Krystoff wrote:Crap, what about the red skull?
Thia can't see either one from her current position.
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Krystoff wrote:Crap, what about the red skull?
Dwarmaj wrote:Krystoff wrote:Crap, what about the red skull?
Thia can't see either one from her current position.
Krystoff wrote:...Will save my most damaging ones for the skulls since it is only Miri and I that can attack decently.
Krystoff wrote:OK, Thia will switch targets to the red giant.
New turn:
Move: shift 1W
Minor: HQ - Closest is now the red skeleton since I can't see the other one
Standard: Twin Strike Red giant (Will save my most damaging ones for the skulls since it is only Miri and I that can attack decently.
Ross wrote:Lightning Strider on the one to my SE, pull him adjacent to me and then mark him. If I can use a move action to attempt to escape I'll try, otherwise I'll just stay where I'm at.
Teramotos wrote:Sonya:
Standard Action: Stand the Fallen on the Red Skeleton (all allies get back Surge +5 hits) If I hit, I'd like to see how wounded the Red Skelton gets...
Minor: Inspiring Word on Kaddim (again) and heal extra hits (again)
Action Point: Depending on if I hit w StF and how much damage I did, I may use an AP.
...standing by...
Dwarmaj wrote:[Not sure if Miri wants to spend a healing surge since she's only down 10hp
Teramotos wrote:Okay, I'll use an AP:
AP - Standard - Bastion of Def on Red Skeleton to try to finish him and give all my allies + 1 to all defences for the rest of the encounter and everyone gains 10 temporary hits.
Move Action - depends on if the Red Skeleton is down.
If he's down, Go, N, NE, NE, E.
If he's still up shift NE.
Done...
Mick wrote:free action: ask Sonja if she needs healing
if she answers yes...
Mick wrote:I think you missed Candelos turn
Mick wrote:I think you missed Candelos turn
move: 3NE,2E
Standard: throw shield at red skull
free action: ask Sonja if she needs healing
if she answers yes
minor Lay on hands to Sonja
bradly wrote:Mick wrote:I think you missed Candelos turn
I think Miri goes after Candelos...
If it's her turn next,
minor action: sustain 'Cloud'
move action: move Cloud 1 NW + 1W getting Kavarakos (hopefully he needs LOS to maintain his spell)
standard action: auto hit the Green Giant with 'Magic Missile'
free action: mutter to self, "I really hate Undead..."
done.
note: + 3 damage from shard now.
Krystoff wrote:Move: NE, N, N, E, E, E, E
Minor: HQ (gets the green skeleton)
Standard: Twin Strike the green skeleton since I can't get a shot on the red skull.
Ross wrote:Move: Attempt to break free of the grab, and shift SouthEast if I get free.
Standard: Lightning Lure on the Giant Skeleton to my North. If I hit pull him to me.
Teramotos wrote:Sonya
Immediate Reaction: Use Shield to knock the Yellow Skeleton Prone
Minor Action: Use Rousing Words on myself
Move Action: Stand up
Standard Action: Second Wind
...done
Teramotos wrote:Hmmm...good point, it is a "Recoil Shield" and I suppose the energy of the blow is reflected back into the enemy via the shield through his weapon, knocking him prone. I can see it the other way too where I have to "hit" the enemy with the shield.
Dwarmaj wrote:Candelos' turn, then Miri...
Mick wrote:free: at-will make Sunblade deal radiant damage
move: shift NW
minor: mark yellow skeleton
standard: attack YS with Paladin's Judgment and Kaddim to use a surge
Paladin’s Judgment Paladin Attack 1
Daily ✦ Divine, Healing, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 3[W] + Strength modifier damage, and one ally within
5 squares of you can spend a healing surge.
Miss: One ally within 5 squares of you can spend a healing
surge.
bradly wrote:Dwarmaj wrote:Candelos' turn, then Miri...
After Candelos goes, Miri will:
minor action: sustain 'Cloud'
move action: move 2 N
standard action: cast 'Force Orb' on Green Giant, and Green Skull if applicable
Note: If Candelos drops the Green Giant, same actions except target Green Skull.
done.
Krystoff wrote:Move: Shift 1 W
Dwarmaj wrote:
(note the skulls are 20' up, so the green one isn't adjacent to the skeleton)
Krystoff wrote:Move: Shift 1 W
Minor: HQ is still on the Green Skeleton
Standard: Twin Strike the Green Skeleton
Teramotos wrote:If the skeletons are 10' tall (i.e. two squares high) then there is a single empty square between the top of the skeleton and the green skull. As such, something with a Burst 1 would get them both.
Ross wrote:Move: Attempt to Break Free, Shift SE if I do.
Standard: Swordmage Shielding Fire on Karavakos.
Action Point if I broke free: Charge Skeleton using FoeSnare, and avoiding going adjacent to a column.
Karavakos turn:
Minor: sustain the grab. Kandelos takes 9hp of cold&necrotic damage
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