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Kenji
David
Dwarmaj
7 posters
Trapped...
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°77
Re: Trapped...
I figured that! :-( ...I was wondering about attacking AC, Ref, Will, Fort, or using fire, cold, radiant...Ross wrote:Just keep on attacking.
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°78
Re: Trapped...
Standar action:
Thunder Smite Paladin Attack 7
Encounter ✦ Divine, Thunder, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC (can score a critical hit against a
marked enemy on a roll of 19–20)
Hit: 2[W] + Strength modifier thunder damage, and the
target is knocked prone.
Minor action
Divine Challange (to mark it)
Thunder Smite Paladin Attack 7
Encounter ✦ Divine, Thunder, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC (can score a critical hit against a
marked enemy on a roll of 19–20)
Hit: 2[W] + Strength modifier thunder damage, and the
target is knocked prone.
Minor action
Divine Challange (to mark it)
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°79
Re: Trapped...
Candelos' turn
Standard: Thundering Smite 32-2 vs AC (critical) for 35hp (ouch)
CL is knocked prone
Minor: Divine Challenge (Candelos overwrites Kaddim's mark)
Miri's turn
Standard: Enemies Abound 23 vs Will miss
Thia's turn, then Sonya and Kaddim
Standard: Thundering Smite 32-2 vs AC (critical) for 35hp (ouch)
CL is knocked prone
Minor: Divine Challenge (Candelos overwrites Kaddim's mark)
Miri's turn
Standard: Enemies Abound 23 vs Will miss
Thia's turn, then Sonya and Kaddim
Krystoff- Number of posts : 1675
Registration date : 2008-12-02
Age : 47
- Post n°80
Re: Trapped...
Might as well use my AP and get back some HP.
HQ
Standard Biting Volley (versus Reflex) - criticals on an 18-20
AP
Twin Strike (Can't remember if you get a bonus for prone versus AC)
HQ
Standard Biting Volley (versus Reflex) - criticals on an 18-20
AP
Twin Strike (Can't remember if you get a bonus for prone versus AC)
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°81
Re: Trapped...
Krystoff wrote:Might as well use my AP and get back some HP.
HQ
Standard Biting Volley (versus Reflex) - criticals on an 18-20
AP
Twin Strike (Can't remember if you get a bonus for prone versus AC)
Adjacent meleers gain combat advantage. Ranged attacks are at a minus though...
Do you still want to take those actions knowing you're at a minus?
Krystoff- Number of posts : 1675
Registration date : 2008-12-02
Age : 47
- Post n°82
Re: Trapped...
Dang, I don't want to waste either. I will go ahead and HQ and Twin Strike this round since I probably need a 20 to hit. Next round I will do the HQ Biting Volley and AP twin strike.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°83
Re: Trapped...
Krystoff wrote:Dang, I don't want to waste either. I will go ahead and HQ and Twin Strike this round since I probably need a 20 to hit. Next round I will do the HQ Biting Volley and AP twin strike.
Thia uses TS/HQ
TS #1 26-2 vs AC miss
TS #2 21-2 vs AC miss
Sonya's turn...
At the start of Sonya's turn she takes 5hp of necrotic damage and CL heals
Teramotos- Number of posts : 4844
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°84
Sonya's Turn
Move Action: Attempt to escape.
Standard Action: If I escaped, use "Lion's Roar" to strike CL for 2W+5 damage and give myself and Healing Surge +4 points.
Standard Action: If I did not escape, use my standard action as a move action to attempt to escape again.
Minor Action: If I did not use Lion's Roar, then use Inspiring Word to heal myself. If I did use Lion's Roar, then use Inspiring Word to heal the most wounded party member.
Done...
Standard Action: If I escaped, use "Lion's Roar" to strike CL for 2W+5 damage and give myself and Healing Surge +4 points.
Standard Action: If I did not escape, use my standard action as a move action to attempt to escape again.
