Before we leave, Sonya will ask Breeze if there are any specific items that the Dragon desires so that if we happen to come across such in the future, we might be able to negotiate an exchange.
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Teramotos
Dwarmaj
6 posters
Breeze's lair...
Teramotos- Number of posts : 4849
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°26
Re: Breeze's lair...
Yeah, back for an extended rest.
Before we leave, Sonya will ask Breeze if there are any specific items that the Dragon desires so that if we happen to come across such in the future, we might be able to negotiate an exchange.
Before we leave, Sonya will ask Breeze if there are any specific items that the Dragon desires so that if we happen to come across such in the future, we might be able to negotiate an exchange.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°27
Re: Breeze's lair...
I've got 4675 in gp
does anybody know the cost of a Throwing shield?
does anybody know the cost of a Throwing shield?
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°28
Re: Breeze's lair...
Teramotos wrote:Yeah, back for an extended rest.
Before we leave, Sonya will ask Breeze if there are any specific items that the Dragon desires so that if we happen to come across such in the future, we might be able to negotiate an exchange.
Breeze to Sonya,
A necklace that protect one from fire. A white dragon can always use fire resistance you know...
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°29
Re: Breeze's lair...
Yeah Thia would buy them at half price. I know she doesn't have any footwear and those would be very helpful to her build.
Teramotos- Number of posts : 4849
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°30
Re: Breeze's lair...
Cost of a Throwing Shield - it's a 6th Level Item
Yep, gotta admit, it is pretty darn handy to always have a ranged attack ready where I don't even have to pull out a weapon and it is strength based rather than dexterity based.
If I had it to do all over again, I'd consider a new Str based Archer Warlord who can also melee.
Yep, gotta admit, it is pretty darn handy to always have a ranged attack ready where I don't even have to pull out a weapon and it is strength based rather than dexterity based.
If I had it to do all over again, I'd consider a new Str based Archer Warlord who can also melee.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°31
Re: Breeze's lair...
Teramotos wrote:Yeah, back for an extended rest.
The party leaves the dragon's lair and heads back to the casters room to rest.
After about an hour Thia and Candelos can hear the eladrin come, what do you do?
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°32
Re: Breeze's lair...
A throwing shield for Candelos will help the party a lot, I think.
Kaddim can use the +2 anything weapon we found for now.
I believe we still have +3 hide armor that we didn't dust and Miri can transfer the +3 to any other type of armor Kaddim wants.
For the 3rd item she can make, I say we pool our funds and make something one of us wants, but Kaddim can use until we get his equipment back. What should the 3rd item be?
I think full up, prepared, and with more items, we can take both the Eladrins and then with a 5 min rest take the Dragon. Breeze took his stuff, we want it back, we want the rest of her treasure, and Miri really wants to battle Breeze's witch again... I say we re-engage in the morning! Can anyone make potions of cold resistance?
Kaddim can use the +2 anything weapon we found for now.
I believe we still have +3 hide armor that we didn't dust and Miri can transfer the +3 to any other type of armor Kaddim wants.
For the 3rd item she can make, I say we pool our funds and make something one of us wants, but Kaddim can use until we get his equipment back. What should the 3rd item be?
I think full up, prepared, and with more items, we can take both the Eladrins and then with a 5 min rest take the Dragon. Breeze took his stuff, we want it back, we want the rest of her treasure, and Miri really wants to battle Breeze's witch again... I say we re-engage in the morning! Can anyone make potions of cold resistance?
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°33
Re: Breeze's lair...
Dwarmaj wrote:After about an hour Thia and Candelos can hear the eladrin come, what do you do?
I say we tell them they need to find somewhere else to sleep tonight. (Or lure the knights into the bedroom and take them out... then find a different place to take an extended rest)
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°34
Re: Breeze's lair...
Maybe we should see what they want. They may be interested in leave with us and may join us in fighting the dragon.
If they're here to fight, let them in. Better to fight in here where there's no icy ground to give them the advantage.
If they're here to fight, let them in. Better to fight in here where there's no icy ground to give them the advantage.
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°35
Re: Breeze's lair...
Yep, I say see what they want. Im sure it is going to be imperious.
Give Kaddim the +2 flaming weapon for now so he has something to fight with.
