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PaX Prime 2015 - Dungeons and Dragons 5.0 Play

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Ross, Chris, Brad, what did you guys think of the 5.0 mechanics? Chris, what did your boys think? Mechanics aside, I thought it was funny that Ross was playing the Thief, Brad was playing the Fighter (that missed), I was healing people (uh...w only two spells for the whole adventure!), and Chris was the arcane caster... seemed a lot like a game here at my place. I think this is a "Must Do" event next year too!

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Ross

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We should have done the 4 hour adventure, or went back and did more of adventures in that series.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude
Concur on 4-hour game. I'm thinking I'm volunteering to GM next year...

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Ross

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Better try to get on their list a little quicker than you did a couple of years ago.


_________________
CHARACTERS:
Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
Neverwinter: @bobpatrick.com
XBox GamerTag: Drizityn


Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
View user profile http://twitter.com/NWGamerDude
Agree, we need a bunch of us to do a four hour game...
Ross, what did you think of Tim's method of putting the initiative cards on the screen?

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Boys didn't think too much of it, they just enjoyed playing. They loved getting their own set of dice and a dice bag.

For the wizard the mechanics are very similar to 3.5 but with a bit of the good from 4.0 in there. I get a spell book and get to place any of my known spells in any of the slots I have like the sorcerer did in 3.5. I also had "cantrips" which are very much like at wills in 4.0 as there were two that could damage. I don't know how effective those would be at higher levels but at low level they were fine. Magic Missile is again a beast again as 3D4+3 is very good at 1st. 6-15 is a very nice range when even fighters only had 14 hit points.

Advantage didn't really play that big of a part as we never used it nor did the DM but by the same token neither did disadvantage.

Other than that I would say that it is same old same old. Just the nuances were slightly different.

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