Minor Action: If I did not use Lion's Roar, then use Inspiring Word to heal myself. If I did use Lion's Roar, then use Inspiring Word to heal the most wounded party member.
Done...
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°85
Re: Trapped...
Sonya's turn:
Move: Attempt to break free using Athletics check 2+9=11 failed
Standard: Attempt to break free using Athletics check 19+9=28 success (barely...)
Minor: Use last Inspiring Word +3hp, Sonya heals 17hp and uses a healing surge.
Sonya is currently at 33/56hp with 3/9 surges
Kaddim's turn, then Quinn
Note: CL is still prone and meleers have combat advantage
Kaddim takes 5hp of necrotic damage at the start of his turn
Move: Attempt to break free using Athletics check 2+9=11 failed
Standard: Attempt to break free using Athletics check 19+9=28 success (barely...)
Minor: Use last Inspiring Word +3hp, Sonya heals 17hp and uses a healing surge.
Sonya is currently at 33/56hp with 3/9 surges
Kaddim's turn, then Quinn
Note: CL is still prone and meleers have combat advantage
Kaddim takes 5hp of necrotic damage at the start of his turn
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°86
Re: Trapped...
Kaddim's turn...
If you guys have "stock" actions you'd like me to use let me know.
If you guys have "stock" actions you'd like me to use let me know.
Ross- Admin
- Number of posts : 3864
Registration date : 2008-11-26
Age : 56
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°87
Re: Trapped...
I will just keep doing this:
Standard Action:
Sword Burst
KEYWORDS Arcane, Force, Implement
Close burst 1
Each enemy in burst
Attack: Intelligence (10) vs. Reflex
Hit: 1d6 + Intelligence modifier (+5) force damage.
Frost Longsword +2: +10 attack, 1d6+8 damage
Standard Action:
Sword Burst
KEYWORDS Arcane, Force, Implement
Close burst 1
Each enemy in burst
Attack: Intelligence (10) vs. Reflex
Hit: 1d6 + Intelligence modifier (+5) force damage.
Frost Longsword +2: +10 attack, 1d6+8 damage
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°88
Re: Trapped...
Ross wrote:I will just keep doing this:
Standard Action:
Sword Burst
KEYWORDS Arcane, Force, Implement
Close burst 1
Each enemy in burst
Attack: Intelligence (10) vs. Reflex
Hit: 1d6 + Intelligence modifier (+5) force damage.
Frost Longsword +2: +10 attack, 1d6+8 damage
Wasn't sure since you had combat advantage for melee attacks.
Kaddim uses swordburst 22 vs Ref hits for 12hp
The Charnel Lord is now bloodied.
At the end of Kaddim turn he makes his save vs ongoing damage (rolled a 20).
Quinn's turn, then CL...
David- Number of posts : 392
Registration date : 2008-12-02
Age : 39
Location : Everett, WA
- Post n°89
Re: Trapped...
These are my auto actions;
1W damage for all enemies near me (thats a nice military stance)
Reaping Strike, even if I miss I do 4 points of damage.
Get free if I am tangled
Try to help others adjacent to me get free (will let DM decide if this is possible)
1W damage for all enemies near me (thats a nice military stance)
Reaping Strike, even if I miss I do 4 points of damage.
Get free if I am tangled
Try to help others adjacent to me get free (will let DM decide if this is possible)
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°90
Re: Trapped...
Quinn's turn
Free: Rain of Steel damage 4hp
Standard: Reaping Strike 22+2-2 vs AC miss. Quinn deals 4hp on a miss
Charnal Lords turn...
Move: stand
Standard: Charnal Frenzy
vs Quinn 21 vs AC miss
vs Sonya 22 vs AC miss
vs Candelos 25 vs AC hits for 14-5=9 necrotic damage. Gains 5 ongoing necrotic (resisted by armor)
vs Thia 32 vs AC hits for 14 necrotic damage. Gains 5 ongoing necrotic (Thia is at 22/60hp with 1 surge remaining)
vs Miri 33 vs AC hits for 14 necrotic damage. Gains 5 ongoing necrotic
vs Kaddim 18 vs AC miss
Candelos' turn, then Miri and Sonya
Free: Rain of Steel damage 4hp
Standard: Reaping Strike 22+2-2 vs AC miss. Quinn deals 4hp on a miss
Charnal Lords turn...