Give Kaddim the +2 flaming weapon for now so he has something to fight with.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°36
Re: Breeze's lair...
Krystoff wrote:Yep, I say see what they want. Im sure it is going to be imperious.
One of the knights knocks on the door. He tells the party that you have five minutes to clear out. If you'd like to speak with Breeze again they'll escort you, but otherwise you'll need to leave their quarters/area.
Teramotos- Number of posts : 4849
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°37
Re: Breeze's lair...
Sonya has the + 2 Bastard Acid Sword she doesn't really need. Also, if Candelos wants to borrow my shield for now, he can if he will loan me a regular shield. Kaddim can also borrow Sonya's +1 hand axe if Kaddim thinks there's any chance he'll use it, otherwise Sonya will hold onto it for her back up melee and back up archery weapon.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Ross- Admin
- Number of posts : 3867
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°38
Re: Breeze's lair...
Don't give me any items yet. I can't become conscious until I receive an extended rest.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°39
Re: Breeze's lair...
I don't have a normal shield, so you keep the throwing shield. I'll hold the dragon orb.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°40
Re: Breeze's lair...
Ross wrote:Don't give me any items yet. I can't become conscious until I receive an extended rest.
The party was able to rest for an hour in the casters room before the eladrin came to kick you out.
How many surges would you like to use?
Do you need a short or extended rest?
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°41
Re: Breeze's lair...
Dwarmaj wrote:Ross wrote:Don't give me any items yet. I can't become conscious until I receive an extended rest.
The party was able to rest for an hour in the casters room before the eladrin came to kick you out.
How many surges would you like to use?
Do you need a short or extended rest?
PHB p295
If the creature doesn’t receive any healing, it is restored to 1 hit point and becomes conscious after a
short rest.
Teramotos- Number of posts : 4849
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°42
Re: Breeze's lair...
Sonya will use one more surge to get back to max.
We should find somewhere to go for an extended rest.
We should find somewhere to go for an extended rest.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°43
Re: Breeze's lair...
The stairs might work with the gargoyles as guards. It seemed decent the last time.
Ross- Admin
- Number of posts : 3867
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°44
Re: Breeze's lair...
Dwarmaj wrote:Dwarmaj wrote:Ross wrote:Don't give me any items yet. I can't become conscious until I receive an extended rest.
The party was able to rest for an hour in the casters room before the eladrin came to kick you out.
How many surges would you like to use?
Do you need a short or extended rest?
PHB p295
If the creature doesn’t receive any healing, it is restored to 1 hit point and becomes conscious after a
short rest.
From the Compendium:
Healing the Dying
When you are dying, any healing restores you to at least 1 hit point. If someone has stabilized you using the Heal skill but you receive no healing, you regain hit points after an extended rest.
Knocking Creatures Unconscious
When you reduce a creature to 0 hit points or fewer, you can choose to knock it unconscious rather than kill it. Until it regains hit points, the creature is unconscious but not dying. Any healing makes the creature conscious. If the creature doesn’t receive any healing, it is restored to 1 hit point and becomes conscious after a short rest.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Teramotos- Number of posts : 4849
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°45
Re: Breeze's lair...
If we've going to take an extended rest, Sonya will use an Inspiring Word to get Kaddim on his feet.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°46
Re: Breeze's lair...
Teramotos wrote:We should find somewhere to go for an extended rest.
We did. Breeze didn't seem keen on ever leaving her lair, and didn't seem like she'd care where 'lesser beings' slept. At least not enough to leave her lair and kick us out. "Escort us back to Breeze" is a semi-bluff, imo. Would she really leave her treasure unguarded because her minions have to sleep on the floor? She didn't bat an eye over the fact that we killed 2/3 of them...
Miri's down for staying here until we rest, and fighting the Eladrins in their non-icy bedrooms, should they choose to come in and kick us out.
Krystoff- Number of posts : 1677
Registration date : 2008-12-02
Age : 47
- Post n°47
Re: Breeze's lair...
Problem is we didn't down a single one of them and they are all back to a decent amount of hits.
We did down the minions but I don't believe any of those were actually alive. When dead they turned into pools of water.
The advantage is we would be on non icy terrain but they can teleport us into non icy terrain.
