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Level Up?

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26 Re: Level Up? on Mon Dec 21, 2009 9:41 am

Ross wrote:So do you mean the Stairs make it so you shift towards the pit?

Yes, the trap shifts anyone stepping on them toward the pit.

Thia determines that if an attack misses you shift 1 square. If it hits it'll do much more than that.

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27 Re: Level Up? on Mon Dec 21, 2009 9:50 am

I assume this is considered a encounter.
Candelos can teleport to the next landing, the rope could be thrown to him and we can ferry people across the shifting stairs.

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28 Re: Level Up? on Mon Dec 21, 2009 9:52 am

Ross

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I can then do the next one, etc, etc. Maybe short rests on the stairs to recharge them, or maybe we just tie a rope to someone and they try to get up.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

29 Re: Level Up? on Mon Dec 21, 2009 10:11 am

Krystoff wrote:Back off the trap.

I will study the trap and see if there is any way to disable it.

Thia determines that it'll take at least three rounds and she should be able to temporarily disable the trap. The trap will not be disabled for long though.

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30 Re: Level Up? on Mon Dec 21, 2009 10:13 am

Well, that is skill based and doesn't use up teleports. Lets try that and we can use teleports as a last resort.

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31 Re: Level Up? on Mon Dec 21, 2009 11:30 am

...agree that we let Thia try first to disable with maybe a couple of us aiding. Sonya will attempt to aid Thia.

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32 Re: Level Up? on Mon Dec 21, 2009 11:55 am

Krystoff wrote:Well, that is skill based and doesn't use up teleports. Lets try that and we can use teleports as a last resort.

Thia was able to temporarily (she doesn't know for how long) disable the trap on the stairs. It took her five attempts and she had a couple of failures.

The party moves up to the second landing.



While at the base of the next flight of stairs, Thia notices that these stairs also have "seems". She is not able to determine if they are trapped or not.

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33 Re: Level Up? on Mon Dec 21, 2009 1:25 pm

I'm going to guess that the seams are part of a trap. Can I get some help to try and determine fully?

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34 Re: Level Up? on Mon Dec 21, 2009 1:29 pm

Krystoff wrote:I'm going to guess that the seams are part of a trap. Can I get some help to try and determine fully?

Determining what the trap is requires a Perception check. I assumed Sonya was helping again when I rolled the check for you.

From the last flight of stairs Thia would know that it required a Thievery check to disable and Sonya's help didn't help much...

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35 Re: Level Up? on Mon Dec 21, 2009 1:33 pm

Can I attempt to disable if I don't know what the trap is?

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36 Re: Level Up? on Mon Dec 21, 2009 1:56 pm

Krystoff wrote:Can I attempt to disable if I don't know what the trap is?

No, you have to see the trap in action or know what it does before you can attempt to disable it.

After three rounds of studing it Thia can see that these stairs move a bit differently than the last set.

Thia attempt to disable the trap. After three rounds (failures), Thia activates the trap instead of disabling it.

Thia is pulled onto the stairs and attacked. 26 vs Ref hits for 3hp of damage. Thia is immobilized (save ends).



In case it matters...
I've rolled initiative for the party.

The PC initiative order is Thia, Sonya, Miri, Kaddim, and Candelos (including the +2 from Sonya)

Currently Sonya's turn...

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37 Re: Level Up? on Wed Dec 23, 2009 3:06 pm

Sonya's turn,
Move Action: Move over to Thia
Standard Action: Attempt to pry the stairs wider so that Thia can pull her leg out.
Free Action: "Thia, try pulling your leg out now."

ST

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38 Re: Level Up? on Wed Dec 23, 2009 7:44 pm

Teramotos wrote:Sonya's turn,
Move Action: Move over to Thia
Standard Action: Attempt to pry the stairs wider so that Thia can pull her leg out.
Free Action: "Thia, try pulling your leg out now."

ST

Thia should have gotten a save at the end of her turn, which I forgot. She rolled an 18 and is no longer immobilized.

Stu, you can redo Sonya's turn. Thia will remain on the stairs, but is no longer immobilized.

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39 Re: Level Up? on Wed Dec 23, 2009 10:10 pm

Sonya will delay...

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40 Re: Level Up? on Fri Dec 25, 2009 9:09 pm

From over the top of the stairs the party sees humanoid bird like creature (it looks similar to the harpy the party fought in a previous battle).

The creature lands next to Miri and breaths...
Cloud of Ash on Candelos 32 vs Fort (critical) hit for 15hp of fire damge. Candelos is blinded (save ends)
Cloud of Ash on Thia 28 vs Fort hit for 9hp of fire damge. Thia is blinded (save ends)
Cloud of Ash on Miri 17 vs Fort miss
Cloud of Ash on Sonya 31 vs Fort hit for 9hp of fire damge. Sonya is blinded (save ends)


Miri and Kaddim then see a second creature fly over the top of the stairs. This creature looks like a demon made of stone.

It swoops down attacks Thia, then flies back to the top of the stairs out of sight.