Move: stand
Standard: Charnal Frenzy
vs Quinn 21 vs AC miss
vs Sonya 22 vs AC miss
vs Candelos 25 vs AC hits for 14-5=9 necrotic damage. Gains 5 ongoing necrotic (resisted by armor)
vs Thia 32 vs AC hits for 14 necrotic damage. Gains 5 ongoing necrotic (Thia is at 22/60hp with 1 surge remaining)
vs Miri 33 vs AC hits for 14 necrotic damage. Gains 5 ongoing necrotic
vs Kaddim 18 vs AC miss
Candelos' turn, then Miri and Sonya
Teramotos- Number of posts : 4844
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°91
Before Sonya's Next Turn
...before Sonya's next turn, I'd like a status of how damaged everyone is.
I have two daily powers, one that lets everyone use a healing surge (but that will be Thia's last one) and a different one that gives everyone temporary hits.
Free Action: say "Miri and Candelos, if you can, help me hit this thing, I'm winding up to take a really big swing. How wounded is everyone? Candelos, you may want to shift over toward Thia, she might need you to lay (your) hands (on her)."
Anyone else have a way to improve my chances of hitting with my daily 3W swing?
I have two daily powers, one that lets everyone use a healing surge (but that will be Thia's last one) and a different one that gives everyone temporary hits.
Free Action: say "Miri and Candelos, if you can, help me hit this thing, I'm winding up to take a really big swing. How wounded is everyone? Candelos, you may want to shift over toward Thia, she might need you to lay (your) hands (on her)."
Anyone else have a way to improve my chances of hitting with my daily 3W swing?
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°92
Re: Trapped...
Current status:
Quinn 35/67hp 4/11 surges
Charnel Lord ???/??? (looks to be 50% wounded)
Candelos 41/65hp 10/14 surges (currently Candelos turn...)
Miri 34/50hp 5/9 surges
Thia 22/60hp 1/7 surges
Sonya 33/56hp 3/9 surges
Kaddim 41/71hp 8/10 surges
Quinn 35/67hp 4/11 surges
Charnel Lord ???/??? (looks to be 50% wounded)
Candelos 41/65hp 10/14 surges (currently Candelos turn...)
Miri 34/50hp 5/9 surges
Thia 22/60hp 1/7 surges
Sonya 33/56hp 3/9 surges
Kaddim 41/71hp 8/10 surges
Ross- Admin
- Number of posts : 3864
Registration date : 2008-11-26
Age : 56
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°93
Re: Trapped...
If I'm between the creature and Miri then shouldn't she get a +2 concealment from the burst attack?
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°94
Re: Trapped...
Ross wrote:If I'm between the creature and Miri then shouldn't she get a +2 concealment from the burst attack?
p281 of the PHB states that concealment only applies to melee and ranged attacks. Bursts and Blasts are not affected.
Ross- Admin
- Number of posts : 3864
Registration date : 2008-11-26
Age : 56
Location : Seattle
Character sheet
Campaign: 4e-Against the Giants
Character Name: Kazoo Noisemaker
Player Name: Ross
- Post n°95
Re: Trapped...
Oh well. Was worth a try.
_________________
CHARACTERS:
Silk - Human/Hexblade [4e-Dark Nights Rising Campaign]
Kazoo - Halfling(Kender)/Hybrid(Rogue/Druid) [4e-Against the Giants]
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Shandral Aurlong - Human/Sorcerer [5e-Horde of the Dragon Queen Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Battlefield Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn
Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
Krystoff- Number of posts : 1675
Registration date : 2008-12-02
Age : 47
- Post n°96
Re: Trapped...