We did down the minions but I don't believe any of those were actually alive. When dead they turned into pools of water.
The advantage is we would be on non icy terrain but they can teleport us into non icy terrain.
Teramotos- Number of posts : 4849
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°48
Re: Breeze's lair...
...I'm for finding somewhere, getting an extended rest, and then coming back here and wait for them to come kick us out (again) and then finish the Eladrin off and then take on the dragon. Won't say this so the Eladrin can hear of course.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°49
Re: Breeze's lair...
Krystoff wrote:Problem is we didn't down a single one of them and they are all back to a decent amount of hits.
Monsters don't get hits back until they extended rest, usually. And most can't access their only surge. They're weak too until they extended rest, same as us.
Regarding their teleport power, they'll need LOS, so it won't be easy to get us all on the ice. The minions were probably summoned, but probably a daily power, so we'll face them again after an extended rest.
I have a daily left, (flaming sphere), and all my encounter powers back. If they challenge us today, I like our chances. If we challenge them tomorrow, they'll have their minions to summon again, and we'll still have to cross the icy room to get back here.
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°50
Re: Breeze's lair...
I for staying in here. Make the point we don't fear them.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°51
Re: Breeze's lair...
bradly wrote:
Monsters don't get hits back until they extended rest, usually. And most can't access their only surge. They're weak too until they extended rest, same as us.
Normally yes, but the knights looked a lot healthier when you saw them in the dragon lair. The caster looked full up...
bradly wrote:Regarding their teleport power, they'll need LOS, so it won't be easy to get us all on the ice.
True the caster's teleport power does need LOS, but she doesn't have to get the whole party onto the ice...
An eladrin comes back to the door after about 5min and says:
Crystal demands that you leave her quarters immediately.
Does the party leave?
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°53
Re: Breeze's lair...
Dwarmaj wrote:
Does this look right to the party?
Wait... I thought we were in the room with the 3 beds.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°54
Re: Breeze's lair...
Thia, I'll assume you gave me 1,300gp and are wearing these boots. I hope they help you in our upcoming fight!
Boots of the Fencing Master Level 7
Your swift step befuddles your foes.
Item Slot: Feet 2,600 gp
Property: When you shift, gain a +1 item bonus to AC and
Reflex defense until the end of your next turn.
Power (Encounter): Minor Action. Shift 2 squares.
Boots of the Fencing Master Level 7
Your swift step befuddles your foes.
Item Slot: Feet 2,600 gp
Property: When you shift, gain a +1 item bonus to AC and
Reflex defense until the end of your next turn.
Power (Encounter): Minor Action. Shift 2 squares.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°55
Re: Breeze's lair...
bradly wrote:Dwarmaj wrote:
Does this look right to the party?
Wait... I thought we were in the room with the 3 beds.
You did say you were going to the caster's room didn't you?
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°56
Re: Breeze's lair...
Dwarmaj wrote:
You did say you were going to the caster's room didn't you?
My bad...
Dwarmaj wrote:bradly wrote:
Here's not the best place to talk about the rest. Let's fall back to the Eladrin's bedroom for the extended rest. It's been a while since any of us slept in real beds...
So is the plan to fall back to the casters room and take an extended rest?
I replied to this post 'yes', but I was thinking "EladrinS' bedroom", not "Eladrin'S bedroom", thinking there are 5 of us so take the room with 3 beds vs. 1.
I'm fine either way, I was thinking more for roleplaying flavor than strategy.
Teramotos- Number of posts : 4849
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°58
Re: Breeze's lair...
Can't see the map (as usual), just put me where I can cut off thier escape.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°59
Re: Breeze's lair...
Teramotos wrote:Can't see the map (as usual), just put me where I can cut off thier escape.
I sent you an email with the map.
I'm not sure where you'll want to be since they're probably not the ones needing an escape route...
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°60
Re: Breeze's lair...
Dwarmaj wrote:I'm not sure where you'll want to be since they're probably not the ones needing an escape route...
Bah! We know their tricks now, and have better terrain to battle.
(Unless someone thinks differently) put everyone along the West edge of the room, with Candelos, Kaddim, & Sonya 1 square more East of Miri & Thia. That way, they have to come fully into the room to have LOS on us.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°62
Re: Breeze's lair...
