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Level 3 rest

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1 Level 3 rest on Tue Sep 21, 2010 7:09 pm

After defeating the undead in the "Hall of Death's Shadow", the party successfully takes an extended rest.

Miri was able to create 3 magical items:
Iron Armbands of Power for Kaddim
+2 Sunblade for Candelos
Recoil Heavy Shield for Sonya

Is this correct?



During the extended rest Thia and Candelos can hear noises periodically coming from the hallway to the north of your current position. The noises sound like chanting as well as what sounds like something being constructed.


PC map of level 3:



What does the party wish to do after the extended rest?

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2 Re: Level 3 rest on Tue Sep 21, 2010 7:14 pm

I vote we turn the corner and check out the door to the north.

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3 Re: Level 3 rest on Tue Sep 21, 2010 7:30 pm

What should the order be?

How much light will the party have out?

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4 Re: Level 3 rest on Tue Sep 21, 2010 7:58 pm

If this is the way we're going to go, then, just a torch to somewhat mask our approach. Approach slowly, with some sunrods at the ready. Kaddim and Candelos in front. Miri and Sonya next, Thia in the rear. Maybe Miri, Sonya and Thia with sunrods or additional torches ready. Listen at the door for a few rounds, check for traps (Thia), see if the door is locked and then reform and move on in.

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5 Re: Level 3 rest on Tue Sep 21, 2010 8:34 pm

Dwarmaj wrote:
Is this correct?

Plus the mundane items, yes.


Dwarmaj wrote:What should the order be?

How much light will the party have out?

Sonya's post above will be our standard formation, but Miri doesn't use sunrods or torches. She considers mundane items like them passe compared to magic (since she can cast light at will).

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6 Re: Level 3 rest on Wed Sep 22, 2010 1:31 pm

Ross

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Maneuver around the right column and do lightning lure on the closest Giant Skeleton, and mark him.


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