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Buffy Verse Campaign Misc Info

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26 Re: Buffy Verse Campaign Misc Info on Sun Nov 14, 2010 2:29 pm

I've created tokens for Ember, Angel, and Blade and emailed them to Brad. Hopefully there are no more edits to those PCs.

Blades took the longest as he has several class features, racial abilities, and feat abilities that needed buttons.

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27 Re: Buffy Verse Campaign Misc Info on Sun Nov 14, 2010 3:03 pm

Dwarmaj wrote:I've created tokens for Ember, Angel, and Blade...

3 cool names! a 1/2 Vampire, Vampire Slayer named Blade... and you can walk in the sunlight and they can't! Smile

Chris, Stu, Trevor, Kevin, looking forward to seeing your PCs...

Post Script: Thanks for making those! Very Happy

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28 Re: Buffy Verse Campaign Misc Info on Mon Nov 15, 2010 12:29 pm

I also have a Longtooth Shift-Paladin named Lucian who would fit into the theme of Brad's avdentures.
But that leaves a hole in the controller/ranged artilery slot.

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29 Re: Buffy Verse Campaign Misc Info on Mon Nov 15, 2010 9:54 pm

====== Created Using Wizards of the Coast D&D Character Builder ======
Ashe, level 1
Dragonborn, Paladin|Sorcerer
Hybrid Paladin: Hybrid Paladin Reflex
Sorcerous Power: Sorcerous Power Strength
Hybrid Talent: Paladin Armor Proficiency
Dragonborn Racial Power: Dragon Breath
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Lightning

FINAL ABILITY SCORES
Str 22, Con 20, Dex 20, Int 20, Wis 20, Cha 22.

STARTING ABILITY SCORES
Str 20, Con 20, Dex 20, Int 20, Wis 20, Cha 20.


AC: 21 Fort: 16 Reflex: 18 Will: 17
HP: 33 Surges: 13 Surge Value: 13

TRAINED SKILLS
Arcana +10, Heal +10, Religion +10

UNTRAINED SKILLS
Acrobatics +2, Bluff +6, Diplomacy +6, Dungeoneering +5, Endurance +2, History +7, Insight +5, Intimidate +8, Nature +5, Perception +5, Stealth +2, Streetwise +6, Thievery +2, Athletics +3

FEATS
Level 1: Hybrid Talent

POWERS
Hybrid at-will 1: Blazing Starfall
Hybrid at-will 1: Virtuous Strike
Hybrid encounter 1: Valorous Smite
Hybrid daily 1: Majestic Halo

ITEMS
--Current Items
Hide Armor, Heavy Shield, Longsword, Wooden Stake
--Gold
250 gold pieces

-- Wish list
Crossbow
Crossbow Bolts (20)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

-- Background --
Ashe is one of your typical teenagers besides the fact that he can breath lightning. He likes all the normal things that typically get teenage boys in trouble. He is an only child and for the most part his parents indulge him and his hobbies as long as it doesn't disrupt their lives too much and he is safe.

A gifted child; Ashe embodied the Dragonborn spirit and strove to excel in as many different activities as he could lay his hands on to keep his mind active and hone his body. As he grew he would constantly switch gears as he mastered one activity to the next. From kids sports and board games like chess and risk he moved on to extreme sports, video games, and rock music. Items and treasures from these past hobbies litter his room and the house.

When Giles whisks him away Ashe is able to grab a few things from his house that might help him. Needing something to wear he grabbed his reinforced motorcycle outfit and struck with inspiration he also snagged his families crest from the dining room. A dragon soaring above mountains on a shield in the shape of a dragonscale. A straight sword with a twin dragon hilt rested underneath. Long having been used as decoration they weren't very serviceable but with time and help from Giles network he has made them into formidable weapons.

Item re-fluffs
-- Hide Armor - Reinforced Motorcycle outfit.
-- Longsword and shield - Family crest


Thanks Ken for the help!



Last edited by Krystoff on Tue Nov 16, 2010 12:18 pm; edited 2 times in total

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30 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 10:22 am

Chris, here's a slightly modified version...