Dwarmaj wrote:Note: from the west wall you can't see the north.
I don't think it's important we see them enter the room, as it is that we draw them inside. What does everyone else think?
Ross- Admin
- Number of posts : 3867
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°63
Re: Breeze's lair...
Yes. Actually i think it's better if we let a couple get in the room and then close the door so we can take them out without access to all of their damage shielding features. I will be diagonal from the door that we suspect they will come into. Maybe someone can be near a bed or a chest, or other container, and ask if we can have this, and point into it. That should lure one or two into the room, then I can close the door and we can start hacking.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Ross- Admin
- Number of posts : 3867
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°64
Re: Breeze's lair...
Oh, I don't think I posted it, but I wanted to use enough surges to get to full health.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°65
Re: Breeze's lair...
Ross wrote:Yes. Actually i think it's better if we let a couple get in the room and then close the door so we can take them out without access to all of their damage shielding features. I will be diagonal from the door that we suspect they will come into. Maybe someone can be near a bed or a chest, or other container, and ask if we can have this, and point into it. That should lure one or two into the room, then I can close the door and we can start hacking.
Which door does Kaddim wish to be next to? The north or the east door?
Anyone else want to be in a different position?
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°66
Re: Breeze's lair...
Ross wrote:Oh, I don't think I posted it, but I wanted to use enough surges to get to full health.
I had Kaddim use one more surge, he's currently at 76/79hp with 4/11 surges.
I currently have Kaddim using the +2 flaming sword (longsword) and not wearing armor.
Ross- Admin
- Number of posts : 3867
Registration date : 2008-11-26
Age : 57
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°67
Re: Breeze's lair...
North door since that's the way they would want us to leave by.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Teramotos- Number of posts : 4849
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°68
Re: Breeze's lair...
Put Sonya by the north door to, on the other side of the door way from Kaddim and a little bit futher away from the actual door opening so that someone opening the door could not immediately see Sonya w/o entering the room.
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°69
Re: Breeze's lair...
Teramotos wrote:Put Sonya by the north door to, on the other side of the door way from Kaddim and a little bit futher away from the actual door opening so that someone opening the door could not immediately see Sonya w/o entering the room.
The door to the north is a double door.
Kaddim is currently behind the NW section. If the NW section is opened, Kaddim will be behind the door and they can see anyone behind the NE section.
If they open the NE section, they will see Kaddim and won't be able to see anyone behind the NE section of the door.
Does Sonya want to be right behind the door or one square back? The only way you'll be out of sight when the door is opened is if you're around the corner to the west or east.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°70
Re: Breeze's lair...
Dwarmaj wrote:I currently have Kaddim using the +2 flaming sword (longsword) and not wearing armor.
We would logically have given Kaddim the +3 hide armor to wear that we found a while back too, I think.
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°71
Re: Breeze's lair...
Ross wrote:North door since that's the way they would want us to leave by.
Yes, the East door (at least was) barricaded with a bed & stuff, plus spiked shut from the outside. Although we can't see if they unbaricaded the East door, we should be able to tell if they pull out the spikes holding it shut.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°72
Re: Breeze's lair...
bradly wrote:Dwarmaj wrote:I currently have Kaddim using the +2 flaming sword (longsword) and not wearing armor.
We would logically have given Kaddim the +3 hide armor to wear that we found a while back too, I think.
Kaddim is not proficient with hide armor. If he wears the armor he'll have a -2 penalty to attack rolls and to Ref defense.
Will Kaddim wear the hide armor?
Teramotos- Number of posts : 4849
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°73
Re: Breeze's lair...
If being behing the NE corner is still within 5 squares of the door, then you can place Sonya around the corner. If around the corner would be too far for me to get to the doorway to attack in a single move action (remember, I can't cut the corner), then place Sonya 1 square back from the door (I'll even try to hide along the wall).
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°75
Re: Breeze's lair...
Dwarmaj wrote:Kaddim is not proficient with hide armor. If he wears the armor he'll have a -2 penalty to attack rolls and to Ref defense.
Will Kaddim wear the hide armor?
Oh. I just assumed as our Def, he could wear any armor... Better let him decide on what he wants to do.
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