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Diablo 3 v2 changes...

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1 Diablo 3 v2 changes... on Thu Mar 20, 2014 9:43 am

Lots of changes in Diablo since the v2 patch was released.

  • The Auction Houses have been shut down which limits what items can be transferred from player to player.
  • Legendary items are now account bound and can't be given to others.
  • The drop rate for good/great items has be greatly increased. Yesterday I found a legendary wand with high DPS and allows me to have two Hydra's active at the same time.
  • Normal difficulty was a breeze. I started a new Hardcore character and pretty much walked through Acts 1-4 with little problem. I remember taking 10 or more tries to kill Diablo my first time through. It was very easy this time (especially with two Hydras Smile).
  • After you kill diablo, you can go to any Act at any difficulty. You don't have to go through Normal->Nightmare->Hell->Inferno.
  • I haven't tried the Crusader yet, seems a lot like the old Paladin.
  • They may need to adjust the difficulty and items a bit more. The monsters seemed a bit too easy and I'm gaining a ton of experience (though one of the items I found gives me exp for gold I find). After killing Diablo for the first time with my new char they were at level 48.

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2 Re: Diablo 3 v2 changes... on Fri Mar 21, 2014 9:57 am


I didn't think the Crusader was coming out until the expansion. May have to hope in and start one.

Morbius Von Kas - Vryloka/Blackguard [4e-Rainbow Warriors Campaign]
Man'Tis Man'Todea - Thri-Kreen/Berserker [4e-Slave Lords Campaign]
Danilo Rand - Monk/Human [5e-Princes of the Apocalypse Campaign]
Nathan Grey - Ardent (4e-Terran One Campaign)
Walt Dixon - Bladesinger (4e-Terran One Campaign)
Battlefield 4 Soldier: Saturnicus
Diablo III Battletag: Saturnus#1572
XBox GamerTag: Drizityn

Kazoo the Kender: "Hmm, I'll take....the Wand of Wonder." The rest of the party regretted giving Kazoo the first treasure pick.
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3 Re: Diablo 3 v2 changes... on Fri Mar 21, 2014 10:57 am

I got the option to create one when I created my HC wizard.

Oh, another change they made that I like is that all paragon levels for your PCs are pooled and you can "spend" paragon points to increase ability scores, crit chance/damage, magic/gold find and other stuff.

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4 Re: Diablo 3 v2 changes... on Fri Mar 21, 2014 7:12 pm

Lots of good D3 v2 info:


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