Swapped armor to Hide
Uses a Heavy Shield
Changed main weapon to Longsword (will want to take Arcane Implement Prof to use Heavy Blades as implements)
Gave you a xbow since your ranged attack is limited to 10 squares
Swapped dailty to Majestic Halo (for one encounter any enemy starting next to you is marked by your DS)


====== Created Using Wizards of the Coast D&D Character Builder ======
Ashe, level 1
Dragonborn, Paladin|Sorcerer
Hybrid Paladin: Hybrid Paladin Reflex
Sorcerous Power: Sorcerous Power Strength
Hybrid Talent: Paladin Armor Proficiency
Dragonborn Racial Power: Dragon Breath
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Fire

FINAL ABILITY SCORES
Str 22, Con 20, Dex 20, Int 20, Wis 20, Cha 22.

STARTING ABILITY SCORES
Str 20, Con 20, Dex 20, Int 20, Wis 20, Cha 20.


AC: 21 Fort: 16 Reflex: 18 Will: 17
HP: 33 Surges: 13 Surge Value: 13

TRAINED SKILLS
Arcana +10, Heal +10, Religion +10

UNTRAINED SKILLS
Acrobatics +2, Bluff +6, Diplomacy +6, Dungeoneering +5, Endurance +2, History +7, Insight +5, Intimidate +8, Nature +5, Perception +5, Stealth +2, Streetwise +6, Thievery +2, Athletics +3

FEATS
Level 1: Hybrid Talent

POWERS
Hybrid at-will 1: Blazing Starfall
Hybrid at-will 1: Virtuous Strike
Hybrid encounter 1: Valorous Smite
Hybrid daily 1: Majestic Halo

ITEMS
Hide Armor, Heavy Shield, Longsword, Crossbow, Crossbow Bolts (20)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

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31 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 10:33 am

Ross

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Money Roll for Blade


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Nathan Grey - Ardent (4e-Terran One Campaign)
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32 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 10:33 am

Ross

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The member 'Ross' has done the following action : Dice roll

'd4' : 3


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
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33 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 10:40 am

Krystoff wrote:Items are placeholders for now, stats will change as I update them.

Cool. Most teenagers in school won't have plate armor (or likely any of the starting items a PC would want), so I'm looking for sensible backgrounds to explain them. All the PCs are teenagers in school (or the non-Human equivalent) and live in a modern world (that isn't this one) where all the Living races forgot all about magic. Most of the living are more focused on work than weapons...

Btw, sounds like a tough party forming! If Stu plays another leader (likely), we'll have a controller, defender, and leader (all with striker qualities) and 2 pure strikers. I think this is supposed to be one of the ideal party mixes...

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34 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 10:47 am

Looks like once we have a leader type, we may be able to get started. We sure could use some online action to entertain us between in person sessions.

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35 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 11:01 am

Mick wrote:Looks like once we have a leader type, we may be able to get started. We sure could use some online action to entertain us between in person sessions.

Concur! (Though I'm itching to run the 17th level Dragonborn adventure too!... it's all ready to go) Ken's online campaign was a lot of fun!

While we're waiting for Stu to post his PC, and for Ken to make the tokens for Ashe & Kenedy, we can ask any questions you might have about the intro.

I saw that Blade rolled up his starting gp. That can be used in the casino, or you can spend it (+ the 100gp from Giles) the following day in town, before the Harvest Moon ritual begins that the party needs to interrupt.

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36 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 11:15 am

(Though I'm itching to run the 17th level Dragonborn adventure too!... it's all ready to go)
When was this scheduled for? This weekend?

Who is Kenedy?

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37 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 11:34 am

Ken and I talked about that and Ken changed it to hide armor. I will go write up the story and you let me know if it works for you. Not sure how to do the dice roll so go ahead and roll for me Brad and I will buy the rest of his items.

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38 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 11:36 am

Mick wrote:When was this scheduled for? This weekend?

Who is Kenedy?


Stu PC. He told me a little about the build he's putting together. (I think Stu is planning on spelling it differently though...)

Sat days are bad for me for a while, but Fri nights, Sat nights, or Sun days are good for me pretty much any time. I posted in the scheduling thread that I can run it this weekend, next, or later, but no one responded yet.