Claw attack on Thia 22+2 vs Ac hits for 10hp of damage.




Miri's turn...
At the start of Miri's turn she takes 5hp of fire damage from an aura being generated by the harpy.

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41 Re: Level Up? on Sun Dec 27, 2009 5:59 pm

The map I used during the harpy's turn was incorrect. Sonya should be adjacent to Kaddim and is not in the area of affect of the breath. I'll add back the 9hp and she is not blinded.



Miri's turn...

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42 Re: Level Up? on Mon Dec 28, 2009 9:54 am

Sonya will go now...
Move Action: Move to the square south of Miri and next to the Harpy.
Standard Action: Inspiring War Cry on the Harpy + 13 vs AC for 2d12+6 Damage and + 2 to my AC vs the Harpy if I hit
Effect: I grant Candelos a Saving Throw vs Blindness
Minor Action: Inspiring Word w Saving Inspiration on Thia. Thia uses one of her surges but instead of gaining a bonus 2d6 hits, Thia gets to make an immediate saving throw vs. Blindness.

Free Action: say "Candelos, the Harpy is still 10' to your front (south); Thia, the stone demon is out of sight, move along the wall to your right to the corner if you're still blind."

Done...

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43 Re: Level Up? on Mon Dec 28, 2009 11:40 am

Teramotos wrote:Sonya will go now...
Move Action: Move to the square south of Miri and next to the Harpy.
Standard Action: Inspiring War Cry on the Harpy + 13 vs AC for 2d12+6 Damage and + 2 to my AC vs the Harpy if I hit
Effect: I grant Candelos a Saving Throw vs Blindness
Minor Action: Inspiring Word w Saving Inspiration on Thia. Thia uses one of her surges but instead of gaining a bonus 2d6 hits, Thia gets to make an immediate saving throw vs. Blindness.

Free Action: say "Candelos, the Harpy is still 10' to your front (south); Thia, the stone demon is out of sight, move along the wall to your right to the corner if you're still blind."

Done...

Sonya's turn (cont)...
Move: move south of Miri
Standard: Use Inspiring War Cry 27 vs Ac hits for 9hp of damage.

Candelos is granted a save vs blindness and rolls a 7, Candelos is still blind.

Minor: Inspiring Word on Thia. Thia uses a healing surge and regains 15hp. She also is granted a save vs blindness and rolls a 5. Thia remains blinded.





Miri's turn...

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44 Re: Level Up? on Mon Dec 28, 2009 1:51 pm

...oh man the dice gods are not with me. 9 hits on 2d12+6, that's like a 1 and a 2; and both granted saves were missed to boot. At least I hit and gain the + 2 to AC.

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45 Re: Level Up? on Mon Dec 28, 2009 2:20 pm

Teramotos wrote:...oh man the dice gods are not with me. 9 hits on 2d12+6, that's like a 1 and a 2; and both granted saves were missed to boot. At least I hit and gain the + 2 to AC.

Yes, you rolled a 1&2, the downside of using larger dice...

I was surprised they both missed their saves too, at least it wasn't for a more damaging affect.

Miri's turn... anyone heard from Brad lately?

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46 Re: Level Up? on Mon Dec 28, 2009 7:18 pm

I called him and left him a friendly reminder message...

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47 Re: Level Up? on Wed Dec 30, 2009 12:16 am

Teramotos wrote:I called him and left him a friendly reminder message...

Sorry guys. I haven't been on line for a couple days over the holidays.

Miri will...

move action: shift 1 sq NE next to Kaddim

standard action: cast 'Magic Missle' on the Harpy creature that landed next to me

free action: "We know the secret of getting out of here... leave now and maybe we'll let you follow us out. Stay here and we will kill you!"

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48 Re: Level Up? on Sun Jan 03, 2010 10:41 am

bradly wrote:
Sorry guys. I haven't been on line for a couple days over the holidays.

Miri will...

move action: shift 1 sq NE next to Kaddim

standard action: cast 'Magic Missle' on the Harpy creature that landed next to me

free action: "We know the secret of getting out of here... leave now and maybe we'll let you follow us out. Stay here and we will kill you!"

Miri's turn...

At the start of Miri's turn she takes 5hp of fire damage from an aura generated by the harpy.

Move: shift adjacent to Kaddim
Standard: Magic Missile the harpy 22 vs Ref hits for 14hp of damage.




Kaddim's turn...
At the start of Kaddim's turn he takes 5hp of fire damage from the harpy's aura.

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49 Re: Level Up? on Sun Jan 03, 2010 11:05 am

Ross

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Free: Make Sword do cold damage.
Standard: Charge harpy and use Foesnare on it.
Minor: Aegis of Shielding on harpy.
Move: Shift 1 square North, between Miri and Candelos.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

50 Re: Level Up? on Sun Jan 03, 2010 11:06 am

Ross

avatar
Admin
By the way, how many hits am I at? Stu gave me a heal awhile ago, but not sure how much it was for.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude

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