade the the scent of blood...

Clan Mui 30 (just went)
Blade 29
Angelus 22
Sculpter 18
Telgarth 15
Ashe 12
Ember 11
Aura 10
girls 8

Note: Ember just pulled up and is still in the car...



Last edited by bradly on Sat Apr 16, 2011 4:28 pm; edited 1 time in total

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41 Re: the Sculpter on Sat Apr 16, 2011 1:19 pm

Ross

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Admin
On the first attack I will use Slayer's Escape, teleporting 6 squares out the Door and turning invisible. When I teleport I will use the Assassin's Cloak Feat to hide.



Assassin's Cloak
Make a Stealth check to hide when you turn invisible

Slayer's Escape
After you are struck, you fold shadows around yourself and disappear.
Encounter Shadow, Teleportation
Immediate Reaction Personal
Trigger: You are hit by an attack
Effect: You teleport 5 squares, and you become invisible until the start of your next turn.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

42 Re: the Sculpter on Sat Apr 16, 2011 1:56 pm

So angelus and telgarth heard something being slid in front of the door?

How from our current location to Blade's door?

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43 Re: the Sculpter on Sat Apr 16, 2011 4:33 pm

jibuki wrote:So angelus and telgarth heard something being slid in front of the door?

How from our current location to Blade's door?

Yes, I finally got the map working again. The big desk in picture was moved to block door. It's more than 1 turn's move/move to get to the other door.

Ken, I just noticed the 2 times the map wasn't working the file size is 18k instead of 1,800, do you know what's causing that?

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44 Re: the Sculpter on Sat Apr 16, 2011 4:37 pm

Ross wrote:On the first attack I will use Slayer's Escape,

Blade uses an interrupt and does not take the 22 hits and is no longer bloodied. Blade's turn...

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45 Re: the Sculpter on Sat Apr 16, 2011 5:02 pm

Ross

avatar
Admin
Did my reaction change the location of the vampires from the last map?


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

46 Re: the Sculpter on Sat Apr 16, 2011 5:10 pm

You'd think it would...

The first vampire would attack, Blade would teleport away. Then the other would take their turns.

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47 Re: the Sculpter on Sat Apr 16, 2011 6:50 pm

Dwarmaj wrote:You'd think it would...

The first vampire would attack, Blade would teleport away. Then the other would take their turns.

Normally yes, but in this case, I added flavor that all 3 were circling you with their shift/attack abilities before biting... They're actions are done. Normally the others would get to adjust their actions though.

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48 Re: the Sculpter on Sat Apr 16, 2011 6:58 pm

Ross

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Admin
Free: Shroud the vampire I bloodied.
Standard: Executioner's Noose on it, triggering the Shroud damage, and pull it towards me 2 squares.
Move: to flank the one attacking Aura
Minor: Cloud of Darkness

Executioner's Noose
You gather shadows into the form of a noose, cast it around your foe’s neck, and pull.
At-Will Force, Implement, Shadow
Standard Action Ranged 5
Target: One creature
Attack: Dexterity vs. Fortitude
Hit: 1d6 + Dexterity modifier force damage, and you pull the target 2 squares. The target is slowed until the end of your next turn.

Cloud of Darkness
A shroud of blackness descends around you, hiding you from sight.
Encounter
Minor Action Close burst 1
Effect: The burst creates a cloud of darkness that remains in place until the end of your next turn. The cloud blocks line of sight, squares within it are totally obscured, and creatures entirely within it are blinded until they exit. You are immune to these effects.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

49 Re: the Sculpter on Sun Apr 17, 2011 5:38 am

Ross wrote:Free: Shroud the vampire I bloodied.
Standard: Executioner's Noose on it, triggering the Shroud damage, and pull it towards me 2 squares.
Move: to flank the one attacking Aura
Minor: Cloud of Darkness

Blade was hidden from 16+14=30 stealth from teleport and then

shrouds then 16+12+2CA=30 v fort hit for 14+1 shroud=15 hits and pulls him 2 W. Blade then moves S 1 to flank and engulfs him & the Vamp attacking Aura in magical darkness.

Angelus' turn...

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50 Re: the Sculpter on Sun Apr 17, 2011 8:32 am

Not sure if it'll work, but I'll try anyways...

Angelus' turn:
Free action: use Quicksilver motion to move 6W

Move: move 6 west and south to the window

Standard: use Scattering of Leaves movement to jump through the window. (unless they have bars or something blocking). SoL gives me +5 to my jump check and I'm considered to be running. I want to jump as far as I can without provoking an AoO.

If successful...
Free Action: use Blurred Strike Daily item to gain +2 to all defenses.
May use an AP

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