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A new Millenium...

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26 Re: A new Millenium... on Mon Mar 16, 2009 7:23 pm

The server is up and running at
Port: 51234

Let me know if you can't connect.


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27 Re: A new Millenium... on Mon Mar 16, 2009 9:22 pm

Thanks for testing. I'm glad the connections worked, now off to maps and lighting.

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28 For those who want to create their own PCs... on Mon Mar 16, 2009 10:02 pm

Token creation:
The following link describes how to create the tokens and how to download the Veggie Campain:

If anyone has specific questions, let me know.

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29 Re: A new Millenium... on Tue Mar 17, 2009 8:48 am

It took a while for me to get RPTools working again.
I updated all the RPTools and Java. Seen to work now.
Start building my token but still have a lot to do on it.

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30 Re: A new Millenium... on Tue Mar 17, 2009 8:59 am

The macros I created seem to be a bit too verbose. I may need to trim the text down a bit. I used the whole descriptions from the PHB/Compindium including flavor text, power description, power effects, attacks and damage.

I'll probably leave it verbose for the first few sessions, then either create new tearse macros or just trim the existing ones.

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31 Re: A new Millenium... on Tue Mar 17, 2009 8:27 pm

So far it looks like the players/PC will be:

Premade chars:
Ross with a Swordmage
Chris with a Ranger
Brad with a Wizard

Waiting for tokens:
Mickey with a Paladin
Stu with a Warlord
David with a Fighter

Haven't heard from

I'd like to get started next week if possible. For those of you creating your own PC/tokens, will you have them ready by next Wednesday?

Last edited by Dwarmaj on Wed Mar 18, 2009 8:23 am; edited 3 times in total

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32 Re: A new Millenium... on Wed Mar 18, 2009 1:13 am

I will do another fighter, different type. Scott Freebird will be his name.

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33 Re: A new Millenium... on Wed Mar 18, 2009 8:07 am

Not trying to influence party makeup...
But, the party should have at least one ritual caster (ie cleric or wizard).

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34 Re: A new Millenium... on Wed Mar 18, 2009 8:09 am


Brad was going to play the Wizard.

Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
XBox GamerTag: Drizityn

Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
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35 Re: A new Millenium... on Wed Mar 18, 2009 8:11 am

Thanks, I wasn't sure since he hadn't posted.

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36 Re: A new Millenium... on Wed Mar 18, 2009 9:01 am

Ken, are you making the tokens with the RPTools Token Maker or do you modify the veglib token download from the site?
Can you point me in the right direction.

I drop the veglib token into a map I opened.
I double clicked the veglib token and change the name to my PC and started filling in the tabs. I also change the picture.

The instructtions on the site seem to talk about filling/inputing PC sheet info in tab of the map. Does that stay with the map of the token.

Ken, can you give me some insight.

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37 Re: A new Millenium... on Wed Mar 18, 2009 10:52 am

Here's the steps I follow when I create a PC token:
1. Start MapTools b50
2. Load the template campain from
3. Select the Sample PC or you can drop in one of the PCs I've created.
4. Use the "Edit Character Sheet" macro button in the Setup My Character section. You need to fill out the first two tabs. You'll also need to run a few tests to make sure you entered the correct values. For skills I press the "Roll Skill Check" button to see if my skill modifiers are correct. For powers I press the "Basic Melee Attack" button until I get a critical. This allows me to see if I got the attack bonus correct and max damage correct.
5. Use the "Edit & Equip Held Items" button to put in the bonus for your melee weapon, ranged weapon, and implement (if you have one).
6. You need to equip the proper weapon and run tests to make sure your modifiers are correct.
7. To create a power, use the "Create a Power Macro" button. I may have deleted the create/load macro buttons off of the sample PCs I created. You can add it back by selecting the PC and the sample PC. Then drag the button to another button group. This will make a copy of the button for both the PC and sample PC. You can delete the copy from the sample.
7.a For each power I enter
Power name
Action type
Usage type
Ranged type, and range
Use Flavor text, and flavor text
Depending on the power I edit
Attack description, code
Hit description, code
Crit code.

I got the flavor text from the Compindium since I can copy/paste. I wasn't able to copy/paste from the Character Builder power descriptions.
7b. Some power will have additional effects so I go to the "Final input" tab and enter Effects, Sustain text.
7c. Some powers enhance other powers. These you make supplemental, then when you make your attack, you can have a second power kick in. The example he has is Hunters Quarry. This holds true for sneak attacks, and the Promis of Storm power I created for the swordmage.