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39 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 11:49 am

Krystoff wrote:Ken and I talked about that and Ken changed it to hide armor. I will go write up the story and you let me know if it works for you. Not sure how to do the dice roll so go ahead and roll for me Brad and I will buy the rest of his items.

Cool. I'm looking forward to your write up on your background. I don't have a token for Ashe yet, so I don't know how to roll it either. But, I rolled it manually and you rolled a '3' too. So Ashe has 1 worn item, 2 hand carried items, 150gp, + a wooden stake & 100gp more that Giles gave you.

The party is outside the casino and it is getting dusk. Think Snoqualmie Casino... it's about 15 miles outside of the main coastal city in a heavily wooded mountain pass. In other words, any combat-ish items you want will likely need to be purchased the following morning in town after the recon mission, unless a gift shop would have it, or you want food/drink (escorts...). There are plenty of gaming tables for you to spend your money on too...

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40 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 11:57 am

Is there anybody at the door checking people are they enter for weapons.

I assume carrying in a 1/4 staff would be difficult.

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41 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 12:18 pm

Or a sword and shield for that matter.

Background has been updated but I should polish it. Did what I could at work.

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42 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 12:23 pm

Krystoff wrote:Or a sword and shield for that matter.

Sometimes it's good to be a monk...

1d8 with unarmored fist.

Note:
Spell casters don't have to have an implement to cast spells. You'll only loose out on class features that require an implement.

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43 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 12:49 pm

I know it doesn't hurt me offensively at first level, just defensively.
I'll have to re-evaluated my choices for implements for level 6.
Carrying around a 1/4 staff will continue to be a issue in the future.

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44 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 12:57 pm

Mick wrote:I know it doesn't hurt me offensively at first level, just defensively.
I'll have to re-evaluated my choices for implements for level 6.
Carrying around a 1/4 staff will continue to be a issue in the future.

Normally...

When a character selects a class feature it can't be changed down the road.

You can swap out feats, powers, and I believe skills, but not class features.

A staff implement can be used with one hand so I don't think it has to be a full 1/4 staff. Otherwise a halfling wizard couldn't use it.

Yours could be the size of a cane which wouldn't stand out at all.

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45 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 1:07 pm

Yours could be the size of a cane which wouldn't stand out at all.
If this is OK with the DM, I won't to modify her class feature that first level.

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46 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 1:13 pm

Mick wrote:Is there anybody at the door checking people are they enter for weapons.

I assume carrying in a 1/4 staff would be difficult.

You haven't gone in yet, but yes, you see 2 huge Goliaths in dark maroon sports jackets that you know are security by the main entrance. If you're too scruffy looking and smelly (i.e. too poor to gamble), they will throw you out, if you have big fighting items like a staff, shield, or longsword, you'll be asked to leave them in your vehicle. They are not patting people down though (bad for business), and there are no metal detectors (that you notice), so a dagger or pistol might be easy to smuggle in.

Yes, monks & wizards are probably the easiest classes to blend in a crowd, but your Watcher, Giles, seems like a monk and carries a short spear. Being a Deva though, he doesn't blend in very well anyway, but you notice he is especially mobile and difficult to spot...

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47 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 1:17 pm

Mick wrote:
Yours could be the size of a cane which wouldn't stand out at all.
If this is OK with the DM, I won't to modify her class feature that first level.

A good bluff check faking a limp and they might think it's a crutch. All staves are bigger than rods & wands though, but up to you either way. You can have whatever size staff the books say they come in.

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48 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 1:31 pm

It may be easier if I go in with Angel as his escort and he uses it as a walking cane until i need it.

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49 Re: Buffy Verse Campaign Misc Info on Tue Nov 16, 2010 9:08 pm

This is Stu posting for Ibuki...he is working on a Avenger for the Buffy Verse game and wanted me to let you guys know. He said he might be able to post more details late tonight or sometime tomorrow.

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50 Re: Buffy Verse Campaign Misc Info on Wed Nov 17, 2010 12:55 pm

Added some background/history to Ember.

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