Northwest Gamers
Welcome to the Northwest Gamers Forums. Please Login or Register.
Northwest Gamers

Forum for the Northwest Gamers

August 2017
SunMonTueWedThuFriSat
  12345
6789101112
13141516171819
20212223242526
2728293031  

Calendar Calendar

Who is online?
In total there are 3 users online :: 1 Registered, 0 Hidden and 2 Guests

Ross

[ View the whole list ]


Most users ever online was 56 on Wed May 09, 2012 3:03 pm

You are not connected. Please login or register

Into the fire room...

Go to page : Previous  1, 2, 3, ... 10, 11, 12  Next

View previous topic View next topic Go down  Message [Page 2 of 12]

26 Re: Into the fire room... on Fri Oct 30, 2009 2:53 pm

Candelos will check the condition of the body.
Does any in the group have the raise dead ritual?

View user profile

27 Re: Into the fire room... on Fri Oct 30, 2009 3:07 pm

I thought we just got that ritual

View user profile

28 Re: Into the fire room... on Fri Oct 30, 2009 3:30 pm

Mick wrote:
Does any in the group have the raise dead ritual?

Yes, the rituals Miri has are:

Animal Messenger
Arcane Lock
Comprehend Language
Cure Disease
Dark Light
Delay Affliction
Disenchant Magic Item
Eavesdropper's Foil
Enchant Magic Item
Endure Elements
Fool's Gold
Knock
Magic Circle
Magic Circle
Make Whole
Mordenkainen's Ascent
Object Reading
Raise Dead
Secret Page
Speak with Dead
Tenser's Binding (found by Kaddim by listening to the books)
Tenser's Floating Disk
Transfer Enchantment
Water Walk
Water Walk
Wizard's Curtain

View user profile

29 Re: Into the fire room... on Fri Oct 30, 2009 3:55 pm

Dwarmaj wrote:1st move check failed (13) and Sonya would fall 10' for 6hp
2nd move check succeeded (23), Sonya is now 10' up
3rd move check succedded (31), Sonya is on the top 20' up.

I think you did it right. It doesn't make sense that a 20' wall would be the same check as a 100' wall. Each action should be a check, exactly as you did it.

View user profile

30 Re: Into the fire room... on Fri Oct 30, 2009 4:02 pm

I'm assuming Miri crafted her bag of holding & filled with books from the library, as well as Kaddim's & Sonya's items (from their gold).

Also, she'll repick her spells to memorize 'wizard's escape' instead of 'dimension door' and 'stinking cloud' instead of 'Bigby's Icy Grasp'.

View user profile

31 Re: Into the fire room... on Sat Oct 31, 2009 10:29 am

Here's a current map:



Kaddim and Thia are examining the SE pillar.
Sonya is on top of the NE pillar.
Candelos is covering Sonya, about to go check out Vyrellis' body.

Miri is providing cover for the party.


When Sonya strikes the crystal orb, the energy field goes away and Vyrellis' body falls to the ground.

Candelos is planning on checking out the body, what will the rest of the party do?

View user profile

32 Re: Into the fire room... on Sat Oct 31, 2009 11:28 am

Thia will keep an eye on the orb(s) and the energy field to make sure it doesn't come back. Last thing we need is to get Candelos trapped inside the energy field.

View user profile

33 Re: Into the fire room... on Mon Nov 02, 2009 8:45 am

Sorry, was waiting to hear back on actions for Kaddim, Miri and Sonya. I guess the actions I have above is what they want to do.

Candelos moves to Vyrellis' body, but when he gets 10' away, the orb he carries flies from his hand/body and moves into the body of Vyrellis lying on the ground.

The body of Vyrellis stands and turns toward Candelos. Emmbedded in the stomach of Vyrellis' body is the orb. Within the orb Candelos can see Vyrellis' head. She looks scared and seems to be screaming something, but no one can hear her.

I've rolled initiative for the party (including the +2 from Sonya). The order is:
Miri, Thia, Sonya, Kaddim, and Candelos.

But before any of the PCs can move, Vyrellis' body takes it's turn... (she beat everyone's initiative)

I'll try to take Vyrellis' turn before lunch...

View user profile

34 Sonya's Action on Mon Nov 02, 2009 9:15 am

...how stable can I stand on top of the pillar? If very unstable, I'd rather be on the ground. Oh, the map isn't loading, I'll try again.

If there's a choice of squares, then put me nearer the wall than nearer the center of the room.

View user profile

35 Re: Into the fire room... on Mon Nov 02, 2009 9:46 am

Teramotos wrote:...how stable can I stand on top of the pillar? If very unstable, I'd rather be on the ground. Oh, the map isn't loading, I'll try again.

If there's a choice of squares, then put me nearer the wall than nearer the center of the room.

The pillar seems "somewhat" stable. It didn't shake much when you climbed up, but you feel that someone really strong might be able to topple it over in a few rounds.

View user profile

36 Re: Into the fire room... on Mon Nov 02, 2009 9:53 am

Vyrellis' turn:
Move: Move SE adjacent to Thia
Standard: use Razor Storm
Hundreds of tiny razors start flying around in the marked area. Vyrellis, Thia, Kaddim, and Miri are in the area of affect.