It's close to my turn and I will do the stuff I wanted to last round.
HQ
Biting Volley (crit on 18-20)
AP - Gain 7 HP
Twin Strike
Save versus ongoing
If I miss on the biting volley I will use elven accuracy
HQ
Biting Volley (crit on 18-20)
AP - Gain 7 HP
Twin Strike
Save versus ongoing
If I miss on the biting volley I will use elven accuracy
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°97
Re: Trapped...
After Candelos, Miri will try to magic missle the Charnal Lord. That's it, but if it hits her with something by only a little bit, since she drew out her sword in her off hand last round, she'll use 'swordmage warding' to increase her defenses and avoid the attack.
Free action: "Can anyone cast something to lower it's defenses? I can't hit this thing!"
Free action: "Can anyone cast something to lower it's defenses? I can't hit this thing!"
Teramotos- Number of posts : 4844
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°98
Hitting this thing
...darn Brad, was kinda hoping that Miri would do "Aid another", you can hit AC 10, right?
Waiting for Candelos...
Waiting for Candelos...
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Teramotos- Number of posts : 4844
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°99
Re: Trapped...
Sonya's Turn...
I doubt that Candelos will do anything to affect Sonya's turn...
He might try "Aid Another", but that's about the only thing that would affect me and I'd still do the same thing...
Standard Action: Stand the Fallen - Str vs AC + 11 for 3d12+5 (may be modified if anyone in the group gave me an extra plus to hit)
Effect: Every party member gets to spend a healing surge and gains an additional + 4 hit points (except Sonya)
Minor Action: Looks like I forgot to attempt my Save last turn. If I missed my save, use Shake it Off to give myself a save at +4. If I made my save last turn, use Shake it Off to give Kaddim a save at +4.
End of my turn, if I'm still taking on-going, make a save.
Done... well, waiting for Candelos...
I doubt that Candelos will do anything to affect Sonya's turn...
He might try "Aid Another", but that's about the only thing that would affect me and I'd still do the same thing...
Standard Action: Stand the Fallen - Str vs AC + 11 for 3d12+5 (may be modified if anyone in the group gave me an extra plus to hit)
Effect: Every party member gets to spend a healing surge and gains an additional + 4 hit points (except Sonya)
Minor Action: Looks like I forgot to attempt my Save last turn. If I missed my save, use Shake it Off to give myself a save at +4. If I made my save last turn, use Shake it Off to give Kaddim a save at +4.
End of my turn, if I'm still taking on-going, make a save.
Done... well, waiting for Candelos...
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°100
Re: Trapped...
Minor: Lay on hands to Thia. (burn one of my healing surge)
Standard: (burn one of my heal surge)
Martyr’s Retribution Paladin Attack 5
Daily ✦ Divine, Radiant, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC, and you must spend a healing surge
without regaining any hit points
Hit: 4[W] + Strength modifier radiant damage.
Miss: Half damage.
Standard: (burn one of my heal surge)
Martyr’s Retribution Paladin Attack 5
Daily ✦ Divine, Radiant, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC, and you must spend a healing surge
without regaining any hit points
Hit: 4[W] + Strength modifier radiant damage.
Miss: Half damage.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°101
Re: Trapped...
Candelos' turn
Minor: Lay On Hands on Thia. Candelos uses a healing surge and heals Thia 15hp
Standard: Candelos uses a healing surge to power martyr's Retribution (for some reason MapTools had that power as already used, but I couldn't find where in the logs...)
21 vs AC miss. CL takes half damage 12hp
Miri's turn...
Miri takes 5hp of necrotic damage at the start of her turn
Minor: Lay On Hands on Thia. Candelos uses a healing surge and heals Thia 15hp
Standard: Candelos uses a healing surge to power martyr's Retribution (for some reason MapTools had that power as already used, but I couldn't find where in the logs...)
21 vs AC miss. CL takes half damage 12hp
Miri's turn...