These macros may seem a bit too complicated, but they're much better than trying to come up with the macro coding ourselves and they display nicely.
It is a fair amount of work, which is why I created the default PC for those who may not want to get into token/macro creation.

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38 Re: A new Millenium... on Wed Mar 18, 2009 11:51 am

Thanks Ken
I'll work on my token again tonight. I hope to be ready by next Wednesday.

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39 Re: A new Millenium... on Wed Mar 18, 2009 11:59 am

I didn't think you were going to be able to make the first session next Thursday. I'd move it to Wednesday, but my kids have Kendo practice and we don't get home until 9:30/:45.

I was planning on doing two encounters, but we could start a bit late and just do one encounter if you can make Wed.

Let me know.

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40 Re: A new Millenium... on Wed Mar 18, 2009 12:19 pm

I can't make Thursday. And don't change to late Wednesday for me. Go with the time the majority can make it.

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41 Tokens on Wed Mar 18, 2009 2:37 pm

Ken, thanks for the step by step on the tokens.

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42 Re: A new Millenium... on Wed Mar 18, 2009 7:58 pm

I'm going to leave my server running for a while if anyone wants to test their connection/tokens. I may be afk, but I'll check in every now an then.

Same connection info as last time:
Server IP:
Port: 51234

I put a couple of Gig more RAM in my server and is seems much more responsive to token movements.

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43 Re: A new Millenium... on Thu Mar 19, 2009 8:16 am

MapTools observations...

I ran through a mock battle with the six premade PC vs a level 7 encounter. It took about 45 minutes and was pretty one sided in the PCs favor (which was expected).

The biggest suggestion I would give players is to know your powers and have them handy just like in an in-person game. The macro buttons are nice for executing the powers, but you still need to quickly know which power does what as the macro buttons don't have a way to preview the power. It would be nice if they had a pop up similar to the character sheet that would display when you hovered over the button.

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44 Re: A new Millenium... on Thu Mar 19, 2009 8:41 am

It looks like I was able to connect to Ken's server/map.
I dropped my Token in to Ken's forest map with the steam and bridge.
My Token is coming along. I have most on the inputs in and a couple of powers macro-ed. I should be done tonight with it and then do more testing.

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45 Re: A new Millenium... on Thu Mar 19, 2009 12:24 pm

I'll try to leave the server up and running as much as I can (I left it running and was able to connect to it using my laptop at work Smile). The IP should remain the same until my modem resets.

If anyone want to log into it as a GM, the GM password is dwarmaj. I've also turned on the feature to allow all players to control any of the other tokens. As a GM you can enable/disable Fog of War to see the whole map and get a better understanding of how lighting works in the game.

I think it would be a good idea for everyone to get use to how to move the PC, how to rest/regain hitpoints, use action points, and other MapTools functions.

Forgot to mention that in the upper right corner is a globe. If you click on the globe you can see the maps associated with the campain file and move between the maps.

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46 Re: A new Millenium... on Fri Mar 20, 2009 7:40 am

Ken, where do you want me to send the Token to? Email address?
I'm almost done with my Token. I've been testing it and it seem to work right. I sure you'll test too.

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47 Re: A new Millenium... on Fri Mar 20, 2009 8:10 am

I have a copy...

When you drag your token into my session, it stays in the session when you leave.

So far it looks good.

A few small details...
The picture didn't show up and had a question mark.
You'll need macros for class features and daily powers.
Acrobatics skill needs a zero in it. Without it your skill shows up at +321

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48 Re: A new Millenium... on Fri Mar 20, 2009 8:40 am

I have added the daily powers.
Still need to added class and race feature powers.
I saw that +321 in Acrobatics also. I've corrected that.
I'll drop him in again when I'm done.
I don't know about the picture. It showed up correct when I dropped him in your map.
Do you need to place the image in the support folder in the upper right corner of the map RPTools?

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49 Re: A new Millenium... on Fri Mar 20, 2009 9:01 am

I'm not sure on the map either. The first time you added your token the picture was of the default sample PC and it was fine. Do you have a custom picture? Worse case is that you can email me the picture and I can add it on my side. Not a big deal.

Dave/Stu, have you started on your tokens yet?

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50 Token on Fri Mar 20, 2009 9:35 am

...nope, haven't started yet. I doubt I'll be ready in time; start w/o me. I'm getting ready for the session tomorrow and then I'll be writing the recap.

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