Minor: Force Wave (burst 2)
Force Wave vs Thia 27 vs Fort hits for 8hp of force damage.
Force Wave vs Kaddim 26-2 vs Fort hits for 8hp of force damage. Kaddim is pushed 1 square W.

Vyrellis uses an Action Point
Standard: Double Slam on Thia
DS #1 19 vs Ac miss
DS #2 27 vs Ac hits for 11hp of damage

Current Map

View user profile

37 Re: Into the fire room... on Mon Nov 02, 2009 9:56 am

Miri's turn:
At the start of Miri's turn she is attacked by the razors...
Razor Storm 26 vs Ac hits for 12hp of damage. Miri is knocked prone.

Miri's turn, then Thia and Sonya

Note: Thia may need an alternate set of actions if she is hit and knocked prone by the razors...

View user profile

38 Pillar on Mon Nov 02, 2009 10:53 am

pillar sounds like it is stable enough that I'll stay up there for now, especially if I was above the razor blast. I have several meetings back to back, may not be able to post Sonya's next action until early afternoon.

View user profile

39 Re: Into the fire room... on Mon Nov 02, 2009 11:45 am

Can I use Weave through the fray when she moves adjacent to me to shift 5 sqaures north?

View user profile

40 Re: Into the fire room... on Mon Nov 02, 2009 12:19 pm

Krystoff wrote:Can I use Weave through the fray when she moves adjacent to me to shift 5 sqaures north?

Since it isn't a surprise round I don't see anything preventing Thia from using an Immediate action.

Note: The action(s) that Vyrellis' body takes will probably change...

Do you wish to use Weave through the frey?

View user profile

41 Re: Into the fire room... on Mon Nov 02, 2009 12:59 pm

Yes, I will use it to move North 4 and then NE 1 to get next to the wall and away from Candelos.

I figured it would change her actions.

Thanks!

View user profile

42 Re: Into the fire room... on Mon Nov 02, 2009 1:32 pm

Krystoff wrote:Yes, I will use it to move North 4 and then NE 1 to get next to the wall and away from Candelos.

I figured it would change her actions.

Thanks!

Vyrellis' updated actions:
Move: move SE adjacent to Thia (then Thia weaves away...)
Standard: cast Razor Storm, new location catching Candelos and Thia
Minor: Force Wave, this time it only catches Kaddim for 8hp.
Action Point:
Ray of Ruin on Thia 24 vs Ref hits for 10hp of necrotic damage and Thia is weakened (save ends)



Miri's turn, she is no longer in the Razor Storm affect and can act normally.

View user profile

43 Re: Into the fire room... on Mon Nov 02, 2009 2:43 pm

Thia will try to disrupting strike the ray of ruin as that looks pretty nasty. Apparently she has something against Thia!

View user profile

44 Re: Into the fire room... on Mon Nov 02, 2009 2:55 pm

Krystoff wrote:Thia will try to disrupting strike the ray of ruin as that looks pretty nasty. Apparently she has something against Thia!

You can only take one Immediate action per round and Thia already used Weave Through the Frey.

View user profile

45 Re: Into the fire room... on Mon Nov 02, 2009 3:01 pm

Ah ha!

I know you have told me that before but I'm sure there is a block in my memory that makes me want to take more than 1.

Edit: What does weakened do again?

View user profile

46 Re: Into the fire room... on Mon Nov 02, 2009 3:10 pm

Krystoff wrote:Ah ha!

I know you have told me that before but I'm sure there is a block in my memory that makes me want to take more than 1.

Edit: What does weakened do again?

All attacks do 1/2 damage, round down, min 1 point.

View user profile

47 Re: Into the fire room... on Tue Nov 03, 2009 11:37 am

Currently Miri's turn...

View user profile

48 Re: Into the fire room... on Tue Nov 03, 2009 1:47 pm

Dwarmaj wrote:Currently Miri's turn...

Sorry, wasn't at computer yesterday...

Miri will...

standard action: cast 'Bigby's Icy Grasp' on Vyrellis

move action: move 2 squares NW adjacent to Kaddim to use the pillar as cover from Vyrellis

Free action: "What's up girl... we just freed you and this is how you thank us?!"

done.

View user profile

49 Re: Into the fire room... on Tue Nov 03, 2009 2:15 pm

bradly wrote:I'm assuming Miri crafted her bag of holding & filled with books from the library, as well as Kaddim's & Sonya's items (from their gold).

Also, she'll repick her spells to memorize 'wizard's escape' instead of 'dimension door' and 'stinking cloud' instead of 'Bigby's Icy Grasp'.

Miri doesn't have Bigby's memorized anymore... Did you want to cast Stinking Cloud or another power?

View user profile

50 Re: Into the fire room... on Tue Nov 03, 2009 2:21 pm

Dwarmaj wrote:
Miri doesn't have Bigby's memorized anymore... Did you want to cast Stinking Cloud or another power?

Doh!

revised actions...

move action: move 2 squares NW taking cover from pillar

standard action: cast 'Fire Shroud' on Vyrellis (does she look like a Tiefling?)

free action: "What's up girl, we just freed you & this is how you thank us?!"

View user profile

Sponsored content


View previous topic View next topic Back to top  Message [Page 2 of 12]

Go to page : Previous  1, 2, 3, ... 10, 11, 12  Next

Permissions in this forum:
You cannot reply to topics in this forum