Miri takes 5hp of necrotic damage at the start of her turn
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°102
Re: Trapped...
bradly wrote:After Candelos, Miri will try to magic missle the Charnal Lord. That's it, but if it hits her with something by only a little bit, since she drew out her sword in her off hand last round, she'll use 'swordmage warding' to increase her defenses and avoid the attack.
Free action: "Can anyone cast something to lower it's defenses? I can't hit this thing!"
Miri cast Magic Missile 21 vs Ref hits for 12 hp of damage.
At the end of Miri's turn she failed her save vs ongoing damage (rolled an 8 )
Last edited by Dwarmaj on Wed Jun 10, 2009 10:47 am; edited 1 time in total
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°103
Re: Trapped...
Krystoff wrote:It's close to my turn and I will do the stuff I wanted to last round.
HQ
Biting Volley (crit on 18-20)
AP - Gain 7 HP
Twin Strike
Save versus ongoing
If I miss on the biting volley I will use elven accuracy
Thia's turn:
Thia takes 5hp of necrotic damage at the start of her turn.
Standard: Biting Volley
BV #1 27 vs AC hits for 11hp HQ damage is 1hp
BV#2 16 vs AC miss
Eleven Accuracy
BV#2 (reroll) 31 vs AC (critical) 21+7hp
Action Point: Thia regains 7hp
Twin Strike
TS #1 21 vs AC miss
TS #2 14 vs AC miss
At the end of Thia's turn she overcomes the ongoing damage (rolled 15).
Next up, Sonya, then Kaddim
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°104
Re: Trapped...
Teramotos wrote:Sonya's Turn...
I doubt that Candelos will do anything to affect Sonya's turn...
He might try "Aid Another", but that's about the only thing that would affect me and I'd still do the same thing...
Standard Action: Stand the Fallen - Str vs AC + 11 for 3d12+5 (may be modified if anyone in the group gave me an extra plus to hit)
Effect: Every party member gets to spend a healing surge and gains an additional + 4 hit points (except Sonya)
Minor Action: Looks like I forgot to attempt my Save last turn. If I missed my save, use Shake it Off to give myself a save at +4. If I made my save last turn, use Shake it Off to give Kaddim a save at +4.
End of my turn, if I'm still taking on-going, make a save.
Done... well, waiting for Candelos...
Sonya's turn:
Stand the Fallen 28 vs AC hits for 25hp of damage (all allies get to spend a healing surge). CL looks to be 90% wounded...
Sonya isn't taking ongoing damage, she was taking damage from the grab, but is no longer grabbed.
Minor: Shake it Off on Miri (she's the only one currently taking ongoing damage). Miri rolls 4+4=8 and is still affected.
Quinn's turn...
Krystoff- Number of posts : 1675
Registration date : 2008-12-02
Age : 47
- Post n°105
Re: Trapped...
Thia will spend her last healing surge.
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°106
Re: Trapped...
Krystoff wrote:Thia will spend her last healing surge.
I figured she would...
Quinn uses Reaping Strike 21 vs AC miss. CL takes 4hp of damage.
CL turn:
Life Leach vs Candelos (who has him marked) 24 vs AC hits. Candelos is grabbed and takes 5hp of necrotic damage which his armor resists.
Hmm, since the armor resisted the damage, I don't think CL can heal?
Current status:
Quinn 55/67hp 3/11 surges
Charnel Lord ???/??? (looks to be 90% wounded)
Candelos 61/65hp 7/14 surges (currently Candelos turn...)
Miri 45/50hp 4/9 surges (ongoing 5 necrotic)
Thia 58/60hp 0/7 surges
Sonya 33/56hp 3/9 surges
Kaddim 62/71hp 7/10 surges
Candelos' turn...
Krystoff- Number of posts : 1675
Registration date : 2008-12-02
Age : 47
- Post n°107
Re: Trapped...
Almost Thia again and I will HQ and Hunters Bear Trap since it deals damage on a miss. The slowing is pretty wasted.
