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Palace of Bones

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226 Re: Palace of Bones on Fri Oct 01, 2010 8:45 am

Drop Karavakos if we can since according to Sonya it will stop the bones.

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227 Re: Palace of Bones on Fri Oct 01, 2010 8:52 am

Here's the current map, I was able to email it home...




Candelos' turn... then Miri

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228 Re: Palace of Bones on Fri Oct 01, 2010 9:30 am

Try this again

move: attempt to break free. if so shift E then attack with Thundering Smite

Thunder Smite Paladin Attack 7
Encounter ✦ Divine, Thunder, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC (can score a critical hit against a
marked enemy on a roll of 19–20)
Hit: 2[W] + Strength modifier thunder damage, and the
target is knocked prone.

If I don't break free, try again with standard

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229 Re: Palace of Bones on Fri Oct 01, 2010 9:32 am

Mick wrote:Try this again

move: attempt to break free. if so shift E then attack with Thundering Smite

Thunder Smite Paladin Attack 7
Encounter ✦ Divine, Thunder, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC (can score a critical hit against a
marked enemy on a roll of 19–20)
Hit: 2[W] + Strength modifier thunder damage, and the
target is knocked prone.

If I don't break free, try again with standard

Karavakos Dimension Doored onto the platform to the NE.

You won't be able to break free, move, and attack.

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230 Re: Palace of Bones on Fri Oct 01, 2010 9:34 am

Candelos' turn:
Move: attempt to break free of the pillar
Athletics 9+6=15 failed

Standard: make another attempt to break free
Athletics 12+6=18 failed


Miri's turn... then Thia

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231 Re: Palace of Bones on Fri Oct 01, 2010 10:07 am

Dwarmaj wrote:
Miri's turn... then Thia

I assume since DD needs LOS that we can still see Karavakos this turn (if not, attack skull)

standard action: cast 'Ray of Frost' on Karavakos (total +12 to damage)

minor action: grab Sonya

move action: shift her to the square N of Miri (& away from the pillar)

done.

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232 Re: Palace of Bones on Fri Oct 01, 2010 10:18 am

Thia moves east until she can get a clear shot at karavakos and will twin strike.

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233 Re: Palace of Bones on Fri Oct 01, 2010 10:23 am

Miri's turn:
Yes, you can see him

At the start of Miri's turn she takes 5hp of cold&necrotic damage from the Deathstorm spell.


Standard: cast Ray of Frost at Karavakos
RoF 19-2 vs Fort miss (The Deathstorm spell is hard to see through -2 to attacks due to concealment)

Minor: grab Sonya

Move: you're unable to move Sonya since she is grabbed by the pillar. Best you can do is try and pull her out of the grab.

Athletics 9+4=13 failed.

Miri was unable to free Sonya from the pillar.


Thia's turn...

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234 Re: Palace of Bones on Fri Oct 01, 2010 10:29 am

...If I can, I'll use my daily item power of my amulet to reroll my failed save (it's a non-action).

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235 Re: Palace of Bones on Fri Oct 01, 2010 10:31 am

Thia's turn:
Move: move east to get a shot at Karavakos

Standard: use Twin Strike on Karavakos
TS #1 22 vs Ac miss
TS #2 20 vs Ac miss


Kaddim's turn:
Kaddim starts his turn next to a pillar which tries to grab him.
Grab 32+2 vs Ac hits for 10hp of damage, Kaddim is grabbed.

Kaddim is currently at -27/79hp with 5/11 surges

At the end of Kaddim's turn he rolls a 19 for his Death Save.


Karavakos' turn...

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236 Re: Palace of Bones on Fri Oct 01, 2010 10:32 am

Teramotos wrote:...If I can, I'll use my daily item power of my amulet to reroll my failed save (it's a non-action).


... you're unconscious

I don't think you can use items while unconscious. If it were an ongoing property then you'd benefit, but you can't trigger anything at the moment.

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237 Re: Palace of Bones on Fri Oct 01, 2010 10:40 am

Karavakos' turn:
Standard: use Screaming Skull power on Miri
SS 22 vs Ref miss

Move: move south

Skull's turn:
Use Fiery Ray on Miri
FR 30 vs Ref hits for 13hp of fire damage.

Miri is currently at 18/58hp with 8/9 surges


Sonya's turn:
At the start of Sonya's turn she takes 5hp of necrotic damage.

At the end of Sonya's turn she rolls a 15 for her Death Save.





Candelos' turn...
At the start of Candelos' turn he takes 5-5=0hp of necrotic damage from the platform grab.

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238 Re: Palace of Bones on Fri Oct 01, 2010 10:55 am

After Candelos, Miri will:

move action: athletics check again to try to pull Sonya free of pillar

standard action: (If I can see Karavakos behind pillar) cast 'Magic Missile' to auto damage him (I think the AR feat +2 still adds, but not the shard or staff). If I can't target him, cast 'Ray of Frost' on Skull

done.

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239 Re: Palace of Bones on Fri Oct 01, 2010 11:01 am

Candelos' turn: (assuming you want to continue to break free...)

Move: attempt to break the grab
Athletics 4+6=10 failed

Standard: make a second attempt to break free
Athletics 18+6=24 succcess, Candelos is no longer grabbed.


Miri's turn...

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240 Re: Palace of Bones on Fri Oct 01, 2010 11:18 am

bradly wrote:After Candelos, Miri will:

move action: athletics check again to try to pull Sonya free of pillar

standard action: (If I can see Karavakos behind pillar) cast 'Magic Missile' to auto damage him (I think the AR feat +2 still adds, but not the shard or staff). If I can't target him, cast 'Ray of Frost' on Skull

done.

Miri's turn:
Move: attempt to break Sonya out of the grab
Athletics 12+4=16 failed

Standard: use Magic Missile on Karavakos (yes you can see him, but he has cover, which doesn't count vs MM)
Magic Missile...

The staff adds since the power specifically says it does.
The shard doesn't count since it affects damage rolls
The feat doesn't count since it affects damage rolls

Miri casts Magic Missile and deals 9hp of damage. Karavakos falls...


When Karavakos falls the party hears, in a wispered/fading voice:
"Forgive me Vyrellis my power consumed me.

Listen adventurers, you don't have much time for I am not the true Karavakos. I am merely refection of him. As I fade his power grows and very soon he will have enough power to escape this prison. And when he does your fate will be s..."

Karavakos the black dies and the party sees a black cloud of mist form over his body then rapidly move south out the door.


Thia's turn is next and she easily slays the floating skull.


When Karavakos died the energy of the pillars/platform disapates and is no longer grabbing PCs.



Last edited by Dwarmaj on Fri Oct 01, 2010 11:20 am; edited 1 time in total

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241 Re: Palace of Bones on Fri Oct 01, 2010 11:19 am

Current PC status:
Kaddim-27/79hp with 5/11 surges
Sonya -11/66hp with 6/9 surges
Miri 18/58hp with 8/9 surges
Candelos 46/78hp with 9/14 surges
Thia 40/65hp with 6/7 surges


Kaddim's turn, he rolls a 9 for his Death Save
Sonya's turn, she rolls a 16

Candelos' turn... You can attempt to stablize Kaddim or Sonya. Which one do you try to help first?

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242 Re: Palace of Bones on Fri Oct 01, 2010 11:39 am

Miri and Thia will try to give synergy bonus to Candelos' rolls. Miri will also use 3 surges to get full up.

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243 Re: Palace of Bones on Fri Oct 01, 2010 11:47 am

Until everyone is stable we'll need to follow initiative order.

I've sure everone will be back up, but I may need to keep track of Death Saves... Rolling Eyes


Candelos' turn...

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244 Re: Palace of Bones on Fri Oct 01, 2010 11:59 am

Thia is +9 in heal which means she needs a 6 or better. She will try to stabilize Sonya while Candelos works on Kaddim. Miri can give the synergy bonus to Candelos.

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245 Re: Palace of Bones on Fri Oct 01, 2010 12:25 pm

Ok...

Assuming Candelos will work on Kaddim.
Miri will aid another to help Thia stabilize Sonya

Candelos' turn, Heal check 2+11=13 failed

Miri's turn, Heal check 9+4=13, success in aiding Thia
Thia's turn, Heal check 1+9+2=12, failed

Kaddim's turn, Death Save=8. Kaddim has failed two death saves

Sonya's turn, Death Save=16, success

Candelos' turn, Heal check 16+11=27. Kaddim is stable

Miri's turn, Heal check 10+4=14, success. Miri helps Thia
Thia's turn, Heal check 15+9+2=26, success. Sonya is stable.


After a short rest Kaddim and Sonya regain consciousness with 1hp.

How many surges with everyone use?

During the short rest the PCs can feel the pyramid shake as if there was an earthquake, then everything settles down.

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246 Re: Palace of Bones on Fri Oct 01, 2010 12:34 pm

If we think we can rest for maybe 20 minutes, we should have Sonya use her powers so we get the most that we can out of our Healing Surges (e.g. IW and Rousing Words)...

Sonya will give priority to giving Kaddim the benefit of her healing powers as he seems lowest on surges. I'll make myself the second priority (next lowest on surges). Number of surges I'll use depends on if we rest for more than 5 minutes or not.

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247 Re: Palace of Bones on Fri Oct 01, 2010 12:42 pm

Thia will use 1 surge, hopefully with help from Sonya but is a much lower priority.

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248 Re: Palace of Bones on Fri Oct 01, 2010 12:50 pm

Teramotos wrote:If we think we can rest for maybe 20 minutes, we should have Sonya use her powers so we get the most that we can out of our Healing Surges (e.g. IW and Rousing Words)...

Sonya will give priority to giving Kaddim the benefit of her healing powers as he seems lowest on surges. I'll make myself the second priority (next lowest on surges). Number of surges I'll use depends on if we rest for more than 5 minutes or not.

The party takes a second 5 minute rest. During the rest the pyramid shakes much more violently than the first time.

Gauging by the frequency and magnitude of the shakes, the party believes you have an hour or so to find a way to stop Karavakos.


Current PC Status:
Miri 58/58hp with 5/9 surges
Thia 56/65hp with 5/7 surges

Kaddim 1/79hp with 5/11 surges
Sonya 1/66hp with 6/9 surges
Candelos 46/78hp with 9/14 surges

How many surges will Candelos use during the first/second rest?


During the first rest a PC checks Karavakos body and finds:
A ver nice robe
3 gems each worth 500gp
A golden key with an inscription in Dwarven "Strength second."


If you have about an hour do you want to spend the time optimizing healing?

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249 Re: Palace of Bones on Fri Oct 01, 2010 1:01 pm

During the second rest Miri is able to ID the robe (actually it's a cloak).
+3 Cloak of Resistance (its daily power haw already been used for the day)

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250 Re: Palace of Bones on Fri Oct 01, 2010 1:08 pm

I'll use 2 surges
Get my shield back

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