I doubt HQ works on the half damage since it does say if you hit with an attack. Also, I did read that I don't need to keep saying HQ since it sticks on the last person unless I defeat the opponent or I designate a new quarry.
I doubt HQ works on the half damage since it does say if you hit with an attack. Also, I did read that I don't need to keep saying HQ since it sticks on the last person unless I defeat the opponent or I designate a new quarry.
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°108
Re: Trapped...
standard:
Staggering Smite Paladin Attack 3
Encounter ✦ Divine,Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and you push
the target a number of squares equal to your Wisdom
modifier.
free action: Reckless swd power
Use AP
Valiant Strike Paladin Attack 1
At-Will ✦ Divine,Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength + 1 per enemy adjacent to you vs. AC
Hit: 1[W] + Strength modifier damage.
This will be +1att & +4dam
Staggering Smite Paladin Attack 3
Encounter ✦ Divine,Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 2[W] + Strength modifier damage, and you push
the target a number of squares equal to your Wisdom
modifier.
free action: Reckless swd power
Use AP
Valiant Strike Paladin Attack 1
At-Will ✦ Divine,Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength + 1 per enemy adjacent to you vs. AC
Hit: 1[W] + Strength modifier damage.
This will be +1att & +4dam
Teramotos- Number of posts : 4844
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°109
Yippy!
...alright, hit with the 3W daily...
25 damage, not bad for a non-defender/ non-striker...
25 damage, not bad for a non-defender/ non-striker...
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Dwarmaj- Number of posts : 5285
Registration date : 2008-11-26
- Post n°110
Re: Trapped...
Candelos' turn:
Standard: Candelos uses Staggering Smite 19-2 vs AC miss
AP: Candelos regains 7hp. Candelos uses Valiant Strike 19-2+2 vs AC miss
Thia's turn:
Standard: Thia uses Hunter's Bear Trap 29 vs AC hits for 29+3(HQ)hp of damage.
The Charnal Lord falls...
Note: Miri missed her save at the end of her turn, but made it on the subsequent turn. Miri took 10hp of necrotic damage before overcoming it's affects. (I'm not sure if the ongoing effect ends if the creature dies...)
Standard: Candelos uses Staggering Smite 19-2 vs AC miss
AP: Candelos regains 7hp. Candelos uses Valiant Strike 19-2+2 vs AC miss
Thia's turn:
Standard: Thia uses Hunter's Bear Trap 29 vs AC hits for 29+3(HQ)hp of damage.
The Charnal Lord falls...
Note: Miri missed her save at the end of her turn, but made it on the subsequent turn. Miri took 10hp of necrotic damage before overcoming it's affects. (I'm not sure if the ongoing effect ends if the creature dies...)
Teramotos- Number of posts : 4844
Registration date : 2008-12-01
Age : 60
Location : Seattle
- Post n°111
On Going Damage
...I don't think On Going damage ends when a creature dies...
_________________
Weslocke "What do you wish to know?"
Sonya Morecut (Human Warlord) - SG1
Whey Baker (Human Fighter) - SG1
Archemedies - (Githyanki Artificer) - Slave Ship
Alysa Redfield (Human Archer Warlord) - Dark Nights Rising
Kenji- Number of posts : 3459
Registration date : 2008-12-02
- Post n°112
Re: Trapped...
Miri: "Yay! That was too bracy! I say one of the boys cuts off it's head (or some other proof that we killed it) to bring back to the tree people after we rest. While the boys are doing that, us girls can look for a way out of here. If we rest in the room above here, we should have few interruptions since most things in here were afraid of the Charnal Lord.Dwarmaj wrote:
The Charnal Lord falls...
Oh, and everyone think about which 3 items you'd like me to craft tonight when we rest! So far just something for Kaddim?"
Miri will look around for some way out. Is it fairly easy to climb out the way we came/fell in?
Mick- Number of posts : 1671
Registration date : 2008-12-03
- Post n°113
Re: Trapped...
Candelos will search for any treasure in this area.
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